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import pygame import sys # Initialize Pygame pygame.init() # Set up display width, height = 800, 600 screen = pygame.display.set_mode((width, height)) pygame.display.set_caption("Simple 2D Game") # Set up color black = (0, 0, 0) white = (255, 255, 255) # Set up player player_size = 50 player_pos = [width // 2, height // 2] player_speed = 5 # Game loop while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() keys = pygame.key.get_pressed() if keys[pygame.K_LEFT]: player_pos[0] -= player_speed if keys[pygame.K_RIGHT]: player_pos[0] += player_speed if keys[pygame.K_UP]: player_pos[1] -= player_speed if keys[pygame.K_DOWN]: player_pos[1] += player_speed screen.fill(black) pygame.draw.rect(screen, white, (player_pos[0], player_pos[1], player_size, player_size)) pygame.display.flip()
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