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/*
	This example demonstrates how the PushEventButton captures each individual
	button press as discrete events.  It does not matter how long the button is
	pressed down or released.  Only the transition between pressed and released
	is captured.

	The button should be wired such that when pressed, the "buttonPin" is
	connected to ground.

	The LED should be wired with the "ledPin" to the positive lead and the
	negative lead should be connected to ground.  A current limiting resistor
	should be used.
*/

#include "PushEventButton.h"

// Change these if your button or LED are on other pins.
int buttonPin	= 8;
int ledPin		= 9;

// The button will automatically configure the button pin.
// Because the "CAPTUREPUSH" option is used, the event is only as soon as
// the button is pressed down.
PushEventButton button(buttonPin, PushEventButton::CAPTUREPUSH);

void setup()
{
	// Setup the output LED.
	pinMode(ledPin, OUTPUT);
	digitalWrite(ledPin, LOW);
}

void loop()
{
	// This will return true only once for each button push.
	// This example is triggered on the press of the button.  As soon as the button is pressed down
	// this returns true.  It does not matter how long the button is held down, the light flashes
	// for the same amount of time.  Nothing happens on the button release.
	bool buttonPushed = button.pushed();

	// Set the LED to the state of the button press.
	digitalWrite(ledPin, buttonPushed);

	if (buttonPushed)
	{
		// If the button was pushed, the light will be turned on.  We need a brief delay to make sure the
		// on state of the LED is long enough to be seen.
		delay(100);
	}
}