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bool loggedIn = false; bool commandsSent = false; bool sendingFilterCommand = true; bool sendingPublicCommand = false; struct timeval currTime; int timeDiff; while( 1 ) { if( gGProxy->Update( 40000 ) ) break; // Check if user is logged in if (!loggedIn && gGProxy->m_BNET->GetLoggedIn()) { loggedIn = true; } // Send commands after login if (loggedIn && !commandsSent) { if (sendingFilterCommand) { // Automatically input the command /filter pd gInputBuffer = "/filter pd"; gInputWindowChanged = true; CONSOLE_Draw(); // Simulate Enter key press int c = 10; // LF character // Process the input buffer as if Enter was pressed if (c == 10 || c == 13) { string Command = gInputBuffer; transform(Command.begin(), Command.end(), Command.begin(), (int(*)(int))tolower); if (Command.size() >= 9 && Command.substr(0, 8) == "/filter ") { string Filter = gInputBuffer.substr(8); if (!Filter.empty() && Filter.size() <= 31) { gGProxy->m_BNET->SetPublicGameFilter(Filter); CONSOLE_Print("[BNET] started filtering public game names for \"" + Filter + "\""); } } gInputBuffer.clear(); sendingFilterCommand = false; sendingPublicCommand = true; } } else if (sendingPublicCommand) { // Automatically input the command /public gInputBuffer = "/public"; gInputWindowChanged = true; CONSOLE_Draw(); // Simulate Enter key press int c = 10; // LF character // Process the input buffer as if Enter was pressed if (c == 10 || c == 13) { string Command = gInputBuffer; transform(Command.begin(), Command.end(), Command.begin(), (int(*)(int))tolower); if (Command == "/public" || Command == "/publicon" || Command == "/public on" || Command == "/list" || Command == "/liston" || Command == "/list on") { gGProxy->m_BNET->SetListPublicGames(true); CONSOLE_Print("[BNET] listing of public games enabled"); } gInputBuffer.clear(); sendingPublicCommand = false; commandsSent = true; // All commands sent } } }
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