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java
22 days ago
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private static void testInventory(Player player) { Inventory inventory = Bukkit.createInventory(null, 54, "Test Inventory"); ItemStack stack = new ItemStack(Material.DIAMOND_SWORD); ItemMeta meta = stack.getItemMeta(); if (meta != null) { meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES); stack.setItemMeta(meta); Bukkit.getLogger().info("Item flags: " + meta.getItemFlags()); if(meta.getItemFlags().contains(ItemFlag.HIDE_ATTRIBUTES)) { Bukkit.getLogger().info("HIDE_ATTRIBUTES successfully added."); } else { Bukkit.getLogger().warning("HIDE_ATTRIBUTES not added."); } if(stack.getItemMeta().getItemFlags().contains(ItemFlag.HIDE_ATTRIBUTES)) { Bukkit.getLogger().info("HIDE_ATTRIBUTES successfully found."); } else { Bukkit.getLogger().warning("HIDE_ATTRIBUTES not found."); } } else { Bukkit.getLogger().warning("ItemMeta is null!"); } inventory.setItem(0, stack); player.openInventory(inventory); }
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