Untitled
unknown
csharp
10 months ago
837 B
5
Indexable
public class pacman : MonoBehaviour
{
// Start is called before the first frame update
private Rigidbody2D rb;
public int speed = 1; // Velocidad de Pac-Man
private Vector2 direction; // Dirección actual del movimiento
void Start()
{
rb = GetComponent<Rigidbody2D>();
}
// Update is called once per frame
void Update()
{
if (Input.GetKey(KeyCode.UpArrow))
direction = Vector2.up; // Arriba
else if (Input.GetKey(KeyCode.DownArrow))
direction = Vector2.down; // Abajo
else if (Input.GetKey(KeyCode.LeftArrow))
direction = Vector2.left; // Izquierda
else if (Input.GetKey(KeyCode.RightArrow))
direction = Vector2.right; // Derecha
rb.velocity = direction * speed;
}
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