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local stance = CreateFrame("Frame")
stance:RegisterEvent("UNIT_AURA", "player")
stance:RegisterEvent("PLAYER_ENTERING_WORLD")

local btn = CreateFrame("Frame","Vrm", UIParent)
local texture = btn:CreateTexture(nil,"ARTWORK")
texture:SetScale(0.7)
texture:SetPoint("LEFT", UIParent, "CENTER", -195, -61)

stance:SetScript("OnEvent", function(self, event, ...)
if event == ("UNIT_AURA") or event == ("PLAYER_ENTERING_WORLD") then
local isdefstance = AuraUtil.FindAuraByName("Defensive Stance", "player")
if isdefstance and texture:GetTexture() ~= 132341 then
texture:SetTexture(132341)
elseif not isdefstance and texture:GetTexture() ~= 132349 then
texture:SetTexture(132349)
end
end
end)
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