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```python
import pygame
import sys
# Initialize Pygame
pygame.init()
# Constants
WIDTH, HEIGHT = 800, 600
PLAYER_SIZE = 50
# Colors
WHITE = (255, 255, 255)
# Create the screen
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Multiplayer Game")
# Player variables
player1 = pygame.Rect(WIDTH // 4, HEIGHT // 2, PLAYER_SIZE, PLAYER_SIZE)
player2 = pygame.Rect(3 * WIDTH // 4, HEIGHT // 2, PLAYER_SIZE, PLAYER_SIZE)
# Game loop
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# Player movement
keys = pygame.key.get_pressed()
if keys[pygame.K_w]:
player1.y -= 5
if keys[pygame.K_s]:
player1.y += 5
if keys[pygame.K_UP]:
player2.y -= 5
if keys[pygame.K_DOWN]:
player2.y += 5
# Draw players
screen.fill(WHITE)
pygame.draw.rect(screen, (0, 0, 255), player1)
pygame.draw.rect(screen, (255, 0, 0), player2)
pygame.display.update()
pygame.quit()
sys.exit()
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