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Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Actual platform detected: Mobile=False, Tablet=False, Desktop=True
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Mobile mode FORCED for development purposes. Using touch controls.
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Using platform settings: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

GameEvents initialisiert
UnityEngine.Debug:Log (object)
GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41)

Before SpawnCard for card 0
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 1
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 1
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 2
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 2
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 3
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 3
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 4
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 4
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 5
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Platform manually overridden: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107)
TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70)
UnityEngine.UI.Toggle:set_isOn (bool)
TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37)

Final position after all animations
UnityEngine.Debug:Log (object)
HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerEnter with ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=False, gliding=False, valid=False
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:103)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 369098753
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch registered with ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:386)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerDown with ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:389)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:394)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:394)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:399)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) touched
UnityEngine.Debug:Log (object)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:399)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:625)

Card PRF_Card(Clone) - Touch IS over this card (position=(815.00, 97.00), localPoint=(12.22, -84.32))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=10.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(805.00, 97.00), localPoint=(6.19, -86.22))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=20.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(785.00, 97.00), localPoint=(-5.86, -90.02))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=40.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(775.00, 97.00), localPoint=(-11.89, -91.92))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=50.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(755.00, 97.00), localPoint=(-23.94, -95.72))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=70.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(725.00, 97.00), localPoint=(-42.02, -101.42))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=100.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(705.00, 97.00), localPoint=(-54.07, -105.22))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=120.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(675.00, 97.00), localPoint=(-72.15, -110.92))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=150.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(655.00, 107.00), localPoint=(-86.11, -108.69))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=170.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(635.00, 107.00), localPoint=(-98.16, -112.49))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=190.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(625.00, 107.00), localPoint=(-104.19, -114.39))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=200.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(605.00, 107.00), localPoint=(-116.24, -118.19))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=220.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(585.00, 107.00), localPoint=(-128.29, -121.99))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:417)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=240.0, touchStartedOnThisCard=True, isOverThisCard=True, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=250.2px, Time=0.596s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 420px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: True, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

STATIC GLIDE STATE SET: active=True, direction=(-1.00, 0.04), speed=419.5025, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:273)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Zoom ended due to card exit - panel remains for reuse
UnityEngine.Debug:Log (object)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:297)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch TRANSFERRED during glide
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 0
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 3: Offset = -85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=250.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:625)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:625)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=270.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=280.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=300.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=310.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=320.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=330.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=469.8px, Time=3.466s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 136px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch TRANSFERRED during glide
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 0
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 2: Offset = 0
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:624)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:625)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=410.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=420.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=True, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: True)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag: vertical=30.0, horizontal=420.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=40.0, horizontal=420.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=60.0, horizontal=420.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=90.0, horizontal=420.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=120.0, horizontal=410.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=140.0, horizontal=410.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=160.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=170.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=180.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=190.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=200.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=220.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=230.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=240.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=260.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=270.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=280.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=290.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=300.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=310.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=320.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=330.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=340.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=360.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=370.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=380.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=390.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

CardManager: Closing enlarged panel due to event request
UnityEngine.Debug:Log (object)
CardManager:CloseEnlargedPanel () (at Assets/Scripts/SCR_CardManager.cs:85)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:100)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=400.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=410.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=420.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=430.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=440.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=450.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=460.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=470.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=480.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=490.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=752.6px, Time=4.838s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 156px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=510.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=520.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=520.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=530.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=540.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=550.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=560.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=570.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=580.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=590.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=600.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=620.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=640.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag: vertical=650.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=670.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=690.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=710.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=720.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=740.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=750.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=770.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=780.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=800.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=810.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=820.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=830.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=840.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=850.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=840.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=830.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=830.0, horizontal=330.0, touchStartedOnThisCard=True, isOverThisCard=False, gliding=False, pointerId=369098753
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:426)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:441)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerUp with ID: 369098753
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:515)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:516)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Pointer up details: Duration=3.58s, Distance=893.2px
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:544)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch too long to be a tap: 3.58s > 0.30s
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:566)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending zoom state
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:573)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1020)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:578)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) released
UnityEngine.Debug:Log (object)
HandController:NotifyCardReleased (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:876)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:600)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch tracking reset - no active touches
UnityEngine.Debug:Log (object)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:58)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Hand reset due to touch timeout
UnityEngine.Debug:Log (object)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

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