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const std = @import("std");

// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
    // Standard target options allows the person running `zig build` to choose
    // what target to build for. Here we do not override the defaults, which
    // means any target is allowed, and the default is native. Other options
    // for restricting supported target set are available.
    const target = b.standardTargetOptions(.{
        .default_target = .{
            .os_tag = .windows
        }
    });
    b.dest_dir = "./bin";
    // .dest_dir = .{
    //     .override = .{ .custom = "./out" }
    // },
    // .pdb_dir = .{
    //     .override = .{ .custom = "./bin" }
    // },
    // .h_dir = .{
    //     .override = .{ .custom = "../" }
    // }
    // Standard optimization options allow the person running `zig build` to select
    // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
    // set a preferred release mode, allowing the user to decide how to optimize.
    const optimize = b.standardOptimizeOption(.{});
    // This declares intent for the library to be installed into the standard
    // location when the user invokes the "install" step (the default step when
    // running `zig build`).

    const exe = b.addExecutable(.{
        .name = "Czeditor",
        .root_source_file = b.path("src/main.zig"),
        .target = target,
        .optimize = optimize,
    });
    const raylib = b.addSharedLibrary(.{
        .name = "raylib",
        .link_libc = true,
        .target = target,
        .optimize = optimize,
    });
    raylib.is_linking_libc = true;
    raylib.verbose_link = true;
    raylib.linkLibC();
    std.debug.print("{}", .{raylib.isDll()});
    raylib.addIncludePath(b.path("./raylib/include"));
    raylib.addLibraryPath(b.path("./raylib/lib"));
    b.installArtifact(raylib);
    //raylib.linkSystemLibrary("raylib");
    // const raylib_dll = b.addSharedLibrary(.{
    //     .name="raylib",
    //     .root
    // });
    b.verbose_link = true;
    // exe.isDll();
    exe.addIncludePath(b.path("./raylib/include"));
    exe.addLibraryPath(b.path("./raylib/lib"));
    //exe.libc_file = b.path("raylib.dll");
    //exe.linkSystemLibrary("raylib");
    exe.linkLibrary(raylib);
    // b.installFile("../../extern/raylib/lib/raylib.dll", "./bin/raylib.dll");
    //const raylib_dep = b.dependency("raylib", .{ .target = target, .optimize = optimize });
    // This declares intent for the executable to be installed into the
    // standard location when the user invokes the "install" step (the default
    // step when running `zig build`).
    b.installArtifact(exe);

    // This *creates* a Run step in the build graph, to be executed when another
    // step is evaluated that depends on it. The next line below will establish
    // such a dependency.
    const run_cmd = b.addRunArtifact(exe);

    // By making the run step depend on the install step, it will be run from the
    // installation directory rather than directly from within the cache directory.
    // This is not necessary, however, if the application depends on other installed
    // files, this ensures they will be present and in the expected location.
    run_cmd.step.dependOn(b.getInstallStep());

    // This allows the user to pass arguments to the application in the build
    // command itself, like this: `zig build run -- arg1 arg2 etc`
    if (b.args) |args| {
        run_cmd.addArgs(args);
        run_cmd.addPathDir("./extern/raylib/lib");
    }

    // This creates a build step. It will be visible in the `zig build --help` menu,
    // and can be selected like this: `zig build run`
    // This will evaluate the `run` step rather than the default, which is "install".
    const run_step = b.step("run", "Run the app");
    run_step.dependOn(&run_cmd.step);

    const exe_unit_tests = b.addTest(.{
        .root_source_file = b.path("tst/main.tst.zig"),
        .target = target,
        .optimize = optimize,
    });

    const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);

    // Similar to creating the run step earlier, this exposes a `test` step to
    // the `zig build --help` menu, providing a way for the user to request
    // running the unit tests.
    const test_step = b.step("test", "Run unit tests");
    test_step.dependOn(&run_exe_unit_tests.step);
}
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