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//Exports every blend shape target of the specified node as an obj. Careful with the directory. $projPath = "N:/spermageddon/feature/asset/char/"; $char = "brainJack"; $exportPath = "/shapes/dev/obj/"; $bsNode = "head_bs"; string $blendshapes[] = `listAttr -m -st "weight" $bsNode`; $listSize = size($blendshapes); for ($i=0; $i<$listSize; ++$i) { select p_head; setAttr ($bsNode+"."+$blendshapes[$i]) 1; file -force -options "groups=1;ptgroups=1;materials=0;smoothing=1;normals=1" -typ "OBJexport" -pr -es ($projPath + $char + $exportPath + $blendshapes[$i]+".obj"); setAttr ($bsNode+"."+$blendshapes[$i]) 0; }