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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerController : MonoBehaviour
{
    private void Awake()
    {
        Debug.Log("Awake()");
    }

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("Start()");    
    }

    // Update is called once per frame
    void Update()
    {
        Debug.Log("Update()");           
    }
}
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