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Object* anciennement_survole;
function repeatedly_execute() {
  if (anciennement_survole != null) anciennement_survole.MetPasSurvole();
  Object* survole = Object.GetAtScreenXY(mouse.x,mouse.y);
  if (survole != null && survole.Survolable())
    survole.SetView(survole.View,survole.Loop,1);
  anciennement_survole = survole;
}