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Class fortnite.
    def __init__(self):
        self.players = [] 
        self.map = "Battle Royale Island"
        self.game_state = "Waiting for players"
    def add_players(self, player_name):
        self.players.append(player_name)
        print(f"{player_name} has joined the game.")
    def start_game(self):
        if len(self.players) < 2:
            print("Not enough players to start the game .")
        else:
            self.game_state = "In Progress"
            print("The game has started!")
    def end_game(self):
        self.game_state = "Finished"
        print("The game has ended.")
        self.players.clear()
    def display_status(self):
        print(f" Current game state: {self.game_state}")
        print(f"Players in the game: {', '.join(self.players) if self players else 'No players'}")
fortnite_game = Fortnite()
fortnite_game.add_player("Player1")
fortnine_game.add_player("Player2")
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