TCP Socket
tuhuuduc
c_cpp
a year ago
1.7 kB
10
Indexable
// Server.cpp #include <iostream> #include <cstdlib> #include <cstring> #include <unistd.h> #include <arpa/inet.h> #include <sys/socket.h> int main() { // Create socket int serverSocket = socket(AF_INET, SOCK_STREAM, 0); // Bind socket to port sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(12345); // Port number serverAddr.sin_addr.s_addr = INADDR_ANY; bind(serverSocket, (sockaddr*)&serverAddr, sizeof(serverAddr)); // Listen listen(serverSocket, SOMAXCONN); // Accept incoming connections sockaddr_in clientAddr; socklen_t clientAddrSize = sizeof(clientAddr); int clientSocket; while ((clientSocket = accept(serverSocket, (sockaddr*)&clientAddr, &clientAddrSize))) { // Handle communication with client (in a separate thread or process) // For simplicity, just close the connection immediately close(clientSocket); } // Close server socket close(serverSocket); return 0; } // Client.cpp #include <iostream> #include <cstdlib> #include <cstring> #include <unistd.h> #include <arpa/inet.h> #include <sys/socket.h> int main() { // Create socket int clientSocket = socket(AF_INET, SOCK_STREAM, 0); // Connect to server sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(12345); // Server port number inet_pton(AF_INET, "127.0.0.1", &serverAddr.sin_addr); // Server IP address connect(clientSocket, (sockaddr*)&serverAddr, sizeof(serverAddr)); // Send/receive data with server (omitted for simplicity) // Close client socket close(clientSocket); return 0; }
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