FallInGame
TaktycznyBocian
plain_text
2 years ago
307 B
24
Indexable
extends Area2D const ball_scene = preload('res://Game/Ball.tscn') func _process(_delta): var ball = ball_scene.instance() var bodies = get_overlapping_bodies() for body in bodies: if body.is_in_group('Ball'): body.queue_free() get_tree().get_root().get_node('Level').add_child(ball)
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