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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
private void Awake()
{
Debug.Log("Awake()");
}
// Start is called before the first frame update
void Start()
{
Debug.Log("Start()");
}
// Update is called once per frame
void Update()
{
Debug.Log("Update()");
}
}
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