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#include <iostream>
using namespace std;
void printInfoHero(int HP_HERO, int LEVEL_HERO, int PHOENIX, int EXCALIBUR, int POTION, int MAXHP){
cout<<"THONG TIN HIEP SI:";
cout<<endl;
cout<<"-----";
cout<<endl;
bool newExcalibur = false;
if (EXCALIBUR == 1){
newExcalibur = true;
}
else newExcalibur = false;
cout<<"HEALTH: <"<<HP_HERO<<"> "<<"LEVEL: <"<<LEVEL_HERO<<"> "<<"PHOENIX: <"<<PHOENIX<<"> "<<"POTION: <"<<POTION<<"> "<<"EXCALIBUR: <"<<newExcalibur<<"> "<<endl;
cout<<"THONG TIN TUI DO:";
cout<<endl;
cout<<"-----";
cout<<endl;
cout<<"PHOENIX: "<<PHOENIX;
cout<<endl;
cout<<"POTION:" <<POTION;
cout<<endl;
cout<<"EXCALIBUR: "<<newExcalibur;
cout<<endl;
}
void combat(int HP_HERO, int LEVEL_HERO, int PHOENIX, int HP_ENEMY, int DMG, int MAXHP){
if (DMG > HP_ENEMY){
LEVEL_HERO = LEVEL_HERO + 1;
}
else if (DMG < HP_ENEMY){
MAXHP = HP_HERO = HP_ENEMY;
if (HP_HERO < 0){
HP_HERO == 0;
}
else if (HP_HERO == 0){
if (PHOENIX > 0){
HP_HERO = MAXHP;
PHOENIX = PHOENIX - 1;
}
}
}
}
//event
void event(int ID, int LEVEL_ENEMY, int HP_HERO, int LEVEL_HERO){
if (ID == 1){
cout<<"GOBLIN SLAYER";
int baseHpGoblin = 5;
int HP_ENEMY = baseHpGoblin * LEVEL_ENEMY;
int baseDMG = HP_HERO / 20;
int DMG = (baseDMG * LEVEL_HERO) % 11;
cout<<endl;
}
else if (ID == 2){
cout<<"Kill the Slime";
int baseHpGoblin = 15;
int HP_ENEMY = baseHpGoblin * LEVEL_ENEMY;
int baseDMG = HP_HERO / 20;
int DMG = (baseDMG * LEVEL_HERO) % 11;
cout<<endl;
}
else if (ID == 3){
cout<<"Big Bear";
int baseHpGoblin = 20;
int HP_ENEMY = baseHpGoblin * LEVEL_ENEMY;
int baseDMG = HP_HERO / 20;
int DMG = (baseDMG * LEVEL_HERO) % 11;
}
}
int main(){
//input
string NAME, PRINCESS;
int MAXHP, HP_HERO, LEVEL_HERO, PHOENIX, EXCALIBUR, POTION;
cout<<"TEN HIEP SI: ";
getline(cin, NAME);
cout<<"TEN CONG CHUA: ";
getline(cin, PRINCESS);
cout<<"HP: ";
cin>>MAXHP;
cout<<"LEVEL: ";
cin>>LEVEL_HERO;
cout<<"PHOENIX: ";
cin>>PHOENIX;
cout<<"POTION: ";
cin>>POTION;
cout<<"EXCALIBUR: ";
cin>>EXCALIBUR;
int n;
cout<<"AMOUNT OF DUNGEON HAVE TO OVERCOME: ";
cin>>n;
while (n > 0){
int ID, LEVEL_ENEMY;
cout<<"ID: ";
cin>>ID;
cout<<"LEVEL ENEMY: ";
cin>>LEVEL_ENEMY;
event(ID, LEVEL_ENEMY, HP_HERO, LEVEL_HERO);
n--;
}
cout<<endl;
printInfoHero(HP_HERO, LEVEL_HERO, PHOENIX, POTION, EXCALIBUR, MAXHP);
//result
if (HP_HERO > 0){
cout<<NAME<<" DA GIAI CUU DUOC "<<PRINCESS<<"... TU DO, "<<NAME<<" VA "<<PRINCESS<<" HANH PHUC BEN NHAU";
}
else {
cout<<NAME<<" DA DANH MAT "<<PRINCESS<<" MAI MAI...";
}
return 0;
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