Untitled
unknown
csharp
4 years ago
798 B
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public void Navigate() { //Debug Log through all layers and markups of the song foreach(Rhythm.MarkupLayer layer in rhythm.layers) { Debug.Log("Layer: " + layer.layerName); foreach(Rhythm.Markup markup in layer.markups) { Debug.Log("\t Markup data: " + "\ntimestamp: " + markup.timer + "\nlength: " + markup.length + "\nparameter count: " + markup.additionalParameters.Count); } } rhythmator.TimeForNextHit(rhythm.layers[0].layerName); //Time in seconds for the next event in layer to be triggered rhythmator.TimeFromPreviousHit(rhythm.layers[0].layerName); //Time in seconds since the last event in layer was triggered }
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