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#include <bits/stdc++.h>
#define int int64_t

using namespace std;

vector<vector<int>> v;

int32_t main() {
    int k;
    cin >> k;
    for (int i = 0; i < k; i++) {
        int n;
        cin >> n;
        v.emplace_back();
        for (int j = 0; j < n; j++) {
            int x;
            cin >> x;
            v[i].push_back(x);
        }
    }
    for (int i = 0; i < k; i++) {
        for (int j = 0; j < k; j++) {
            if (i == j)
                continue;
            for (int l = 0; l < k; l++) {
                if (l == j || l == i)
                    continue;
                for (auto a : v[i]) {
                    auto it2 = lower_bound(v[j].begin(), v[j].end(), a);

                    int b = 1e14;

                    if (it2 != v[j].end()) {
                        b = *it2;
                    }
                    if  (it2-- != v[j].begin() && abs(a - b) > abs(a - *it2 )) {
                        b = *it2;
                    }

                    auto it = lower_bound(v[l].begin(), v[l].end(), min(a, b));
                    if (it != v[l].end() && 2 * max({a, b, *it}) < a + b + *it) {
                        cout << i + 1 << ' ' << a << ' ' << j + 1 << ' ' << b << ' ' << l + 1 << ' ' << *it;
                        return 0;
                    }
                    if (it-- != v[l].begin() && 2 * max({a, b, *it}) < a + b + *it) {
                        cout << i + 1 << ' ' << a << ' ' << j + 1 << ' ' << b << ' ' << l + 1 << ' ' << *it;
                        return 0;
                    }
                    it = lower_bound(v[l].begin(), v[l].end(), max(a, b));
                    if (it != v[l].end() && 2 * max({a, b, *it}) < a + b + *it) {
                        cout << i + 1 << ' ' << a << ' ' << j + 1 << ' ' << b << ' ' << l + 1 << ' ' << *it;
                        return 0;
                    }
                    if (it-- != v[l].begin() && 2 * max({a, b, *it}) < a + b + *it) {
                        cout << i + 1 << ' ' << a << ' ' << j + 1 << ' ' << b << ' ' << l + 1 << ' ' << *it;
                        return 0;
                    }
                }
            }
        }
    }
    cout << -1;
}