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#include <graphics.h> #include <iostream> #include <math.h> #include <dos.h> void main( ) { float x,y,x1,y1,x2,y2,dx,dy,step; int i,gd=DETECT,gm; initgraph(&gd,&gm,"c:\\turboc3\\bgi"); cout<<"Enter the value of x1 and y1 : "); cin>>x1>>y1; cout<<"Enter the value of x2 and y2 : "); cin>>x2>>y2; dx=abs(x2-x1); dy=abs(y2-y1); (dx>=dy)?step=dx:step=dy; dx=dx/step; dy=dy/step; x=x1; y=y1; for(int i=1; i<=step; i++) { putpixel(x,y,5); x=x+dx; y=y+dy; delay(100); } closegraph(); }
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