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Certainly! To apply the Factory Method pattern to the IGuessChecker interface, you can create a factory that encapsulates the creation of IGuessChecker objects. Here's an example implementation:

csharp
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interface IGuessCheckerFactory
{
    IGuessChecker CreateGuessChecker();
}

class StandardGuessCheckerFactory : IGuessCheckerFactory
{
    public IGuessChecker CreateGuessChecker()
    {
        return new GuessChecker();
    }
}
In the code above, we define the IGuessCheckerFactory interface, which declares a method CreateGuessChecker() that returns an instance of IGuessChecker. Then, we create a concrete implementation StandardGuessCheckerFactory that implements the factory interface and provides the implementation for creating a GuessChecker instance.

Next, let's modify the MainClass to use the factory to create the IGuessChecker object:

csharp
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class MainClass : IGame
{
    private readonly IGoalGeneratorFactory goalGeneratorFactory;
    private readonly IGuessCheckerFactory guessCheckerFactory;
    private readonly IPlayerDataStorage playerDataStorage;

    public MainClass(IGoalGeneratorFactory generatorFactory, IGuessCheckerFactory checkerFactory, IPlayerDataStorage storage)
    {
        goalGeneratorFactory = generatorFactory;
        guessCheckerFactory = checkerFactory;
        playerDataStorage = storage;
    }

    public void Play()
    {
        // ...

        while (playOn)
        {
            IGoalGenerator goalGenerator = goalGeneratorFactory.CreateGoalGenerator();
            IGuessChecker guessChecker = guessCheckerFactory.CreateGuessChecker();

            // ...

            bbcc = guessChecker.Check(goal, guess);
            // ...
        }

        // ...
    }
}
In the modified code, we introduce the IGuessCheckerFactory interface and add a guessCheckerFactory field to the MainClass. In the Play method, we use the factory method CreateGuessChecker() to create an instance of IGuessChecker from the guessCheckerFactory. This allows us to create different implementations of IGuessChecker by simply changing the factory used.

To execute the code with the updated Factory Method pattern, you can make the following changes in the Main method:

csharp
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static void Main(string[] args)
{
    string resultFilePath = "result.txt";
    IGoalGeneratorFactory generatorFactory = new RandomGoalGeneratorFactory();
    IGuessCheckerFactory checkerFactory = new StandardGuessCheckerFactory();
    IPlayerDataStorage storage = new PlayerDataStorage(resultFilePath);

    IGame game = new MainClass(generatorFactory, checkerFactory, storage);
    game.Play();
}
With these modifications, the IGuessChecker object will be created using the factory, adhering to the Factory Method pattern. You can easily switch to a different implementation of IGuessChecker by providing a different factory implementation, such as AdvancedGuessCheckerFactory, without modifying the MainClass or IGame implementation.
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