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```python import pygame import sys # Initialize Pygame pygame.init() # Constants WIDTH, HEIGHT = 800, 600 PLAYER_SIZE = 50 # Colors WHITE = (255, 255, 255) # Create the screen screen = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption("Multiplayer Game") # Player variables player1 = pygame.Rect(WIDTH // 4, HEIGHT // 2, PLAYER_SIZE, PLAYER_SIZE) player2 = pygame.Rect(3 * WIDTH // 4, HEIGHT // 2, PLAYER_SIZE, PLAYER_SIZE) # Game loop running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False # Player movement keys = pygame.key.get_pressed() if keys[pygame.K_w]: player1.y -= 5 if keys[pygame.K_s]: player1.y += 5 if keys[pygame.K_UP]: player2.y -= 5 if keys[pygame.K_DOWN]: player2.y += 5 # Draw players screen.fill(WHITE) pygame.draw.rect(screen, (0, 0, 255), player1) pygame.draw.rect(screen, (255, 0, 0), player2) pygame.display.update() pygame.quit() sys.exit() ```