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void join_world(ENetPeer* peer, string& name_, int spawnas_x = 0, int spawnas_y = 0, int delay = 0, bool locked = false, bool door = false) {
	pInfo(peer)->update = true;
	pInfo(peer)->autofarm = 0, pInfo(peer)->autofarm2 = 0;
	if (pInfo(peer)->tankIDName.empty()) return;
	if (not door) {
		if (pInfo(peer)->world_time + 1500 > (duration_cast<milliseconds>(system_clock::now().time_since_epoch())).count()) {
			gamepacket_t p;
			p.Insert("OnFailedToEnterWorld"), p.CreatePacket(peer);
			return;
		}
		pInfo(peer)->world_time = (duration_cast<milliseconds>(system_clock::now().time_since_epoch())).count();
	}
	if (not check_name(name_)) return cant_enter(peer, name_, door, delay);
	//if (door == false) wipe_beach(peer);
	World world_ = get_world(name_);
	string owner_name = world_.owner_name, user_name = (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->tankIDName);
	int w_c = 0, s_c = 0, net_ = 1, r_c = 0;
	if (world_.name != pInfo(peer)->world) {
		if (name_ == "CHRIS" && pInfo(peer)->tankIDName != "chris" && pInfo(peer)->tankIDName != "Vxnessa" && pInfo(peer)->tankIDName != "christine" && pInfo(peer)->tankIDName != "uzi" && pInfo(peer)->tankIDName != "Zack" && pInfo(peer)->tankIDName != "kim" && pInfo(peer)->tankIDName != "Buket" && pInfo(peer)->tankIDName != "Cyrus") return cant_enter(peer, "You are trying to enter your `2imagination ``but you `4failed.", door, delay);
		if (name_ == "MOD" && !pInfo(peer)->mod) return cant_enter(peer, "Only Mod able to enter this world.", door, delay);
		if (name_ == "VIP" && !pInfo(peer)->vip) return cant_enter(peer, "Only Vip able to enter this world.", door, delay);
		//if (name_ == "SUPERRAYMAN" && !pInfo(peer)->hand == 9770) return cant_enter(peer, "`9Only Golden Rayman's Fist Holder able to enter this world.", door, delay);
		if (world_.nuked == true && pInfo(peer)->mod + pInfo(peer)->dev < 1) return cant_enter(peer, "That world is inaccessible.", door, delay);
		if (pInfo(peer)->level < world_.entry_level and (world_.owner_name != pInfo(peer)->tankIDName and not pInfo(peer)->dev and not pInfo(peer)->mod)) {
			if (/*!guild_access(peer, world_.guild_id) and */ find(world_.admins.begin(), world_.admins.end(), user_name) == world_.admins.end()) return cant_enter(peer, "Players lower than level " + to_string(world_.entry_level) + " can't enter " + world_.name + ".", door, delay);
		}
		for (pair<string, long long int> p : world_.bannedPlayers) {
			if (p.first == pInfo(peer)->tankIDName) if (p.second + (3600 * 1000) > (duration_cast<milliseconds>(system_clock::now().time_since_epoch())).count()) return cant_enter(peer, "`4Oh no!`` You've been banned from that world by its owner! Try again later after the world ban wears off.", door, delay);
		}
		get_players(world_.name, w_c, s_c, net_, r_c);
		if (w_c >= 45 and not pInfo(peer)->dev and not pInfo(peer)->mod) return cant_enter(peer, "Oops, `5" + world_.name + "`` already has `445`` people in it. Try again later.", door, delay);
	}
	uint32_t ySize = 60, xSize = 100;
	if (world_.name == pInfo(peer)->world) {
		gamepacket_t p(delay, pInfo(peer)->netID), p2(delay), p3(delay, pInfo(peer)->netID);
		p.Insert("OnSetFreezeState"), p.Insert(1), p.CreatePacket(peer);
		if (spawnas_x != 0) {
		}
		else if (not locked) {
			for (int i_ = 0; i_ < world_.blocks.size(); i_++) {
				if (items.at(world_.blocks.at(i_).fg).blockType == BlockTypes::MAIN_DOOR) {
					spawnas_x = i_ % xSize, spawnas_y = i_ / xSize;
					pInfo(peer)->c_x = spawnas_x, pInfo(peer)->c_y = spawnas_y;
					gamepacket_t p(delay, pInfo(peer)->netID);
					p.Insert("SetRespawnPos"), p.Insert(i_), p.CreatePacket(peer);
					break;
				}
			}
		}
		else {
			gamepacket_t p(delay);
			p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("The door is locked."), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
		}
		if (not locked) {
			pInfo(peer)->x = spawnas_x * 32, pInfo(peer)->y = spawnas_y * 32;
			gamepacket_t p(delay, pInfo(peer)->netID);
			p.Insert("OnSetPos"), p.Insert(float(spawnas_x) * 32, float(spawnas_y) * 32), p.CreatePacket(peer);
			if (not pInfo(peer)->invis) {
				gamepacket_t p(delay, pInfo(peer)->netID);
				p.Insert("OnPlayPositioned"), p.Insert("audio/door_open.wav"), p.CreatePacket(peer);
			}
		}
		p2.Insert("OnZoomCamera"), p2.Insert((float)10000.000000), p2.Insert(1000), p2.CreatePacket(peer);
		p3.Insert("OnSetFreezeState"), p3.Insert(0), p3.CreatePacket(peer);
		return;
	}
	else if (not pInfo(peer)->world.empty()) exit_(peer, true);
	pInfo(peer)->lock = 0;
	pInfo(peer)->world = world_.name;
	int total = 78 + world_.name.length() + world_.blocks.size() + 24 + ((8 * world_.blocks.size()) + (world_.drop.size() * 16));
	int spawn_x = 0, spawn_y = 0;
	//	BYTE* data = (BYTE*)malloc((world_.blocks.size()*2) * sizeof(WorldBlock) + sizeof(World));
	BYTE* data = (BYTE*)malloc(world_.blocks.size() * sizeof(WorldBlock) + (sizeof(World) * 2));
	memset(data, 0, total);
	*(__int8*)(data) = 4;
	*(__int8*)(data + 4) = 4;
	*(__int8*)(data + 16) = 8;
	*(__int8*)(data + 66) = world_.name.length();
	memcpy(data + 68, world_.name.c_str(), world_.name.length());
	*(__int8*)(data + 68 + world_.name.length()) = 100;
	*(__int8*)(data + 72 + world_.name.length()) = 60;
	*(__int16*)(data + 76 + world_.name.length()) = world_.blocks.size();
	BYTE* blc = data + 80 + world_.name.length();
	vector<vector<unsigned int>> world_locks;
	world_.active_jammers.clear();
	vector<string> world_mods;
	//vector<int> blocks;
	for (int i_ = 0; i_ < 6000; i_++) {
		/*
		if (find(blocks.begin(), blocks.end(), world_.blocks[i_].fg) == blocks.end()) {
			blocks.push_back(world_.blocks[i_].fg);
				cout << world_.blocks[i_].fg << endl;
		}*/
		//	if (world_.blocks[i_].fg == 6950 || world_.blocks[i_].fg == 6952 || world_.blocks[i_].fg == 6954)  world_.blocks[i_].fg = 2;
		*(__int16*)(blc) = world_.blocks[i_].fg;
		*(__int16*)(blc + 2) = world_.blocks[i_].bg;
		*(__int32*)(blc + 4) = world_.blocks[i_].flags;
		if (world_.blocks.at(i_).flags & 0x00400000 && (world_.blocks.at(i_).fg == 226 || world_.blocks.at(i_).fg == 1276 || world_.blocks.at(i_).fg == 1278 || world_.blocks.at(i_).fg == 4884 || world_.blocks.at(i_).fg == 4992)) world_mods.push_back("`" + a + (world_.blocks.at(i_).fg == 226 ? "4JAMMED" : (world_.blocks.at(i_).fg == 1276 ? "2NOPUNCH" : (world_.blocks.at(i_).fg == 1278 ? "2IMMUNE" : (world_.blocks.at(i_).fg == 4884 ? "2NOWAR" : "2ANTIGRAVITY")))) + "``"), world_.active_jammers.push_back(world_.blocks.at(i_).fg);
		if (world_.blocks[i_].fg == 5638 || world_.blocks[i_].fg == 6948 || world_.blocks[i_].fg == 6946) {
			*(__int8*)(blc + 8) = 62;
			*(__int16*)(blc + 9) = world_.blocks[i_].id;
			*(__int16*)(blc + 13) = world_.blocks[i_].pr;
			*(__int8*)(blc + 17) = world_.blocks[i_].enabled;
			if (world_.blocks[i_].fg == 5638)*(__int16*)(blc + 18) = world_.blocks[i_].magnetron;
			*(__int16*)(blc + 20) = (world_.blocks[i_].fg == 5638 ? 5000 : 1500);
			blc += 15;
			total += 15;
		}
		else if (items[world_.blocks[i_].fg].actionType == -115 || world_.blocks[i_].fg == 3760 || world_.blocks[i_].fg == 6950 || world_.blocks[i_].fg == 6952 || world_.blocks[i_].fg == 6954) {
			*(__int8*)(blc + 8) = 6;
			blc += 8;
			total += 8;
		}
		/*
		else if (world_.blocks[i_].fg == 6950 || world_.blocks[i_].fg == 6952 || world_.blocks[i_].fg == 6954) {
			*(__int8*)(blc + 8) = world_.blocks[i_].fg == 6950 ? 70 : 69;
			*(__int8*)(blc + 9) = world_.blocks[i_].pr > 0 ? 1 : 0;
			*(__int16*)(blc + 13) = world_.blocks[i_].pr;
			*(__int16*)(blc + 17) = world_.blocks[i_].id;
			*(__int8*)(blc + 21) = world_.blocks[i_].enabled;
			blc += 13;
			total += 13;
		}*/
		else if (items[world_.blocks[i_].fg].easel) {
			*(__int8*)(blc + 8) = 35;
			*(__int16*)(blc + 9) = world_.blocks[i_].id;
			*(__int16*)(blc + 13) = world_.blocks[i_].txt.size();
			memcpy(blc + 15, world_.blocks[i_].txt.c_str(), world_.blocks[i_].txt.size());
			blc += 7 + world_.blocks[i_].txt.size();
			total += 7 + world_.blocks[i_].txt.size();
		}
		else if (items[world_.blocks[i_].fg].bunny_egg) {
			*(__int8*)(blc + 8) = 15;
			*(__int16*)(blc + 9) = world_.blocks[i_].bunny_egg_progress;
			blc += 5;
			total += 5;
		}
		else if (items[world_.blocks[i_].fg].dshelf) {
			*(__int8*)(blc + 8) = 43;
			*(__int16*)(blc + 9) = world_.blocks[i_].shelf_1;
			*(__int16*)(blc + 13) = world_.blocks[i_].shelf_2;
			*(__int16*)(blc + 17) = world_.blocks[i_].shelf_3;
			*(__int16*)(blc + 21) = world_.blocks[i_].shelf_4;
			blc += 17;
			total += 17;
		}
		else if (items[world_.blocks[i_].fg].fish_port) {
			*(__int8*)(blc + 8) = 63;
			blc += 1 + 4 + 8;
			total += 1 + 4 + 8;
		}
		else if (items[world_.blocks[i_].fg].timer) {
			*(__int8*)(blc + 8) = 45;
			blc += 1;
			total += 1;
		}
		else if (items[world_.blocks[i_].fg].heart_monitor) {
			*(__int8*)(blc + 8) = 11;
			{
				bool ijungtas = false;
				for (ENetPeer* currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; ++currentPeer) {
					if (currentPeer->state != ENET_PEER_STATE_CONNECTED or currentPeer->data == NULL) continue;
					if (fixchar(pInfo(currentPeer)->tankIDName) == fixchar(world_.blocks[i_].heart_monitor)) {
						ijungtas = 1;
						break;
					}
				}
				/*
				GlobalMonitors new_monitor;
				new_monitor.active = ijungtas;
				new_monitor.world_name = world_.name;
				new_monitor.x = i_ % 100;
				new_monitor.y = i_ / 100;
				monitors.push_back(new_monitor);*/
				if (ijungtas)*(int*)(blc + 4) = world_.blocks[i_].flags | 0x00400000;
				*(int*)(blc + 9) = ijungtas;
			}
			*(int*)(blc + 13) = world_.blocks[i_].heart_monitor.size();
			memcpy(blc + 15, world_.blocks[i_].heart_monitor.c_str(), world_.blocks[i_].heart_monitor.size());
			blc += 7 + world_.blocks[i_].heart_monitor.size();
			total += 7 + world_.blocks[i_].heart_monitor.size();
		}
		else if (items[world_.blocks[i_].fg].xeno) {
			*(__int8*)(blc + 8) = 53;
			blc += 9;
			total += 9;
		}
		else if (items[world_.blocks[i_].fg].trickster) {
			*(__int8*)(blc + 8) = 52;
			blc += 1;
			total += 1;
		}
		else if (items[world_.blocks[i_].fg].charger) {
			*(int*)(blc + 4) = (world_.blocks[i_].id != 0 ? 0x00400000 : world_.blocks[i_].flags);
			*(__int8*)(blc + 8) = 57;
			*(__int16*)(blc + 9) = (world_.blocks[i_].planted - time(nullptr) <= 0 ? 3600 : 3600 - (world_.blocks[i_].planted - time(nullptr)));
			blc += 5;
			total += 5;
		}
		else if (items[world_.blocks[i_].fg].spirit) {
			*(__int8*)(blc + 8) = 41;
			*(__int16*)(blc + 9) = world_.blocks[i_].c_;
			blc += 5;
			total += 5;
		}
		else if (items[world_.blocks[i_].fg].trans) {
			*(__int8*)(blc + 8) = 19;
			blc += 19;
			total += 19;
		}
		else if (items[world_.blocks[i_].fg].mannequin) {

			*(__int8*)(blc + 8) = 14;
			*(__int16*)(blc + 9) = world_.blocks[i_].txt.size();
			memcpy(blc + 11, world_.blocks[i_].txt.c_str(), world_.blocks[i_].txt.size());
			*(__int16*)(blc + 16 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_hair;
			*(__int16*)(blc + 18 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_shirt;
			*(__int16*)(blc + 20 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_pants;
			*(__int16*)(blc + 22 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_feet;
			*(__int16*)(blc + 24 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_head;
			*(__int16*)(blc + 26 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_hand;
			*(__int16*)(blc + 28 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_back;
			*(__int16*)(blc + 30 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_mask;
			*(__int16*)(blc + 32 + world_.blocks[i_].txt.size()) = world_.blocks[i_].mannequin.c_neck;
			blc += 26 + world_.blocks[i_].txt.size();
			total += 26 + world_.blocks[i_].txt.size();
		}
		else if (items[world_.blocks[i_].fg].vipentrance) {
			*(__int8*)(blc + 8) = 44;
			vector<int> vip_members;
			if (world_.blocks[i_].limit_admins or find(world_.blocks[i_].admins.begin(), world_.blocks[i_].admins.end(), pInfo(peer)->tankIDName) != world_.blocks[i_].admins.end() or pInfo(peer)->tankIDName == world_.owner_name or world_.owner_name.empty()) vip_members.push_back(pInfo(peer)->id);
			*(__int16*)(blc + 14) = vip_members.size();
			for (int i = 0; i < vip_members.size(); i++) *(__int32*)(blc + 18 + (i * 4)) = vip_members[i];
			blc += 10 + (vip_members.size() * 4);
			total += 10 + (vip_members.size() * 4);
		}
		else if (items[world_.blocks[i_].fg].infinitymachine) {
			*(__int8*)(blc + 8) = 19;
			blc += 19;
			total += 19;
		}
		else if (items[world_.blocks[i_].fg].portrait) {
			*(__int8*)(blc + 8) = 48;
			*(__int16*)(blc + 9) = world_.blocks[i_].txt.size();
			memcpy(blc + 11, world_.blocks[i_].txt.c_str(), world_.blocks[i_].txt.size());
			if (world_.blocks[i_].portrait.c_skin == 0 and world_.blocks[i_].portrait.c_face == 0 and world_.blocks[i_].portrait.c_head == 0 and world_.blocks[i_].portrait.c_hair == 0) {

			}
			else {
				*(int*)(blc + 11 + world_.blocks[i_].txt.size()) = world_.blocks[i_].portrait.c_expression;
				*(int*)(blc + 19 + world_.blocks[i_].txt.size()) = world_.blocks[i_].portrait.c_hair_colour;
				*(int*)(blc + 23 + world_.blocks[i_].txt.size()) = world_.blocks[i_].portrait.c_skin;
				*(int*)(blc + 27 + world_.blocks[i_].txt.size()) = world_.blocks[i_].portrait.c_face;
				*(int*)(blc + 29 + world_.blocks[i_].txt.size()) = world_.blocks[i_].portrait.c_head;
				*(int*)(blc + 31 + world_.blocks[i_].txt.size()) = world_.blocks[i_].portrait.c_hair;
			}
			blc += 7 + 15 + 3 + world_.blocks[i_].txt.size();
			total += 7 + 15 + 3 + world_.blocks[i_].txt.size();
		}
		else if (items[world_.blocks[i_].fg].vall_mount/*|| world_.blocks[i_].fg == 6950 || world_.blocks[i_].fg == 6952 || world_.blocks[i_].fg == 6954*/) {
			*(__int8*)(blc + 8) = 47;
			*(__int8*)(blc + 9) = 0;
			blc += 8;
			total += 8;
		}
		else if (items[world_.blocks[i_].fg].bulletin_board or items[world_.blocks[i_].fg].storage_box or items[world_.blocks[i_].fg].growscan or items[world_.blocks[i_].fg].security_camera or items[world_.blocks[i_].fg].spotlight or world_.blocks[i_].fg == 4722) {
			*(__int8*)(blc + 8) = 6;
			blc += 8;
			total += 8;
		}
		else if (world_.blocks[i_].fossil) {
			*(__int32*)(blc + 4) = world_.blocks[i_].flags;
			*(__int8*)(blc + 8) = 12;
			//blc += 0;
			//total += 0;
		}
		else {
			switch (items[world_.blocks[i_].fg].blockType) {
			case BlockTypes::WEATHER:
			{
				switch (world_.blocks[i_].fg) {
				case 3694: case 5000:
				{
					*(__int8*)(blc + 8) = 40;
					*(__int32*)(blc + 9) = (world_.blocks[i_].fg == 3694 ? (world_.blocks[i_].b << 24) | (world_.blocks[i_].g << 16) | (world_.blocks[i_].r << 8) : world_.blocks[i_].id != 0 ? world_.blocks[i_].id : 14);
					blc += 5;
					total += 5;
					break;
				}
				case 3832:
				{
					*(__int8*)(blc + 8) = 49;
					*(__int16*)(blc + 9) = (world_.blocks[i_].id != 0 ? world_.blocks[i_].id : 2);
					*(__int16*)(blc + 13) = world_.blocks[i_].gravity;
					*(__int16*)(blc + 17) = (int)world_.blocks[i_].spin | ((int)world_.blocks[i_].invert << 1);
					blc += 10;
					total += 10;
					break;
				}
				default:
				{
					if (items[world_.blocks[i_].fg].ext_weather) {
						*(__int8*)(blc + 8) = 5;
						blc += 1;
						total += 1;
					}
					break;
				}
				}
				break;
			}
			case BlockTypes::CRYSTAL:
			{
				*(__int8*)(blc + 8) = 6;
				blc += 8;
				total += 8;
				break;
			}
			case BlockTypes::VENDING:
			{
				*(int*)(blc + 9) = (world_.blocks[i_].pr < 0 and world_.blocks[i_].id != 0 && world_.blocks[i_].c_ < (world_.blocks[i_].pr * -1) ? 0 : world_.blocks[i_].id);
				*(__int8*)(blc + 8) = 24;
				*(int*)(blc + 4) = (world_.blocks[i_].pr < 0 and world_.blocks[i_].id != 0 && world_.blocks[i_].c_ < (world_.blocks[i_].pr * -1) ? world_.blocks[i_].flags | ((world_.blocks[i_].c_ < (world_.blocks[i_].pr * -1)) ? (world_.blocks[i_].wl != 0 ? 0x02410000 : 0x00410000) : (world_.blocks[i_].wl != 0 ? 0x02410000 : 0x00410000)) : world_.blocks[i_].flags | (world_.blocks[i_].id == 0 ? (world_.blocks[i_].wl != 0 ? 0x02000000 : 0x00000000) : (world_.blocks[i_].wl != 0 ? 0x02410000 : 0x00410000)));
				*(int*)(blc + 13) = (world_.blocks[i_].pr < 0 and world_.blocks[i_].id != 0 && world_.blocks[i_].c_ < (world_.blocks[i_].pr * -1) ? 0 : world_.blocks[i_].pr);
				blc += 9;
				total += 9;
				break;
			}
			case BlockTypes::DISPLAY:
			{
				*(__int8*)(blc + 8) = 23;
				*(__int16*)(blc + 9) = world_.blocks[i_].id;
				blc += 5;
				total += 5;
				break;
			}
			case BlockTypes::PROVIDER:
			{
				*(__int8*)(blc + 8) = 9;
				*(__int32*)(blc + 9) = (time(nullptr) - world_.blocks[i_].planted <= items[world_.blocks[i_].fg].growTime ? time(nullptr) - world_.blocks[i_].planted : items[world_.blocks[i_].fg].growTime);
				blc += 5;
				total += 5;
				break;
			}
			case BlockTypes::RANDOM_BLOCK:
			{
				*(__int8*)(blc + 8) = 8;
				*(__int32*)(blc + 9) = world_.blocks[i_].roll;
				blc += 2;
				total += 2;
				break;
			}
			case BlockTypes::LOCK:
			{
				if (world_.blocks[i_].fg == 5814) {
					*(__int8*)(blc + 8) = 6;
					blc += 8;
					total += 8;
				}
				else {
					if (world_.blocks[i_].fg == 202 or world_.blocks[i_].fg == 204 or world_.blocks[i_].fg == 206 or world_.blocks[i_].fg == 4994) world_locks.push_back({ i_ % xSize, i_ / xSize });
					else pInfo(peer)->lock = world_.blocks[i_].fg;

					if (world_.blocks[i_].open_to_public) {
						*(int*)(blc + 4) = 0x00800000;
					}
					*(__int8*)(blc + 8) = 3;
					uint8_t world_settings = world_.disable_music_blocks ? (world_.make_music_blocks_invisible ? 12345 : 1234) : (world_.make_music_blocks_invisible ? 100 : 0);
					if (world_.rainbows and world_.blocks[i_].fg == 4802) world_settings += 128;
					*(__int16*)(blc + 9) = world_settings;
					*(int*)(blc + 10) = (world_.blocks[i_].owner_name == pInfo(peer)->tankIDName || world_.owner_name == pInfo(peer)->tankIDName ? pInfo(peer)->id : -1);
					*(__int16*)(blc + 18) = world_.music_bpm * -1;
					bool access = false;
					uint16_t count_of_admins = 1;
					{
						if (world_.blocks[i_].fg == 202 or world_.blocks[i_].fg == 204 or world_.blocks[i_].fg == 206 or world_.blocks[i_].fg == 4994) if (find(world_.blocks[i_].admins.begin(), world_.blocks[i_].admins.end(), pInfo(peer)->tankIDName) != world_.blocks[i_].admins.end())access = true;
						//if (world_.blocks[i_].fg == 5814) if (guild_access(peer, world_.guild_id))access = true;
						if (world_.owner_name != "") if (find(world_.admins.begin(), world_.admins.end(), pInfo(peer)->tankIDName) != world_.admins.end()) access = true;
						if (access) *(int*)(blc + 22) = pInfo(peer)->id, count_of_admins++;
					}
					*(__int8*)(blc + 14) = count_of_admins;
					blc += 10 + (count_of_admins * 4);
					total += 10 + (count_of_admins * 4);
				}
				break;
			}
			case BlockTypes::MAIN_DOOR:
			{
				spawn_x = (i_ % xSize) * 32, spawn_y = (i_ / xSize) * 32;
				pInfo(peer)->c_x = spawn_x / 32;
				pInfo(peer)->c_y = spawn_y / 32;
				*(__int8*)(blc + 8) = 1;
				*(__int16*)(blc + 9) = 4;
				memcpy(blc + 11, "EXIT", 4);
				blc += 8;
				total += 8;
				break;
			}
			case BlockTypes::SEED:
			{
				*(int*)(blc + 4) = 0 | 0x100000;
				*(__int8*)(blc + 8) = 4;
				*(int*)(blc + 9) = (time(nullptr) - world_.blocks[i_].planted <= items.at(world_.blocks[i_].fg).growTime ? time(nullptr) - world_.blocks[i_].planted : items.at(world_.blocks[i_].fg).growTime);
				*(__int16*)(blc + 13) = world_.blocks[i_].fruit;

				blc += 6;
				total += 6;
				break;
			}
			case BlockTypes::DONATION:case BlockTypes::MAILBOX:
			{
				*(__int32*)(blc + 4) = world_.blocks[i_].flags;
				*(__int8*)(blc + 8) = 12;
				blc += 8;
				total += 8;
				break;
			}
			case BlockTypes::DOOR: case BlockTypes::PORTAL:
			{
				string duru_tekstas = (world_.blocks[i_].txt.empty() ? (world_.blocks[i_].door_destination.empty() ? "" : (world_.blocks[i_].door_destination.find(":") != string::npos ? explode(":", world_.blocks[i_].door_destination)[0] + "..." : world_.blocks[i_].door_destination)) : world_.blocks[i_].txt);
				*(__int8*)(blc + 8) = 1;
				*(__int16*)(blc + 9) = duru_tekstas.size();
				memcpy(blc + 11, duru_tekstas.c_str(), duru_tekstas.size());
				*(__int8*)(blc + 11 + duru_tekstas.size()) = (world_.blocks[i_].open ? 0 : 0x08);
				blc += 4 + duru_tekstas.size();
				total += 4 + duru_tekstas.size();
				break;
			}
			case BlockTypes::SIGN:
			{
				*(__int8*)(blc + 8) = 2;
				*(int*)(blc + 9) = world_.blocks[i_].txt.size();
				memcpy(blc + 11, world_.blocks[i_].txt.c_str(), world_.blocks[i_].txt.size());
				*(__int16*)(blc + 11 + world_.blocks[i_].txt.size()) = 0;
				blc += 7 + world_.blocks[i_].txt.size();
				total += 7 + world_.blocks[i_].txt.size();
				break;
			}
			}
		}
		blc += 8;
	}
	*(int*)(blc) = world_.drop.size();
	*(int*)(blc + 4) = world_.drop.size();
	blc += 8;
	for (int i_ = 0; i_ < world_.drop.size(); i_++) {
		*(__int16*)(blc) = world_.drop[i_].id;
		*(float*)(blc + 2) = world_.drop[i_].x;
		*(float*)(blc + 6) = world_.drop[i_].y;
		*(__int8*)(blc + 10) = world_.drop[i_].count;
		*(int*)(blc + 12) = world_.drop[i_].uid;
		blc += 16;
	}
	enet_peer_send(peer, 0, enet_packet_create(data, total, ENET_PACKET_FLAG_RELIABLE));
	delete[] data;
	if (world_locks.size() > 0) {
		vector<World>::iterator p = find_if(worlds.begin(), worlds.end(), [name_](const World& a) { return a.name == name_; });
		if (p != worlds.end()) {
			World* world_pointer_ = &worlds[p - worlds.begin()];
			vector<WorldBlock> shadow_copy_2 = world_.blocks;
			for (vector<unsigned int> sk_ : world_locks) {
				int l_x = sk_[0];
				int l_y = sk_[1];
				WorldBlock block_ = world_.blocks[l_x + (l_y * 100)];
				block_.owner_named = block_.owner_name;
				world_pointer_->blocks[l_x + (l_y * 100)].owner_named = block_.owner_named;
				world_.blocks[l_x + (l_y * 100)].owner_named = block_.owner_name;
				vector<vector<int>> locked_tiles_around_lock{};
				vector<int> new_tiles{};
				new_tiles.push_back(l_x + (l_y * 100));
				for (int i2 = 0; i2 < new_tiles.size(); i2++) {
					int s_x_ = new_tiles[i2] % 100, s_y_ = new_tiles[i2] / 100;
					if (s_x_ < 99 and shadow_copy_2[s_x_ + 1 + (s_y_ * 100)].locked and shadow_copy_2[s_x_ + 1 + (s_y_ * 100)].lock_origin == (l_x + (l_y * 100))) {
						if (not shadow_copy_2[s_x_ + 1 + (s_y_ * 100)].scanned) {
							shadow_copy_2[s_x_ + 1 + (s_y_ * 100)].scanned = true;
							new_tiles.push_back(s_x_ + 1 + (s_y_ * 100));
							locked_tiles_around_lock.push_back({ s_x_ + 1, s_y_ });
						}
					} if (s_x_ > 0 and shadow_copy_2[s_x_ - 1 + (s_y_ * 100)].locked and shadow_copy_2[s_x_ - 1 + (s_y_ * 100)].lock_origin == (l_x + (l_y * 100))) {
						if (not shadow_copy_2[s_x_ - 1 + (s_y_ * 100)].scanned) {
							shadow_copy_2[s_x_ - 1 + (s_y_ * 100)].scanned = true;
							new_tiles.push_back(s_x_ - 1 + (s_y_ * 100));
							locked_tiles_around_lock.push_back({ s_x_ - 1, s_y_ });
						}
					} if (s_y_ < 59 and shadow_copy_2[s_x_ + ((s_y_ + 1) * 100)].locked and shadow_copy_2[s_x_ + ((s_y_ + 1) * 100)].lock_origin == (l_x + (l_y * 100))) {
						if (not shadow_copy_2[s_x_ + ((s_y_ + 1) * 100)].scanned) {
							shadow_copy_2[s_x_ + ((s_y_ + 1) * 100)].scanned = true;
							new_tiles.push_back(s_x_ + ((s_y_ + 1) * 100));
							locked_tiles_around_lock.push_back({ s_x_, s_y_ + 1 });
						}
					} if (s_y_ > 0 and shadow_copy_2[s_x_ + ((s_y_ - 1) * 100)].locked and shadow_copy_2[s_x_ + ((s_y_ - 1) * 100)].lock_origin == (l_x + (l_y * 100))) {
						if (not shadow_copy_2[s_x_ + ((s_y_ - 1) * 100)].scanned) {
							shadow_copy_2[s_x_ + ((s_y_ - 1) * 100)].scanned = true;
							new_tiles.push_back(s_x_ + ((s_y_ - 1) * 100));
							locked_tiles_around_lock.push_back({ s_x_, s_y_ - 1 });
						}
					}
				}
				if (locked_tiles_around_lock.size() != 0) {
					PlayerMoving data_{};
					data_.packetType = 15, data_.punchX = l_x, data_.punchY = l_y, data_.characterState = 0x8;
					data_.netID = block_.owner_name == (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->tankIDName) ? pInfo(peer)->id : -1;
					data_.plantingTree = block_.fg;
					BYTE* raw;
					int alloc = alloc_(&world_, &block_);
					raw = packPlayerMoving(&data_, 112 + (locked_tiles_around_lock.size() * 2) + alloc);
					*(int*)(raw + 8) = locked_tiles_around_lock.size();
					*(__int8*)(raw + 12) = 8;
					BYTE* blc = raw + 56;
					for (int i_ = 0; i_ < locked_tiles_around_lock.size(); i_++) {
						vector<int> update_tiles = locked_tiles_around_lock[i_];
						int x = update_tiles[0];
						int y = update_tiles[1];
						int sq_ = x + (y * 100);
						*(int*)(blc + (i_ * 2)) = sq_;
						shadow_copy_2[x + (y * 100)].scanned = false;
					}
					send_raw(peer, 4, raw, 112 + (locked_tiles_around_lock.size() * 2) + alloc, ENET_PACKET_FLAG_RELIABLE);
					PlayerMoving data_2{};
					data_2.packetType = 5, data_2.punchX = l_x, data_2.punchY = l_y, data_2.characterState = 0x8;
					BYTE* raw2 = packPlayerMoving(&data_2, 112 + alloc);
					BYTE* blc2 = raw2 + 56;
					form_visual(blc2, block_, world_, peer, false);
					send_raw(peer, 4, raw2, 112 + alloc, ENET_PACKET_FLAG_RELIABLE);
					delete[] raw, blc, raw2, blc2;
				}
			}
		}
	}
	bool wipe = false;
	for (int i_ = 0; i_ < pInfo(peer)->inv.size(); i_++) {
		if (pInfo(peer)->inv[i_].id == 1424 || pInfo(peer)->inv[i_].id == 5816 || pInfo(peer)->inv[i_].id == 5640) {
			wipe = true;
			pInfo(peer)->inv[i_].id = 0;
			pInfo(peer)->inv[i_].count = 0;
			if (pInfo(peer)->inv[i_].id == 5640) pInfo(peer)->magnetron_id = 0, pInfo(peer)->magnetron_x = 0, pInfo(peer)->magnetron_y = 0;
		}
	}
	if (wipe) send_inventory(peer);
	pInfo(peer)->netID = net_;
	if (spawnas_x != 0 or spawnas_y != 0) spawn_x = spawnas_x * 32, spawn_y = spawnas_y * 32;
	pInfo(peer)->name_color = boosterTag(peer) + (((pInfo(peer)->adminLevel != 0) ?  adminTag(pInfo(peer)->adminLevel) : (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->tankIDName) == world_.owner_name ? "`2" : (/*guild_access(peer, world_.guild_id) or */ find(world_.admins.begin(), world_.admins.end(), (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->tankIDName)) != world_.admins.end()) ? "`^" : "`0"));
    gamepacket_t /*p,*/ p2, p3;
	/*
	p.Insert("OnSetBux"), p.Insert(pInfo(peer)->gems), p.Insert(1), p.Insert((pInfo(peer)->supp >= 1) ? 1 : 0);
	if (pInfo(peer)->supp >= 2) p.Insert((float)33796, (float)1, (float)0);
	p.CreatePacket(peer);*/
	{
		/*
		gamepacket_t pb;
		pb.Insert((world_.name == "BEACHPARTYGAME" ? "ShowPearlCurrency" : "HidePearlCurrency"));
		pb.CreatePacket(peer);
		add_pearl(peer);*/
	}
	p2.Insert("OnConsoleMessage"), p2.Insert("" + (pInfo(peer)->mod + pInfo(peer)->dev > 0 ? (world_.nuked ? "`0[NUKED: " + world_.n_b + "," + world_.n_t + "]`` " : "") : "") + "World `w" + world_.name + "`` " + (world_mods.size() != 0 ? "`0[``" + join(world_mods, ", ") + "`0]`` " : "") + ""  + "entered.  There are `w" + to_string(w_c) + "`` other people here, `w" + setGems(s_c * 6 + 1) + "`` online."), p2.CreatePacket(peer);
	p3.Insert("OnSetCurrentWeather");
    p3.Insert((world_.weather == 0 || world_.weather == 80 && world_.d_weather != 0 ? world_.d_weather : (world_.weather == 0 ? 80 : world_.weather)));
	p3.CreatePacket(peer);
	{
		
		string s_ = "spawn|avatar\nnetID|" + to_string(net_) + "\nuserID|" + to_string(pInfo(peer)->id) + "\ncolrect|0|0|20|30\nposXY|" + to_string(spawn_x) + "|" + to_string(spawn_y) + "\nname|" + (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->name_color + (pInfo(peer)->tankIDName.empty() ? pInfo(peer)->requestedName : pInfo(peer)->tankIDName)) + (pInfo(peer)->is_legend ? " of Legend" : "") + "``\ncountry|" + pInfo(peer)->country + "\ninvis|" + (pInfo(peer)->invis ? "1" : "0") + "\nmstate|" + (pInfo(peer)->mod or pInfo(peer)->dev ? "1" : "0") + "\nsmstate|" + (pInfo(peer)->dev ? "1" : "0") + "\nonlineID|";
		gamepacket_t p;
		p.Insert("OnSpawn"), p.Insert(s_);
		{
			gamepacket_t p;
			p.Insert("OnSpawn"), p.Insert(s_ + "\ntype|local"), p.CreatePacket(peer);
		}
		gamepacket_t p57, p58;
		p57.Insert("OnTalkBubble"), p57.Insert(pInfo(peer)->netID), p57.Insert("`5<" + (not pInfo(peer)->d_name.empty() ? (pInfo(peer)->d_name.substr(0, 1) == "`" ? "" : "`w") + pInfo(peer)->d_name + "``" : pInfo(peer)->name_color + pInfo(peer)->tankIDName + "``") + " entered, `w" + to_string(w_c) + "`` others here>``"), p57.Insert(1);
		p58.Insert("OnConsoleMessage"), p58.Insert("`5<" + (not pInfo(peer)->d_name.empty() ? (pInfo(peer)->d_name.substr(0, 1) == "`" ? "" : "`w") + pInfo(peer)->d_name + "``" : pInfo(peer)->name_color + pInfo(peer)->tankIDName + "``") + " entered, `w" + to_string(w_c) + "`` others here>``");
		for (ENetPeer* currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; ++currentPeer) {
			if (currentPeer->state != ENET_PEER_STATE_CONNECTED or currentPeer->data == NULL or pInfo(currentPeer)->world != name_ or pInfo(peer)->tankIDName == pInfo(currentPeer)->tankIDName) continue;
			p.CreatePacket(currentPeer);
			gamepacket_t p;
			p.Insert("OnSpawn"), p.Insert("spawn|avatar\nnetID|" + to_string(pInfo(currentPeer)->netID) + "\nuserID|" + to_string(pInfo(currentPeer)->id) + "\ncolrect|0|0|20|30\nposXY|" + to_string(pInfo(currentPeer)->x) + "|" + to_string(pInfo(currentPeer)->y) + "\nname|" + (not pInfo(currentPeer)->d_name.empty() ? pInfo(currentPeer)->d_name : pInfo(currentPeer)->name_color + (pInfo(currentPeer)->tankIDName.empty() ? pInfo(currentPeer)->requestedName : pInfo(currentPeer)->tankIDName)) + (pInfo(currentPeer)->is_legend ? " of Legend" : "") + "``\ncountry|" + pInfo(currentPeer)->country + "\ninvis|" + (pInfo(currentPeer)->invis ? "1" : "0") + "\nmstate|" + (pInfo(currentPeer)->mod or pInfo(currentPeer)->dev ? "1" : "0") + "\nsmstate|" + (pInfo(currentPeer)->dev ? "1" : "0") + "\nonlineID|"), p.CreatePacket(peer);
			if (w_c <= 14 && w_c >= 1 && pInfo(peer)->invis == false) p57.CreatePacket(currentPeer), p58.CreatePacket(currentPeer);
		}
	}
	if (not world_.owner_name.empty()) {
		if (world_.owner_named.substr(0, 2) == "`2") world_.owner_named = "`o" + world_.owner_name;
		if (world_.owner_named == "" && (pInfo(peer)->tankIDName == world_.owner_name && world_.owner_named != pInfo(peer)->tankIDName)) {
			world_.owner_named = "`o" + pInfo(peer)->tankIDName;
			if (pInfo(peer)->adminLevel >= 1) world_.owner_named = adminTag(pInfo(peer)->adminLevel) + pInfo(peer)->tankIDName;
		}
		gamepacket_t p;
		p.Insert("OnConsoleMessage");
		p.Insert("`5[```w" + world_.name + "`` `$World Locked`` by " + (world_.owner_named == "" ? world_.owner_name : world_.owner_named) + "``" + (world_.owner_name == (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->tankIDName) or (/*guild_access(peer, world_.guild_id) or */ find(world_.admins.begin(), world_.admins.end(), (not pInfo(peer)->d_name.empty() ? pInfo(peer)->d_name : pInfo(peer)->tankIDName)) != world_.admins.end()) ? " (`2ACCESS GRANTED``)" : (world_.open_to_public ? " (`$PUBLIC``)" : "")) + "`5]``");
		p.CreatePacket(peer);
	}
	if (world_.special_event) {
		gamepacket_t p2;
		p2.Insert("OnConsoleMessage"), p2.Insert("`2" + items[world_.special_event_item].event_name + ":`` " + (items[world_.special_event_item].event_total == 1 ? "`oYou have`` `030`` `oseconds to find and grab the`` `#" + items[world_.special_event_item].name + "```o.``" : "`#" + to_string(items[world_.special_event_item].event_total) + " " + items[world_.special_event_item].name + "`` `ospawn in your world, you have`` `030`` `oseconds to collect them.``") + ""), p2.CreatePacket(peer);
	}
	{
		gamepacket_t p;
		p.Insert("OnSpawn"), p.Insert("spawn|avatar\nnetID|" + to_string(rand() % 30 + 450) + "\nuserID|288286691\ncolrect|0|0|20|30\nposXY|-32|-32\nname|`6@chris``\ncountry|us\ninvis|1\nmstate|1\nsmstate|1\nonlineID|"), p.CreatePacket(peer);
	}
    for (int i_ = 0; i_ < pInfo(peer)->last_visited_worlds.size(); i_++) {
		if (pInfo(peer)->last_visited_worlds[i_] == world_.name) {
			pInfo(peer)->last_visited_worlds.erase(pInfo(peer)->last_visited_worlds.begin() + i_);
			pInfo(peer)->last_visited_worlds.push_back(world_.name);
		}
		else if (i_ + 1 == pInfo(peer)->last_visited_worlds.size()) {
			if (pInfo(peer)->last_visited_worlds.size() + 1 > 11) {
				pInfo(peer)->last_visited_worlds.erase(pInfo(peer)->last_visited_worlds.begin());
			}
			pInfo(peer)->last_visited_worlds.push_back(world_.name);
		}
	}
	if (pInfo(peer)->last_visited_worlds.size() == 0) pInfo(peer)->last_visited_worlds.push_back(world_.name);
	if (not pInfo(peer)->invis) packet_(peer, "action|play_sfx\nfile|audio/door_open.wav\ndelayMS|0");
	for (int i_ = 0; i_ < world_.machines.size(); i_++) {
		WorldMachines machine_ = world_.machines[i_];
		WorldBlock block_ = world_.blocks[machine_.x + (machine_.y * 100)];
		int alloc = alloc_(&world_, &block_);
		PlayerMoving data_{};
		data_.packetType = 5, data_.punchX = machine_.x, data_.punchY = machine_.y, data_.characterState = 0x8;
		BYTE* raw = packPlayerMoving(&data_, 112 + alloc);
		BYTE* blc = raw + 56;
		form_visual(blc, block_, world_, peer, false);
		send_raw(peer, 4, raw, 112 + alloc, ENET_PACKET_FLAG_RELIABLE);
		delete[] raw, blc;
	}
	add_cctv(peer, "entered", "");
	if (pInfo(peer)->hair == 7102 && door == false) {
		gamepacket_t p(0, pInfo(peer)->netID);
		p.Insert("OnAction"), p.Insert("/omg"), p.CreatePacket(peer);
	}
}
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