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import random import time import mcpi.block as block from mcpi.minecraft import Minecraft mc = Minecraft.create() def tp(d1,d2): x = random.randint(d1, d2) y = random.randint(40, 127) z = random.randint(d1, d2) mc.player.setTilePos(x, y, z) time.sleep(1) while True: pos = mc.player.getTilePos() if mc.getBlock(pos) == block.Block(133).id: tp(1000,1000) if mc.getBlock(pos) == block.DIAMOND_BLOCK.id: tp(100,100) if mc.getBlock(pos) == block.GOLD_BLOCK.id: tp(10,10)
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