Untitled
unknown
plain_text
a year ago
1.9 kB
3
Indexable
--The very basic snowball --I take partial credit for this.. Doesnt matter anyway local Tool = script.Parent local Ball = Tool.Handle local MouseLoc = Tool:WaitForChild("MouseLoc",10) local WooshSFX = Ball:WaitForChild("Woosh",1) local DebrisService = game:GetService("Debris") local VelocityPower = 150 function fire(direction) local vCharacter = Tool.Parent local vPlayer = game.Players:GetPlayerFromCharacter(vCharacter) snowballclone = Tool:FindFirstChild("Handle"):Clone() local spawnPos = vCharacter.PrimaryPart.Position spawnPos = spawnPos + (direction * 5) snowballclone.Position = spawnPos snowballclone.Velocity = direction * VelocityPower snowballclone.Locked = true snowballclone.Name = "ThrownSnowball" snowballclone.CanCollide = true snowballclone:FindFirstChild("Snow").Enabled = true WooshSFX:Play() local creator_tag = Instance.new("ObjectValue") creator_tag.Value = vPlayer creator_tag.Name = "creator" creator_tag.Parent = snowballclone snowballclone.Parent = workspace --damage function-- snowballclone.Touched:Connect(function(hit) local human = hit:FindFirstChild("Humanoid") or hit.Parent:FindFirstChild("Humanoid") if human and hit.Parent.Name ~= Tool.Parent.Name then human.Health = human.Health - 30 snowballclone:Destroy() end end) DebrisService:AddItem(snowballclone,2) end Tool.Enabled = true function onActivated() if not Tool.Enabled then return end Tool.Enabled = false local character = Tool.Parent local humanoid = character:FindFirstChildOfClass("Humanoid") if not humanoid then return end local targetPos = MouseLoc:InvokeClient(game:GetService("Players"):GetPlayerFromCharacter(character)) local lookAt = (targetPos - character.Head.Position).unit fire(lookAt) wait(2) Tool.Enabled = true end Tool.Activated:Connect(onActivated)
Editor is loading...
Leave a Comment