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using System;
namespace LibraryApplication
{
// Book class to store book details
class Book
{
public string Title { get; set; }
public string Author { get; set; }
public bool IsAvailable { get; set; }
public Book(string title, string author, bool isAvailable)
{
Title = title;
Author = author;
IsAvailable = isAvailable;
}
}
// LibraryMember class to store member details and methods to interact with books
class LibraryMember
{
public string Name { get; set; }
public int MemberID { get; set; }
public LibraryMember(string name, int memberId)
{
Name = name;
MemberID = memberId;
}
// Method to show books and their availability
public void ShowBooks(Book[] books)
{
Console.WriteLine("Books available in the library:");
for (int i = 0; i < books.Length; i++)
{
Console.WriteLine($"{i + 1}. {books[i].Title} by {books[i].Author} - {(books[i].IsAvailable ? "Available" : "Not Available")}");
}
}
// Method to rent a book if available
public void RentBook(Book[] books, int bookIndex)
{
if (books[bookIndex].IsAvailable)
{
books[bookIndex].IsAvailable = false;
Console.WriteLine($"You have rented '{books[bookIndex].Title}' by {books[bookIndex].Author}");
}
else
{
Console.WriteLine($"Sorry, '{books[bookIndex].Title}' is currently not available.");
}
}
}
// Librarian class to store librarian details
class Librarian
{
public string Name { get; set; }
public string EmployeeID { get; set; }
public Librarian(string name, string employeeId)
{
Name = name;
EmployeeID = employeeId;
}
}
// Library class to manage books and members
class Library
{
public Book[] Books;
public LibraryMember[] Members;
public Library(Book[] books, LibraryMember[] members)
{
Books = books;
Members = members;
}
}
// Main class
class Program
{
static void Main(string[] args)
{
// Creating books array
Book[] books = new Book[]
{
new Book("1984", "George Orwell", true),
new Book("To Kill a Mockingbird", "Harper Lee", true),
new Book("The Great Gatsby", "F. Scott Fitzgerald", false)
};
// Creating members array
LibraryMember[] members = new LibraryMember[]
{
new LibraryMember("John Doe", 1),
new LibraryMember("Jane Smith", 2)
};
// Creating the library
Library library = new Library(books, members);
// Display books and rent one as a demonstration
LibraryMember member = members[0]; // Let's say John Doe is interacting
member.ShowBooks(library.Books); // Show available books
Console.WriteLine("Enter the number of the book you want to rent: ");
int selectedBook = int.Parse(Console.ReadLine()) - 1;
member.RentBook(library.Books, selectedBook); // Rent the selected book
// Show books after renting
member.ShowBooks(library.Books);
Console.ReadLine();
}
}
}
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