// Task 1
#include "primer/trie.h"
#include <iostream>
#include <memory>
#include <string_view>
#include "common/exception.h"
namespace bustub {
template <class T>
auto Trie::Get(std::string_view key) const -> const T * {
std::cout << "get key = " << key << std::endl;
auto cur = this->root_;
if(cur == nullptr) {
return nullptr;
}
for(char i : key){
if(cur->children_.find(i) != cur->children_.end()){
cur = cur->children_.find(i)->second;
} else {
return nullptr;
}
// if(cur == nullptr){ // ??
// return nullptr;
// }
}
if(cur->is_value_node_){
auto temp = std::dynamic_pointer_cast<const TrieNodeWithValue<T>>(cur); // ???
if(temp == nullptr){
return nullptr;
}
return temp->value_.get();
}
return nullptr;
// You should walk through the trie to find the node corresponding to the key. If the node doesn't exist, return
// nullptr. After you find the node, you should use `dynamic_cast` to cast it to `const TrieNodeWithValue<T> *`. If
// dynamic_cast returns `nullptr`, it means the type of the value is mismatched, and you should return nullptr.
// Otherwise, return the value.
}
template <class T>
auto Trie::Put(std::string_view key, T value) const -> Trie {
// Note that `T` might be a non-copyable type. Always use `std::move` when creating `shared_ptr` on that value.
std::cout << "put key = " << key << std::endl;
if(!this->root_){ // empty trie
auto new_root = std::make_shared<TrieNode>();
if(key.empty()){
auto value_node = std::make_shared<TrieNodeWithValue<T>>(std::make_shared<T>(std::move(value)));
return Trie(value_node);
}
int count = 0;
auto cur = new_root;
for(char i : key) {
count++;
auto it = cur->children_.find(i);
if(it != cur->children_.end()){ // clone since it is exist
// auto new_node = std::shared_ptr<TrieNode>(it->second->Clone());
auto new_node = std::make_shared<TrieNode>(it->second->children_);
auto old_children = it->second->children_;
std::cout << "old_children size = " << old_children.size() << std::endl;
if(count == static_cast<int>(key.size())){
auto new_node2 = std::make_shared<TrieNodeWithValue<T>>(old_children, std::make_shared<T>(std::move(value))); // children!!!
cur->children_[i] = new_node2;
cur = new_node2;
return Trie(new_root);
continue;
}
cur->children_[i] = new_node;
cur = new_node;
}else{
auto new_node = std::make_shared<TrieNode>();
if(count == static_cast<int>(key.size())){
new_node = std::make_shared<TrieNodeWithValue<T>>(std::make_shared<T>(std::move(value)));
}
cur->children_[i] = new_node;
cur = new_node;
}
}
return Trie(new_root);
}
auto new_root = std::make_shared<TrieNode>(this->root_->children_);
auto cur = new_root;
if(key.empty()){
auto old_children = new_root->children_;
auto value_node = std::make_shared<TrieNodeWithValue<T>>(old_children, std::make_shared<T>(std::move(value)));
return Trie(value_node);
}
int count2 = 0;
for(char i : key) {
count2++;
auto it = cur->children_.find(i);
if(it != cur->children_.end()){ // clone since it is exist
// auto new_node = std::shared_ptr<TrieNode>(it->second->Clone());
auto new_node = std::make_shared<TrieNode>(it->second->children_); // problem!!!
if(it->second->is_value_node_ && count2 != static_cast<int>(key.size())){ // add!!!!!!
auto old_children = it->second->children_;
// auto new_node3 = std::make_shared<TrieNodeWithValue<T>>(old_children, std::make_shared<T>(std::move(*temp_value2)));
auto new_node3 = it->second->Clone();
cur->children_[i] = new_node3;
cur = new_node3;
continue;
}
auto old_children = it->second->children_;
if(count2 == static_cast<int>(key.size())){
// auto new_node2 = std::make_shared<TrieNodeWithValue<T>>(old_children, std::make_shared<T>(std::move(value)));
auto new_node2 = std::make_shared<TrieNodeWithValue<T>>(old_children, std::make_shared<T>(std::move(value)));
cur->children_[i] = new_node2;
cur = new_node2;
return Trie(new_root);
continue;
}
cur->children_[i] = new_node;
cur = new_node;
}else{
auto new_node = std::make_shared<TrieNode>();
if(count2 == static_cast<int>(key.size())){
new_node = std::make_shared<TrieNodeWithValue<T>>(std::make_shared<T>(std::move(value)));
}
cur->children_[i] = new_node;
cur = new_node;
}
}
auto old = cur->children_;
auto value_node = std::make_shared<TrieNodeWithValue<T>>(old, std::make_shared<T>(std::move(value)));
cur->children_[key.back()] = value_node;
return Trie(new_root);
// You should walk through the trie and create new nodes if necessary. If the node corresponding to the key already
// exists, you should create a new `TrieNodeWithValue`.
}
auto Trie::Remove(std::string_view key) const -> Trie {
std::cout << "remove key = " << key << std::endl;
if(!this->root_){
return Trie(nullptr);
}
auto new_root = std::make_shared<TrieNode>(this->root_->children_);
auto cur = new_root;
int count = 0;
for(char i : key){
count++;
auto it = cur->children_.find(i);
if(it != cur->children_.end()){
auto new_node = std::make_shared<TrieNode>(it->second->children_);
if(count == static_cast<int>(key.size())){
if(new_node->children_.empty()){
std::map<char, std::shared_ptr<const TrieNode>> m;
cur->children_ = m;
}
}else{
cur->children_[i] = new_node;
cur = new_node;
}
}
}
return Trie(new_root);
// You should walk through the trie and remove nodes if necessary. If the node doesn't contain a value any more,
// you should convert it to `TrieNode`. If a node doesn't have children any more, you should remove it.
}
// Below are explicit instantiation of template functions.
//
// Generally people would write the implementation of template classes and functions in the header file. However, we
// separate the implementation into a .cpp file to make things clearer. In order to make the compiler know the
// implementation of the template functions, we need to explicitly instantiate them here, so that they can be picked up
// by the linker.
template auto Trie::Put(std::string_view key, uint32_t value) const -> Trie;
template auto Trie::Get(std::string_view key) const -> const uint32_t *;
template auto Trie::Put(std::string_view key, uint64_t value) const -> Trie;
template auto Trie::Get(std::string_view key) const -> const uint64_t *;
template auto Trie::Put(std::string_view key, std::string value) const -> Trie;
template auto Trie::Get(std::string_view key) const -> const std::string *;
// If your solution cannot compile for non-copy tests, you can remove the below lines to get partial score.
using Integer = std::unique_ptr<uint32_t>;
template auto Trie::Put(std::string_view key, Integer value) const -> Trie;
template auto Trie::Get(std::string_view key) const -> const Integer *;
template auto Trie::Put(std::string_view key, MoveBlocked value) const -> Trie;
template auto Trie::Get(std::string_view key) const -> const MoveBlocked *;
} // namespace bustub