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Class fortnite. def __init__(self): self.players = [] self.map = "Battle Royale Island" self.game_state = "Waiting for players" def add_players(self, player_name): self.players.append(player_name) print(f"{player_name} has joined the game.") def start_game(self): if len(self.players) < 2: print("Not enough players to start the game .") else: self.game_state = "In Progress" print("The game has started!") def end_game(self): self.game_state = "Finished" print("The game has ended.") self.players.clear() def display_status(self): print(f" Current game state: {self.game_state}") print(f"Players in the game: {', '.join(self.players) if self players else 'No players'}") fortnite_game = Fortnite() fortnite_game.add_player("Player1") fortnine_game.add_player("Player2")
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