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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerController : MonoBehaviour
{
    public float speed = 30; 
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
       transform.Translate(Vector3.forward * Time.deltaTime * speed); 
    }
}