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Anonymous
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12/02/2024 4:26 AM
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Timer : MonoBehaviour
{
    float counter = 0f;
    void Start()
    {
        
    }

    private void Update()
    {
        counter += Time.deltaTime;
        print(counter);
        //print ((int)counter);
    }
}
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