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import random
import time
import mcpi.block as block
from mcpi.minecraft import Minecraft
mc = Minecraft.create()


def tp(d1,d2):
    x = random.randint(d1, d2)
    y = random.randint(40, 127)
    z = random.randint(d1, d2)
    mc.player.setTilePos(x, y, z)
    time.sleep(1)


while True:
    pos = mc.player.getTilePos()
    if mc.getBlock(pos) == block.Block(133).id:
        tp(1000,1000)
    if mc.getBlock(pos) == block.DIAMOND_BLOCK.id:
        tp(100,100)
    if mc.getBlock(pos) == block.GOLD_BLOCK.id:
        tp(10,10)
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