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// enum pinfo pCanSa, pIDCS[5], pTimeCS[5], Float:PosX_CS[5], Float:PosY_CS[5], Float:PosZ_CS[5], Text3D:TextCS[5], pObjectCS[5], pHatCanSa, // gun%d cache_get_field_content(row, "CanSa", szResult, MainPipeline); PlayerInfo[extraid][pCanSa] = strval(szResult); for(new i = 0; i < 5; i++){ format(szField, sizeof(szField), "IDCS%d", i+1); cache_get_field_content(row, szField, szResult, MainPipeline); PlayerInfo[extraid][pIDCS][i] = strval(szResult); } for(new i = 0; i < 5; i++){ format(szField, sizeof(szField), "TimeCS%d", i+1); cache_get_field_content(row, szField, szResult, MainPipeline); PlayerInfo[extraid][pTimeCS][i] = strval(szResult); } cache_get_field_content(row, "PosX_CS1", szResult, MainPipeline); PlayerInfo[extraid][PosX_CS][0] = strval(szResult); cache_get_field_content(row, "PosX_CS2", szResult, MainPipeline); PlayerInfo[extraid][PosX_CS][1] = strval(szResult); cache_get_field_content(row, "PosX_CS3", szResult, MainPipeline); PlayerInfo[extraid][PosX_CS][2] = strval(szResult); cache_get_field_content(row, "PosX_CS4", szResult, MainPipeline); PlayerInfo[extraid][PosX_CS][3] = strval(szResult); cache_get_field_content(row, "PosX_CS5", szResult, MainPipeline); PlayerInfo[extraid][PosX_CS][4] = strval(szResult); cache_get_field_content(row, "PosY_CS1", szResult, MainPipeline); PlayerInfo[extraid][PosY_CS][0] = strval(szResult); cache_get_field_content(row, "PosY_CS2", szResult, MainPipeline); PlayerInfo[extraid][PosY_CS][1] = strval(szResult); cache_get_field_content(row, "PosY_CS3", szResult, MainPipeline); PlayerInfo[extraid][PosY_CS][2] = strval(szResult); cache_get_field_content(row, "PosY_CS4", szResult, MainPipeline); PlayerInfo[extraid][PosY_CS][3] = strval(szResult); cache_get_field_content(row, "PosY_CS5", szResult, MainPipeline); PlayerInfo[extraid][PosY_CS][4] = strval(szResult); cache_get_field_content(row, "PosZ_CS1", szResult, MainPipeline); PlayerInfo[extraid][PosZ_CS][0] = strval(szResult); cache_get_field_content(row, "PosZ_CS2", szResult, MainPipeline); PlayerInfo[extraid][PosZ_CS][1] = strval(szResult); cache_get_field_content(row, "PosZ_CS3", szResult, MainPipeline); PlayerInfo[extraid][PosZ_CS][2] = strval(szResult); cache_get_field_content(row, "PosZ_CS4", szResult, MainPipeline); PlayerInfo[extraid][PosZ_CS][3] = strval(szResult); cache_get_field_content(row, "PosZ_CS5", szResult, MainPipeline); PlayerInfo[extraid][PosZ_CS][4] = strval(szResult); cache_get_field_content(row, "HatCanSa", szResult, MainPipeline); PlayerInfo[extraid][pHatCanSa] = strval(szResult); // gun11 SavePlayerInteger(query, GetPlayerSQLId(playerid), "IDCS1", PlayerInfo[playerid][pIDCS][0]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "IDCS2", PlayerInfo[playerid][pIDCS][1]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "IDCS3", PlayerInfo[playerid][pIDCS][2]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "IDCS4", PlayerInfo[playerid][pIDCS][3]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "IDCS5", PlayerInfo[playerid][pIDCS][4]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "TimeCS1", PlayerInfo[playerid][pTimeCS][0]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "TimeCS2", PlayerInfo[playerid][pTimeCS][1]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "TimeCS3", PlayerInfo[playerid][pTimeCS][2]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "TimeCS4", PlayerInfo[playerid][pTimeCS][3]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "TimeCS5", PlayerInfo[playerid][pTimeCS][4]); for(new i = 0; i < 5; i++){ new string[1280]; format(string, sizeof(string), "PosX_CS%d", i+1); SavePlayerFloat(query, GetPlayerSQLId(playerid), string, PlayerInfo[playerid][PosX_CS][i]); format(string, sizeof(string), "PosY_CS%d", i+1); SavePlayerFloat(query, GetPlayerSQLId(playerid), string, PlayerInfo[playerid][PosY_CS][i]); format(string, sizeof(string), "PosZ_CS%d", i+1); SavePlayerFloat(query, GetPlayerSQLId(playerid), string, PlayerInfo[playerid][PosZ_CS][i]); } SavePlayerInteger(query, GetPlayerSQLId(playerid), "HatCanSa", PlayerInfo[playerid][pHatCanSa]); SavePlayerInteger(query, GetPlayerSQLId(playerid), "CanSa", PlayerInfo[playerid][pCanSa]);
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