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using System.Collections;
using UnityEngine;
using UnityEngine.UIElements;
using DG.Tweening;
using System.Collections.Generic;
using UnityEngine.SceneManagement;

using Unity.Services.Authentication;
using Unity.Services.Core;
using Unity.Services.Core.Environments;

public class controller_mainmenu : controller_ui_ad
{
    private readonly string  environment = "production";
    private Label m_lb_welcome, _lbl_online_count;
    private Button m_btn_play, m_btn_highscore, _btn_yes, _btn_no, _btn_en, _btn_mm, _btn_homequarter, _btn_shop;
    private VisualElement _frame_yesno, _frame_lg;
    private const string STR_WELCOME = "ေလးစားပါတယ္ ... ";
    private const string STR_LOADING = "ဆက္သြယ္ေဆာင္ရြက္ေန ... ";
    private const string STR_LOADING_EN = "Connecting ... ";
    private const string STR_RETRY = "အင္တာနက္ ႏွင့္ ဗီပီအမ္ ဖြင့္ထားျပီးပါသလား?\nျပန္ၾကိဳးစားေနပါတယ္ ...";
    private const string STR_ONLINE_COUNT = "အြန္လိုင္း ကစားေန - ";
    private const string  STR_DONATION_TOTAL = "စုေပါင္း လႉေငြ - ";
    private const string STR_YOUR_DONATION = "သင့္ လႉေငြ  - ";

    private const string STR_ONLINE_COUNT_EN = "Online Players - ";

    [Header("Foreground Player Avatar")]
    public UnityEngine.UI.Image _Aavatar;
    public pdf_avatar_list m_Avatars;
   
    [Header("AdManager Obj")]
    public GameObject _AdManagerObj;

    private float _1DayIncome = 5000000;
    private readonly float SEC_IN_1DAY = 86400;
    private float _OneSecondIncome;
    private float _UpdateIncomeCounter = 1f;
    private float _EstimateAddedIncome;
    private float _RandomUpdateScale = 1f;
   
    private bool    _ToQuit = false;   
    
   
    protected override void Start()
    {
        base.Start();

        

        //FirebaseInit();

        //Debug.Log("test1");

        _Aavatar.gameObject.SetActive(false);

        var root = GetComponent<UIDocument>().rootVisualElement;
        m_btn_play = root.Q<Button>("btn_play");
        m_btn_play.clicked += OnBtnPlay;

        _btn_homequarter    = root.Q<Button>("btn_homequarter");
        _btn_homequarter.clicked    += OnBtnHomeQuarter;

        _btn_shop           = root.Q<Button>("btn_shop");
        _btn_shop.clicked           += OnBtnShop;

        root.Q<Button>("btn_exit").clicked += OnBtnExit;

        Button btn_change_language = root.Q<Button>("btn_change_english");       
        btn_change_language.style.display = DisplayStyle.None;
       
        m_btn_highscore = root.Q<Button>("btn_highscores");
        m_btn_highscore.clicked += OnButtonHighScores;
        //Debug.Log("test2");
      
        m_lb_welcome        = root.Q<Label>("label_welcome");         
        _lbl_online_count   = root.Q<Label>("lbl_online_count");   

        _frame_yesno        = root.Q<VisualElement>("frame_yesno"); 
        _btn_yes            = root.Q<Button>("btn_yes");   
        _btn_no             = root.Q<Button>("btn_no");   

        _frame_lg           = root.Q<VisualElement>("frame_lg");
        _btn_mm             = root.Q<Button>("btn_myanmar");   
        _btn_en             = root.Q<Button>("btn_english");           
       

        _btn_yes.clicked    +=  OnBtnYes;
        _btn_no.clicked     +=  OnBtnNo;      

        _btn_mm.clicked     +=  OnBtnMM;
        _btn_en.clicked     +=  OnBtnEn;     

        root.Q<Button>("btn_multi").clicked += OnBtnMulti;   
        root.Q<Button>("btn_single").clicked += OnBtnSingle;    
        root.Q<Button>("btn_back").clicked += OnBtnBack;    

        _frame_yesno.style.display = DisplayStyle.None;  
        _frame_lg.style.display = DisplayStyle.None;         
       
        if(_lbl_online_count != null)
            _lbl_online_count.style.display = DisplayStyle.None;   

        m_btn_play.style.display = DisplayStyle.None;
        m_btn_highscore.style.display = DisplayStyle.None;
        _btn_homequarter.style.display = DisplayStyle.None;
        _btn_shop.style.display = DisplayStyle.None;

        if(PlayerData.SerialNo == 0 )
        {
            if(PlayerData.LanguageEn == false)
                m_lb_welcome.text = STR_LOADING;
            else
                m_lb_welcome.text = STR_LOADING_EN;

            m_btn_play.style.display = DisplayStyle.None;
            m_btn_highscore.style.display = DisplayStyle.None;
        }

        _OneSecondIncome = _1DayIncome / SEC_IN_1DAY;

        root.Q<Label>("lbl_version").text = "v - " + Application.version.ToString(); 

        if(PlayerData.KillCount == 0 && PlayerData.MaxLevel == 0 &&
           PlayerData.Donation == 0
        ) 
        {
            _ = LoadStart();
        }
        else
        {
            OnCloudLoadFinish(true, false, "");
        }

        //if(Application.)
        InitUnityServices();
    }

    private void OnBtnToggleLanguage()
    {
        PlayerData.LanguageEn = !PlayerData.LanguageEn;
        HandleLanguage(); 
    }

    private async void InitUnityServices()
    {
        if( UnityServices.State == ServicesInitializationState.Uninitialized)
        {
            InitializationOptions options = new InitializationOptions()
                .SetEnvironmentName(environment);

        
            if( UnityServices.State == ServicesInitializationState.Uninitialized)
            {
                await  UnityServices.InitializeAsync();
            }
        }

        try
        {            
            if (AuthenticationService.Instance.IsSignedIn == false)
            {
                await AuthenticationService.Instance.SignInAnonymouslyAsync();
            }
        }
        catch
        {}
        Debug.Log("Finish InitUnityServices");
    }

    private void OnBtnMulti()
    {
        ChangeScene("sc_coop_ad");
    }

    private void OnBtnSingle()
    {
        SinglePlayer();
    }

    private void OnBtnBack()
    {
        PlayClickSound();
        ShowStep1();
    }

    private void ShowStep1()
    {
        var root = GetComponent<UIDocument>().rootVisualElement;
        root.Q<Button>("btn_play").style.display = DisplayStyle.Flex;
        ShowBtnHighScore();
        ShowBtnShop();
        root.Q<Button>("btn_homequarter").style.display = DisplayStyle.Flex;

        root.Q<Button>("btn_multi").style.display = DisplayStyle.None;
        root.Q<Button>("btn_single").style.display = DisplayStyle.None;
        root.Q<Button>("btn_back").style.display = DisplayStyle.None;
    }

    private void ShowBtnHighScore()
    {
        if(PlayerData.LastLevel > 4 && PlayerData.DailyLogin > 3 && PlayerData.Donation > 900 && ToHideFromAppReviewer() == false)
        {
            if(m_btn_highscore != null)
                m_btn_highscore.style.display = DisplayStyle.Flex;
        }
        else
        {
             if(m_btn_highscore != null)
                m_btn_highscore.style.display = DisplayStyle.None;
        }
    }

    private void ShowStep2()
    {
        var root = GetComponent<UIDocument>().rootVisualElement;
        root.Q<Button>("btn_play").style.display = DisplayStyle.None;

        if(m_btn_highscore != null)
                m_btn_highscore.style.display = DisplayStyle.None;

        root.Q<Button>("btn_shop").style.display = DisplayStyle.None;
        root.Q<Button>("btn_homequarter").style.display = DisplayStyle.None;


        root.Q<Button>("btn_multi").style.display = DisplayStyle.Flex;
        root.Q<Button>("btn_single").style.display = DisplayStyle.Flex;
        root.Q<Button>("btn_back").style.display = DisplayStyle.Flex;
    }
   
    /*
    private void FirebaseInit()
    {
        if(_FireBaseInit)
            return;

        _FireBaseInit = true;

        Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(
            task => 
            {
                var dependencyStatus = task.Result;
                if (dependencyStatus == Firebase.DependencyStatus.Available) 
                {
                    // Create and hold a reference to your FirebaseApp,
                    // where app is a Firebase.FirebaseApp property of your application class.
                    //app = Firebase.FirebaseApp.DefaultInstance;

                    // Set a flag here to indicate whether Firebase is ready to use by your app.
                    Debug.Log("Firebase ok");

                    if(PlayerData.LanguageEn == false && game_const.PAID_VERSION == false)
                    {
                        Firebase.Messaging.FirebaseMessaging.TokenReceived +=  OnTokenReceived;
                        Firebase.Messaging.FirebaseMessaging.MessageReceived += OnMessageReceived;

                        Firebase.Messaging.FirebaseMessaging.SubscribeAsync("/topics/mm");
                    }

                } 
                else 
                {
                    UnityEngine.Debug.LogError(System.String.Format(
                        "Could not resolve all Firebase dependencies: {0}", dependencyStatus));
                    // Firebase Unity SDK is not safe to use here.
                }
            }
        );
    }

    public void OnTokenReceived(object sender, Firebase.Messaging.TokenReceivedEventArgs token) 
    {
       Debug.Log("Received Registration Token: " + token.Token);
    }

    public void OnMessageReceived(object sender, Firebase.Messaging.MessageReceivedEventArgs e) 
    {
        Debug.Log("Received a new message from: " + e.Message.From);
    }
    */


    private void HandleLanguage()
    {
        var root = GetComponent<UIDocument>().rootVisualElement;    
        if(PlayerData.LanguageEn == false)
        {
            m_btn_play.text = "ကစားမယ္";
            _btn_homequarter.text = "စခန္း";
            m_btn_highscore.text = "အမွတ္အျမင့္";      
            
            m_btn_highscore.style.display = DisplayStyle.None;
                
            root.Q<Button>("btn_multi").text = "အမ်ားနဲ႔ ကစား";
            root.Q<Button>("btn_single").text = "ဇာတ္လမ္းသြား";
            root.Q<Button>("btn_back").text = "ျပန္ထြက္";

            root.Q<Button>("btn_change_english").text = "English | <color=green>ျမန္မာစာ</color>";

            string StrGreeting = STR_WELCOME;
            if(PlayerData.LanguageEn)
                StrGreeting = "";

            m_lb_welcome.text = StrGreeting + rank_fact.GetPDFRankStr(PlayerData.LanguageEn) + " " +  PlayerData.Name;  
        }
        else
        {           
                
            m_btn_play.text = "Play";
            _btn_homequarter.text = "Settings";
            m_btn_highscore.text = "Highscores";            

            m_btn_highscore.style.display = DisplayStyle.None;
            _btn_shop.style.display = DisplayStyle.None;
            
            root.Q<Button>("btn_multi").text = "Online Coop";
            root.Q<Button>("btn_single").text = "Missions";
            root.Q<Button>("btn_back").text = "Back";

            
            root.Q<Button>("btn_change_english").text = "<color=green>English</color> | ျမန္မာစာ";
           

            m_lb_welcome.text = "Welcome! " + rank_fact.GetPDFRankStr(PlayerData.LanguageEn) + " " +  PlayerData.Name;  
        }

        
            
    }

    protected override void Update()
    {
        base.Update();

        if(_UpdateIncomeCounter > 0)
        {
            _UpdateIncomeCounter-= Time.deltaTime;
            if( _UpdateIncomeCounter <= 0)
            {
               
                _EstimateAddedIncome += (_OneSecondIncome * _RandomUpdateScale);              
                ShowIncomeInfos(_EstimateAddedIncome);

                _RandomUpdateScale = UnityEngine.Random.Range(0.1f,2.0f);
                _UpdateIncomeCounter = 1.0f * _RandomUpdateScale;


            }
        }       

        
        if (Application.platform == RuntimePlatform.Android) 
        {            
            if (Input.GetKeyDown(KeyCode.Escape)) 
            {  
                OnBtnExit();
            }
        }

        
    }

    private async System.Threading.Tasks.Task LoadStart()
    {      

        while(PDFCloudSave.Instance == null)
        {
            await System.Threading.Tasks.Task.Delay(System.TimeSpan.FromSeconds(0.001f));
        }        
       
        pdf_file_save.Load
        (
            () =>
            {
                LoadDataFromCloud();
            }   
        );      
        
        
    }

    private void LoadDataFromCloud()
    {      

        //Debug.Log("PASSCODE " +  PlayerData.c_passcode.ToString());
        if(PlayerData.c_passcode > 0 && pdf_game_settings.PassCodeChecked == false)
        {
            pdf_game_settings.CallBackModelClose = LoadDataFromCloudPrcoess;
            SceneManager.LoadScene(pdf_game_settings.SC_PASSCODE, LoadSceneMode.Additive);
            return;
        }
        
        LoadDataFromCloudPrcoess();
    }

    private void LoadDataFromCloudPrcoess()
    {
        PDFCloudSave.Instance.SetUI(this);
        PDFCloudSave.Instance.Load();
    }
    

    private void OnBtnYes()
    {
        _frame_yesno.style.display = DisplayStyle.None;
        ShowButtons();
    }

    private void OnBtnMM()
    {
       
        PlayerData.LanguageEn = false;

        PlayClickSound();
        _frame_lg.style.display = DisplayStyle.None;
        ShowButtons();

        
    }

    private void OnBtnEn()
    {
        PlayerData.LanguageEn = true;

        PlayClickSound();
        _frame_lg.style.display = DisplayStyle.None;
        ShowButtons();

        
    }

    

    private void GotoPlayStore()
    {
        Debug.Log("redirecting to playstore...");
        //Application.OpenURL ("market://details?id=" + Application.identifier);
        //Application.OpenURL ("https://gzentertainment.org/download");
        Application.OpenURL ("https://thepdfgame.com/download");
       
    }

    private void GotoAppStore()
    {   
        Application.OpenURL ("https://apps.apple.com/us/app/the-pdf-game/id1619523469");
    }

    private void OnBtnNo()
    {
        _frame_yesno.style.display = DisplayStyle.None;
        ShowButtons();
    }

    private void OnBtnPlay()
    {
        PlayClickSound();
        if(Application.identifier == pdf_game_settings.GAME_COOP)
        {
            OnBtnMulti();
            return;
        }
        else
        {
            if( 
                (Application.platform == RuntimePlatform.IPhonePlayer
            #if UNITY_IPHONE
                || (Application.isEditor)
            #endif
            )
            && 
            PlayerData.MaxLevel >= 11   
            && ToHideFromAppReviewer() == false      
            ) 
            {
                ShowStep2();
                return;
            }

 

            OnBtnSingle();
            return;
        }

        
        //ShowStep2();
        //return;       
    }

    private void SinglePlayer()
    {
        PlayClickSound();
         //Debug.Log("clicked");
        if(PlayerData.LastLevel == 31 )
        {
            //if(Application.platform != RuntimePlatform.Android)
            //    this.ChangeScene(pdf_game_settings.SC_CUTSCENE_2_PRE);
            //else
                this.ChangeScene(pdf_game_settings.SC_CUTSCENE_2);
        }
        else if(PlayerData.LastLevel == 0)
            this.ChangeScene(pdf_game_settings.SC_CUTSCENE);
        else
            this.ChangeScene(pdf_game_settings.SC_MISSION_OBJECTIVE);
    }

    private void OnBtnHomeQuarter()
    {
        this.ChangeScene(pdf_game_settings.SC_SETTINGS);
    }

    private void OnBtnShop()
    {
        this.ChangeScene(pdf_game_settings.sc_SHOP_FREE);
    }

    private void OnBtnExit()
    {
        var root = GetComponent<UIDocument>().rootVisualElement;       
        root.Q<Button>("btn_exit").SetEnabled(false);

        if(PlayerData.KillCount == 0 && PlayerData.MaxLevel == 0 &&
           PlayerData.Donation == 0
        )
        {
            Application.Quit();
        }
        else if(PDFCloudSave.Instance != null)
        {
            if(PlayerData.LanguageEn)
                m_lb_welcome.text = "Saving...";
            else
                m_lb_welcome.text = "မွတ္ေနသည္...";



            m_btn_play.style.display = DisplayStyle.None;
            m_btn_highscore.style.display = DisplayStyle.None;
            _btn_homequarter.style.display = DisplayStyle.None;
            _btn_shop.style.display = DisplayStyle.None;
            
            _ToQuit = true;
            PDFCloudSave.Instance.SetUI(this);
            PDFCloudSave.Instance.Save(true);
        }

        
    }


    private void OnButtonHighScores()
    {
        PlayClickSound();
        this.ChangeScene(pdf_game_settings.SC_HIGHSCORES);

    }

    private void ShowButtons()
    {
        HandleLanguage();        
        m_btn_play.style.display = DisplayStyle.Flex;  
        //m_btn_highscore.visible     = true; 
        //_btn_homequarter.visible    = true;  
        

        ShowBtnHighScore();

        if(PlayerData.LastLevel > 4)
        {
            
          
            string StrGreeting = STR_WELCOME;
            if(PlayerData.LanguageEn)
                StrGreeting = "";

            m_lb_welcome.text = StrGreeting + rank_fact.GetPDFRankStr(PlayerData.LanguageEn) + " " +  PlayerData.Name;       
        }
        else
        {
             m_lb_welcome.text = "";    
        }

        // testing
        //PlayerData.AvatarIndex = 5;

        _Aavatar.sprite = m_Avatars.GetAvatar(PlayerData.AvatarIndex, PlayerData.IsMale);
        _Aavatar.gameObject.SetActive(true);

        //m_FrameButtons.transform.scale = new Vector3(0.5f, 0.5f, 0.5f);
        
        DOTween.To( 
                    () => 0.5f,
                    x => m_btn_play.transform.scale = new Vector3(x, x, x),
                    1.0f,
                   0.25f
                   ).SetEase(Ease.OutBack);

         // testing
        //pdf_game_settings.c_total_click = 10; 
        //pdf_game_settings.donate_amount = 1000000;
        //PlayerData.TotalClick = 100;

        ShowIncomeInfos();
        
        
        ShowBtnSettings();
        ShowBtnShop();

        
    }

    private void ShowBtnSettings()
    {
        if(ToHideFromAppReviewer() == false)
            _btn_homequarter.style.display = DisplayStyle.Flex;
    }

    private void ShowBtnShop()
    {
        if( PlayerData.LanguageEn == false && 
            PlayerData.MaxLevel > 10 && 
            Application.identifier != pdf_game_settings.GAME_COOP &&
            PlayerData.DailyLogin >= 7
            )
        {
            _btn_shop.style.display = DisplayStyle.Flex;
        }
        else
        {
            _btn_shop.style.display = DisplayStyle.None;
        }

        if(PlayerData.Donation < 2000)
            _btn_shop.style.display = DisplayStyle.None;
    }

    private void ShowLgChoice()
    {
        m_lb_welcome.text = "";
        _frame_lg.style.display = DisplayStyle.Flex;

        DOTween.To( 
                () => 0.5f,
                x => _frame_lg.transform.scale = new Vector3(x, x, x),
                1.0f,
                0.25f
                ).SetEase(Ease.OutBack);

        PlayClickSound();
    }

    private void ShowIncomeInfos(float EstimateAdded = 0)
    {
        if(_lbl_online_count != null &&
            pdf_game_settings.to_show_online_count &&
            PlayerData.LanguageEn == false &&
            PlayerData.LastLevel > 2 &&
            PlayerData.Donation > 2000

            )
        {
            _lbl_online_count.style.display = DisplayStyle.Flex;
            if(PlayerData.LanguageEn == false)
                _lbl_online_count.text = STR_ONLINE_COUNT;
            else
                _lbl_online_count.text = STR_ONLINE_COUNT_EN;

            _lbl_online_count.text += string.Format("{0:n0}", pdf_game_settings.online_count);
            _lbl_online_count.text  += "/";
            _lbl_online_count.text  +=  string.Format("{0:n0}",pdf_game_settings.total_player_count);

            if(pdf_game_settings.to_show_donate_amount &&
              pdf_game_settings.donate_amount > 0
            )
            {
                _lbl_online_count.text += "\n";
                _lbl_online_count.text += STR_DONATION_TOTAL;
                _lbl_online_count.text += string.Format("{0:n0}", pdf_game_settings.donate_amount + (int)EstimateAdded);
               
                if(PlayerData.Donation > 0)
                {
                    _lbl_online_count.text += "\n";
                    _lbl_online_count.text += STR_YOUR_DONATION;
                    _lbl_online_count.text += string.Format("{0:n0}",PlayerData.Donation);

                }

            }

            _lbl_online_count.text += "\n";
            _lbl_online_count.text += "သင္ေန႕စဥ္ဝင္: " + (PlayerData.DailyLogin + 1) + " ရက္";

            System.TimeSpan t = System.TimeSpan.FromSeconds(PlayerData.c_screen_time  + pdf_game_settings._ScreenTimeUnsave );

            string TimeStr = string.Format("{0:D2}:{1:D2}:{2:D2}", 
                            (int)(t.TotalHours), 
                            t.Minutes, 
                            t.Seconds);

            _lbl_online_count.text += "\n";
            _lbl_online_count.text += "အသုံးျပဳခ်ိန္: (နာရီ:မိနစ္:စကၠန႔္) - " + TimeStr;
        }
        else
        {
            _lbl_online_count.text = "";
        }
    }
 
    public override void OnCloudLoadFinish(bool IsSucess, bool IsConnectionError, string ErrorMsg)
    {

        if(IsConnectionError)
        {
            m_lb_welcome.text = STR_RETRY + "\n" + ErrorMsg;            
            return;
        }       
        else if(IsSucess == false)
        {
            
            m_lb_welcome.text = ErrorMsg;            
            return;
        }

        if(ToHideFromAppReviewer() && 
            (Application.platform == RuntimePlatform.IPhonePlayer 
            #if UNITY_IOS
            || Application.isEditor
            #endif
            )
            )
        {
            OnBtnMulti();
            return;
        }       

        m_lb_welcome.text = "";
        //_UmpController.gameObject.SetActive(true);

        AfterUMP();   

        if(pdf_game_settings.to_offer_english_ios == false && 
            (
                Application.platform == RuntimePlatform.IPhonePlayer 
                #if UNITY_IPHONE
                    || (Application.isEditor)
                #endif
            )
        )
        {
        }        
        else
        {
            var root = GetComponent<UIDocument>().rootVisualElement;  
            Button btn_change_language = root.Q<Button>("btn_change_english");
            if(btn_change_language != null)
            {
                if(ToHideFromAppReviewer())
                {
                    btn_change_language.style.display = DisplayStyle.None;
                }
                else
                {

                    btn_change_language.clicked    += OnBtnToggleLanguage;
                    btn_change_language.style.display = DisplayStyle.Flex;
                }
            }
        }
        
    }

    public void AfterUMP()
    {        
             
        if(PlayerData.LastLevel == 0 && PlayerData.LanguageEn && PlayerData.KillCount == 0 && PlayerData.Donation  == 0 && PlayerData.EXP == 0 &&
         ToHideFromAppReviewer() == false
        )
        {  
            this.ShowLgChoice();
            
        }
        // any message to show before main menu???
        else if(CheckMessages() == false)
        {
            this.ShowButtons();
        }

        if(PlayerData.c_passcode > 0 && pdf_game_settings.PassCodeChecked == false)
        {
            SceneManager.LoadScene(pdf_game_settings.SC_PASSCODE, LoadSceneMode.Additive);            
        }

        _AdManagerObj.SetActive(true);
       
    }

    public override void OnCloudSaveFinish(bool IsScuess)
    {
        if(IsScuess && _ToQuit)
        {
            m_lb_welcome.text = "";
            Application.Quit();
        }
    }

    private bool CheckMessages()
    {
        int current_verion = 0;
        try 
        {
            current_verion = int.Parse(Application.version);
        }
        catch
        {}

        int server_version = pdf_game_settings.version_android;
        if(Application.platform == RuntimePlatform.IPhonePlayer)
            server_version = pdf_game_settings.version_ios;

        if(server_version > current_verion)
        {
            m_lb_welcome.text = "";
            _frame_yesno.style.display = DisplayStyle.Flex;

            if (Application.platform == RuntimePlatform.Android)
                _btn_yes.clicked += GotoPlayStore;
            else if(Application.platform == RuntimePlatform.IPhonePlayer)
               _btn_yes.clicked += GotoAppStore;
       
            DOTween.To( 
                    () => 0.5f,
                    x => _frame_yesno.transform.scale = new Vector3(x, x, x),
                    1.0f,
                   0.25f
                   ).SetEase(Ease.OutBack);
            PlayClickSound();

            return true;
        }
        
        //Debug.Log(Application.version);
        //Debug.Log(Application.absoluteURL);
        
        return false;
    }


    public void OnGeoLookupFinish()
    {
        if(PDFIPLocation._GeoData.countryName == null)
            return;

        if(PDFIPLocation._GeoData.countryName == "Myanmar")
        {
            m_lb_welcome.text = "ဗီပီအမ္ (VPN) သုံးရန္ လိုအပ္ပါသည္။";   
        }     
    }


}