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LogInit: Build: ++sandstorm+release-1.11.0-CL-184777
LogInit: Engine Version: 4.25.4-184777+++sandstorm+release-1.11.0
LogInit: Compatible Engine Version: 4.25.4-184777+++sandstorm+release-1.11.0
LogInit: Net CL: 184777
LogInit: OS: Windows 10 (Release 1909) (), CPU: AMD Athlon(tm) II X2 250 Processor, GPU: NVIDIA GeForce 7025 / NVIDIA nForce 630a
LogInit: Compiled (64-bit): Nov 25 2021 21:44:40
LogInit: Compiled with Visual C++: 19.27.29112.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++sandstorm+release-1.11.0
LogInit: Command Line:  Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309 -Port=2310 -QueryPort=2309 -Mods -CmdModList= -GameStats -GameStatsToken=DB027F2D2C7B4687B0F40FB906515A0C -hostname="ARG COOP-NO RUSH" -AdminList=Admins -MapCycle=MapCycle -log -Rcon -RconPassword=pto -RconListenPort=2308 -Mutators= -ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security
LogInit: Base Directory: E:/steamCMD/steamapps/common/sandstorm_server/Insurgency/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 2097152 objects, including 130000 objects not considered by GC, pre-allocating 32000000 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Setting CVar [[demo.RecordHz:20]]
LogConfig: Setting CVar [[r.HZBOcclusion:0]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]]
LogConfig: Setting CVar [[r.EyeAdaptation.BlackHistogramBucketInfluence:1]]
LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
LogConfig: Setting CVar [[net.AllowEncryption:1]]
LogConfig: Setting CVar [[AllowMultiHandlers:1]]
LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2021.12.31-21.50.24:956][  0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
[2021.12.31-21.50.24:958][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.12.31-21.50.24:959][  0]LogConfig: Setting CVar [[demo.RecordHz:20]]
[2021.12.31-21.50.24:968][  0]LogConfig: Setting CVar [[r.HZBOcclusion:0]]
[2021.12.31-21.50.24:973][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]]
[2021.12.31-21.50.24:976][  0]LogConfig: Setting CVar [[r.EyeAdaptation.BlackHistogramBucketInfluence:1]]
[2021.12.31-21.50.24:983][  0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
[2021.12.31-21.50.24:985][  0]LogConfig: Setting CVar [[net.AllowEncryption:1]]
[2021.12.31-21.50.24:986][  0]LogConfig: Setting CVar [[AllowMultiHandlers:1]]
[2021.12.31-21.50.24:986][  0]LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]]
[2021.12.31-21.50.24:987][  0]LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.12.31-21.50.24:988][  0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
[2021.12.31-21.50.24:989][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
[2021.12.31-21.50.24:990][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.12.31-21.50.25:001][  0]LogConfig: Setting CVar [[r.MobileHDR:0]]
[2021.12.31-21.50.25:002][  0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
[2021.12.31-21.50.25:003][  0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
[2021.12.31-21.50.25:005][  0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
[2021.12.31-21.50.25:006][  0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
[2021.12.31-21.50.25:006][  0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2021.12.31-21.50.25:007][  0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
[2021.12.31-21.50.25:019][  0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
[2021.12.31-21.50.25:019][  0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
[2021.12.31-21.50.25:020][  0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
[2021.12.31-21.50.25:021][  0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
[2021.12.31-21.50.25:021][  0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
[2021.12.31-21.50.25:022][  0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]]
[2021.12.31-21.50.25:023][  0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
[2021.12.31-21.50.25:034][  0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
[2021.12.31-21.50.25:036][  0]LogConfig: Setting CVar [[r.CustomDepth:3]]
[2021.12.31-21.50.25:038][  0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
[2021.12.31-21.50.25:039][  0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2021.12.31-21.50.25:039][  0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2021.12.31-21.50.25:040][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
[2021.12.31-21.50.25:041][  0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2021.12.31-21.50.25:050][  0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
[2021.12.31-21.50.25:051][  0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
[2021.12.31-21.50.25:051][  0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
[2021.12.31-21.50.25:053][  0]LogConfig: Setting CVar [[r.DBuffer:1]]
[2021.12.31-21.50.25:053][  0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
[2021.12.31-21.50.25:055][  0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
[2021.12.31-21.50.25:056][  0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
[2021.12.31-21.50.25:057][  0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
[2021.12.31-21.50.25:057][  0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:0]]
[2021.12.31-21.50.25:058][  0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
[2021.12.31-21.50.25:067][  0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:0]]
[2021.12.31-21.50.25:068][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:0.000000]]
[2021.12.31-21.50.25:069][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
[2021.12.31-21.50.25:070][  0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
[2021.12.31-21.50.25:071][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
[2021.12.31-21.50.25:072][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
[2021.12.31-21.50.25:073][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.12.31-21.50.25:073][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
[2021.12.31-21.50.25:075][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.12.31-21.50.25:083][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.12.31-21.50.25:085][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.12.31-21.50.25:085][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.12.31-21.50.25:086][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.12.31-21.50.25:086][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.12.31-21.50.25:087][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.12.31-21.50.25:087][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.12.31-21.50.25:088][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.12.31-21.50.25:090][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.12.31-21.50.25:090][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.12.31-21.50.25:100][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.12.31-21.50.25:105][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
[2021.12.31-21.50.25:107][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:130000]]
[2021.12.31-21.50.25:108][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:32000000]]
[2021.12.31-21.50.25:137][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.12.31-21.50.25:150][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.12.31-21.50.25:162][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.12.31-21.50.25:167][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.12.31-21.50.25:168][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.12.31-21.50.25:169][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.12.31-21.50.25:175][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.12.31-21.50.25:176][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.12.31-21.50.25:186][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
[2021.12.31-21.50.25:187][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
[2021.12.31-21.50.25:188][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.12.31-21.50.25:189][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
[2021.12.31-21.50.25:190][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:190][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.12.31-21.50.25:191][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.12.31-21.50.25:192][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:1]]
[2021.12.31-21.50.25:193][  0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]]
[2021.12.31-21.50.25:201][  0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:0]]
[2021.12.31-21.50.25:205][  0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
[2021.12.31-21.50.25:205][  0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:1]]
[2021.12.31-21.50.25:206][  0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:5]]
[2021.12.31-21.50.25:207][  0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15]]
[2021.12.31-21.50.25:207][  0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1]]
[2021.12.31-21.50.25:208][  0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:65]]
[2021.12.31-21.50.25:208][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@5] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:209][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:5]]
[2021.12.31-21.50.25:217][  0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]]
[2021.12.31-21.50.25:220][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:221][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.12.31-21.50.25:221][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.12.31-21.50.25:221][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
[2021.12.31-21.50.25:222][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]]
[2021.12.31-21.50.25:222][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]]
[2021.12.31-21.50.25:223][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.12.31-21.50.25:225][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.12.31-21.50.25:225][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.12.31-21.50.25:226][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.12.31-21.50.25:235][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
[2021.12.31-21.50.25:237][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
[2021.12.31-21.50.25:238][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.12.31-21.50.25:239][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.12.31-21.50.25:239][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.12.31-21.50.25:240][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.12.31-21.50.25:240][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.12.31-21.50.25:241][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.12.31-21.50.25:241][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.12.31-21.50.25:242][  0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]]
[2021.12.31-21.50.25:250][  0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:1]]
[2021.12.31-21.50.25:253][  0]LogConfig: Setting CVar [[r.ContactShadows:1]]
[2021.12.31-21.50.25:255][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:255][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.12.31-21.50.25:255][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.12.31-21.50.25:256][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.12.31-21.50.25:256][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.12.31-21.50.25:257][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.12.31-21.50.25:257][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.12.31-21.50.25:258][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.12.31-21.50.25:259][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.12.31-21.50.25:270][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.12.31-21.50.25:272][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.12.31-21.50.25:273][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.12.31-21.50.25:275][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.12.31-21.50.25:285][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.12.31-21.50.25:288][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.12.31-21.50.25:290][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.12.31-21.50.25:320][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.12.31-21.50.25:322][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.12.31-21.50.25:327][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.12.31-21.50.25:330][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.12.31-21.50.25:331][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.12.31-21.50.25:335][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.12.31-21.50.25:341][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.12.31-21.50.25:341][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.12.31-21.50.25:343][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.12.31-21.50.25:351][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.12.31-21.50.25:353][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.12.31-21.50.25:355][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.12.31-21.50.25:355][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.12.31-21.50.25:355][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.12.31-21.50.25:356][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.12.31-21.50.25:356][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:357][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.12.31-21.50.25:358][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.12.31-21.50.25:359][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.12.31-21.50.25:369][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]]
[2021.12.31-21.50.25:370][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:16]]
[2021.12.31-21.50.25:371][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.12.31-21.50.25:372][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2021.12.31-21.50.25:373][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]]
[2021.12.31-21.50.25:373][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.12.31-21.50.25:375][  0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]]
[2021.12.31-21.50.25:375][  0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]]
[2021.12.31-21.50.25:376][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:377][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.12.31-21.50.25:387][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.12.31-21.50.25:388][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.12.31-21.50.25:389][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.12.31-21.50.25:390][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.12.31-21.50.25:391][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.12.31-21.50.25:392][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.12.31-21.50.25:393][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.12.31-21.50.25:403][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.12.31-21.50.25:404][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.12.31-21.50.25:405][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.12.31-21.50.25:407][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.12.31-21.50.25:408][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.12.31-21.50.25:409][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.12.31-21.50.25:409][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.12.31-21.50.25:418][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.12.31-21.50.25:422][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.12.31-21.50.25:422][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.12.31-21.50.25:425][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.12.31-21.50.25:425][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.12.31-21.50.25:426][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.12.31-21.50.25:437][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.12.31-21.50.25:439][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.12.31-21.50.25:440][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.12.31-21.50.25:441][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.12.31-21.50.25:442][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.12.31-21.50.25:452][  0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2021.12.31-21.50.25:456][  0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]]
[2021.12.31-21.50.25:457][  0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48]]
[2021.12.31-21.50.25:458][  0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:80]]
[2021.12.31-21.50.25:485][  0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]]
[2021.12.31-21.50.25:493][  0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]]
[2021.12.31-21.50.25:503][  0]LogConfig: Setting CVar [[r.RagdollMaximum:8]]
[2021.12.31-21.50.25:505][  0]LogConfig: Setting CVar [[r.Dismemberment:1]]
[2021.12.31-21.50.25:506][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:507][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.12.31-21.50.25:508][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.12.31-21.50.25:509][  0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]]
[2021.12.31-21.50.25:519][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:522][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.12.31-21.50.25:523][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.12.31-21.50.25:524][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.12.31-21.50.25:525][  0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.12.31-21.50.25:526][  0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.12.31-21.50.25:526][  0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.12.31-21.50.25:536][  0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.12.31-21.50.25:537][  0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
[2021.12.31-21.50.25:539][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
[2021.12.31-21.50.25:540][  0]LogHAL: Display: Platform has ~ 5 GB [5367910400 / 8589934592 / 5], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.12.31-21.50.25:541][  0]LogInit: Going up to parent DeviceProfile [Windows]
[2021.12.31-21.50.25:542][  0]LogInit: Going up to parent DeviceProfile []
[2021.12.31-21.50.25:543][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:544][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.12.31-21.50.25:551][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.12.31-21.50.25:553][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:0.5]]
[2021.12.31-21.50.25:554][  0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]]
[2021.12.31-21.50.25:555][  0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:8000]]
[2021.12.31-21.50.25:555][  0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:0.9]]
[2021.12.31-21.50.25:556][  0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:0]]
[2021.12.31-21.50.25:557][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:558][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:1]]
[2021.12.31-21.50.25:559][  0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]]
[2021.12.31-21.50.25:569][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:570][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.12.31-21.50.25:570][  0]LogConfig: Setting CVar [[r.ShadowQuality:2]]
[2021.12.31-21.50.25:571][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
[2021.12.31-21.50.25:572][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
[2021.12.31-21.50.25:572][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]]
[2021.12.31-21.50.25:573][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]]
[2021.12.31-21.50.25:573][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
[2021.12.31-21.50.25:575][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
[2021.12.31-21.50.25:575][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2021.12.31-21.50.25:576][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
[2021.12.31-21.50.25:585][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
[2021.12.31-21.50.25:586][  0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
[2021.12.31-21.50.25:587][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
[2021.12.31-21.50.25:587][  0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
[2021.12.31-21.50.25:588][  0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]]
[2021.12.31-21.50.25:589][  0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:0]]
[2021.12.31-21.50.25:590][  0]LogConfig: Setting CVar [[r.ContactShadows:0]]
[2021.12.31-21.50.25:591][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:591][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
[2021.12.31-21.50.25:591][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2021.12.31-21.50.25:593][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
[2021.12.31-21.50.25:601][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.12.31-21.50.25:603][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
[2021.12.31-21.50.25:605][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
[2021.12.31-21.50.25:605][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
[2021.12.31-21.50.25:605][  0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
[2021.12.31-21.50.25:606][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
[2021.12.31-21.50.25:607][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.12.31-21.50.25:608][  0]LogConfig: Setting CVar [[r.BloomQuality:4]]
[2021.12.31-21.50.25:609][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
[2021.12.31-21.50.25:610][  0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
[2021.12.31-21.50.25:618][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
[2021.12.31-21.50.25:620][  0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
[2021.12.31-21.50.25:621][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
[2021.12.31-21.50.25:622][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
[2021.12.31-21.50.25:623][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
[2021.12.31-21.50.25:623][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
[2021.12.31-21.50.25:625][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.12.31-21.50.25:626][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3                 ; low number of samples when gathering]]
[2021.12.31-21.50.25:635][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0    ; no foreground scattering]]
[2021.12.31-21.50.25:636][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0    ; no foreground scattering]]
[2021.12.31-21.50.25:636][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
[2021.12.31-21.50.25:637][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
[2021.12.31-21.50.25:638][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
[2021.12.31-21.50.25:639][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
[2021.12.31-21.50.25:640][  0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:641][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:2]]
[2021.12.31-21.50.25:642][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.12.31-21.50.25:642][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.12.31-21.50.25:653][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]]
[2021.12.31-21.50.25:655][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
[2021.12.31-21.50.25:657][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]]
[2021.12.31-21.50.25:658][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2021.12.31-21.50.25:660][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.12.31-21.50.25:670][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.12.31-21.50.25:672][  0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]]
[2021.12.31-21.50.25:673][  0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]]
[2021.12.31-21.50.25:676][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:676][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
[2021.12.31-21.50.25:685][  0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
[2021.12.31-21.50.25:686][  0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
[2021.12.31-21.50.25:688][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
[2021.12.31-21.50.25:692][  0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
[2021.12.31-21.50.25:701][  0]LogConfig: Setting CVar [[r.DetailMode:1]]
[2021.12.31-21.50.25:702][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
[2021.12.31-21.50.25:703][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
[2021.12.31-21.50.25:705][  0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
[2021.12.31-21.50.25:706][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
[2021.12.31-21.50.25:708][  0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
[2021.12.31-21.50.25:708][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2021.12.31-21.50.25:718][  0]LogConfig: Setting CVar [[r.SSGI.Quality:1]]
[2021.12.31-21.50.25:720][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.6]]
[2021.12.31-21.50.25:721][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
[2021.12.31-21.50.25:722][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.12.31-21.50.25:735][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.12.31-21.50.25:737][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.12.31-21.50.25:738][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.12.31-21.50.25:746][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.12.31-21.50.25:750][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.12.31-21.50.25:751][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.12.31-21.50.25:752][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.12.31-21.50.25:757][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.12.31-21.50.25:758][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.12.31-21.50.25:760][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.12.31-21.50.25:768][  0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]]
[2021.12.31-21.50.25:770][  0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]]
[2021.12.31-21.50.25:771][  0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:9999999]]
[2021.12.31-21.50.25:772][  0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:40]]
[2021.12.31-21.50.25:772][  0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]]
[2021.12.31-21.50.25:775][  0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]]
[2021.12.31-21.50.25:776][  0]LogConfig: Setting CVar [[r.RagdollMaximum:8]]
[2021.12.31-21.50.25:777][  0]LogConfig: Setting CVar [[r.Dismemberment:1]]
[2021.12.31-21.50.25:783][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:791][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.12.31-21.50.25:791][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.12.31-21.50.25:792][  0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]]
[2021.12.31-21.50.25:792][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
[2021.12.31-21.50.25:794][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.12.31-21.50.25:797][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.12.31-21.50.25:807][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.12.31-21.50.25:809][  0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.12.31-21.50.25:810][  0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.12.31-21.50.25:821][  0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.12.31-21.50.25:821][  0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.12.31-21.50.25:822][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
[2021.12.31-21.50.25:823][  0]LogInit: Computer: DESKTOP-N4D6DKS
[2021.12.31-21.50.25:823][  0]LogInit: User: MioncaServer
[2021.12.31-21.50.25:825][  0]LogInit: CPU Page size=4096, Cores=2
[2021.12.31-21.50.25:825][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.12.31-21.50.25:826][  0]LogMemory: Memory total: Physical=5.0GB (5GB approx)
[2021.12.31-21.50.25:826][  0]LogMemory: Platform Memory Stats for WindowsServer
[2021.12.31-21.50.25:827][  0]LogMemory: Process Physical Memory: 114.02 MB used, 114.02 MB peak
[2021.12.31-21.50.25:835][  0]LogMemory: Process Virtual Memory: 143.45 MB used, 143.45 MB peak
[2021.12.31-21.50.25:837][  0]LogMemory: Physical Memory: 2427.64 MB used,  2691.60 MB free, 5119.24 MB total
[2021.12.31-21.50.25:837][  0]LogMemory: Virtual Memory: 4798.59 MB used,  134212928.00 MB free, 134217728.00 MB total
[2021.12.31-21.50.25:851][  0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build
[2021.12.31-21.50.25:868][  0]LogInit: Physics initialised using underlying interface: PhysX
[2021.12.31-21.50.25:870][  0]LogInit: Using OS detected language (es-ES).
[2021.12.31-21.50.25:870][  0]LogInit: Using OS detected locale (es-AR).
[2021.12.31-21.50.25:883][  0]LogTextLocalizationManager: No specific localization for 'es-ES' exists, so the 'es' localization will be used.
[2021.12.31-21.50.25:900][  0]LogInit: Setting process to per monitor DPI aware
[2021.12.31-21.50.25:919][  0]LogInit: Using OS detected language (es-ES).
[2021.12.31-21.50.25:919][  0]LogInit: Using OS detected locale (es-AR).
[2021.12.31-21.50.25:928][  0]LogTextLocalizationManager: No specific localization for 'es-ES' exists, so the 'es' localization will be used.
[2021.12.31-21.50.25:949][  0]LogTextLocalizationManager: Compacting localization data took   1.38ms
[2021.12.31-21.50.26:420][  0]LogAssetRegistry: FAssetRegistry took 0.4687 seconds to start up
[2021.12.31-21.50.26:678][  0]LogStreaming: Display: Flushing async loaders.
[2021.12.31-21.50.26:679][  0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer.pak added to pak precacher.
[2021.12.31-21.50.26:686][  0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
[2021.12.31-21.50.26:687][  0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
[2021.12.31-21.50.26:688][  0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
[2021.12.31-21.50.26:689][  0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
[2021.12.31-21.50.26:690][  0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'None' hasn't been found
[2021.12.31-21.50.26:696][  0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
[2021.12.31-21.50.26:702][  0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
[2021.12.31-21.50.26:730][  0]LogNetVersion: Insurgency 1.0.0, NetCL: 184777, EngineNetVer: 14, GameNetVer: 0 (Checksum: 2798459329)
[2021.12.31-21.50.26:775][  0]LogStreaming: Error: Couldn't find file for package /StatsCollector/BP_DebugStatCollectorMenu requested by async loading code. NameToLoad: /StatsCollector/BP_DebugStatCollectorMenu
[2021.12.31-21.50.26:785][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.26:786][  0]LogStreaming: Error: Couldn't find file for package /StatsCollector/FPSCounter requested by async loading code. NameToLoad: /StatsCollector/FPSCounter
[2021.12.31-21.50.26:788][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.26:793][  0]LogGameStatsServer: Display: GameStatsServer INIT: Ready to issue login
[2021.12.31-21.50.26:945][  0]LogStreaming: Error: Couldn't find file for package /Game/UI/Widgets/WelcomeScreen/BP_WelcomeScreen requested by async loading code. NameToLoad: /Game/UI/Widgets/WelcomeScreen/BP_WelcomeScreen
[2021.12.31-21.50.26:951][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.27:003][  0]LogStreaming: Error: Couldn't find file for package /Game/UI/Fonts/Oswald requested by async loading code. NameToLoad: /Game/UI/Fonts/Oswald
[2021.12.31-21.50.27:008][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.27:011][  0]LogStreaming: Error: Couldn't find file for package /Game/UI/Fonts/SourceSansPro requested by async loading code. NameToLoad: /Game/UI/Fonts/SourceSansPro
[2021.12.31-21.50.27:025][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.27:108][  0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (000002B3F6F41FA0), frame # 0
[2021.12.31-21.50.27:118][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B3F6F41FE0), frame # 0
[2021.12.31-21.50.27:123][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B3F6F46CB0), frame # 0
[2021.12.31-21.50.27:162][  0]LogUObjectArray: 22475 objects as part of root set at end of initial load.
[2021.12.31-21.50.27:167][  0]LogUObjectAllocator: 5468336 out of 32000000 bytes used by permanent object pool.
[2021.12.31-21.50.27:169][  0]LogUObjectArray: CloseDisregardForGC: 22475/0 objects in disregard for GC pool
[2021.12.31-21.50.27:183][  0]LogGauntlet: Display: Gauntlet Initialized
[2021.12.31-21.50.27:188][  0]LogOnline: FOnlineSubsystemNWIModule::StartupModule
[2021.12.31-21.50.27:221][  0]LogConsoleManager: Warning: Console object named 'StartFPSCounter' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2021.12.31-21.50.27:227][  0]VivoxCore: FVivoxCoreModule::StartupModule
[2021.12.31-21.50.27:232][  0]VivoxCore: Loaded Library (../../../Insurgency/Plugins/VivoxCore/Source/ThirdParty/VivoxCoreLibrary/Windows/Release/x64/vivoxsdk.dll)
[2021.12.31-21.50.27:237][  0]LogEngine: Initializing Engine...
[2021.12.31-21.50.27:244][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.004 s
[2021.12.31-21.50.27:301][  0]LogInit: Initializing FReadOnlyCVARCache
[2021.12.31-21.50.27:306][  0]LogNetVersion: Set ProjectVersion to 1.11.0. Version Checksum will be recalculated on next use.
[2021.12.31-21.50.27:307][  0]LogInit: Texture streaming: Disabled
[2021.12.31-21.50.27:736][  0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak added to pak precacher.
[2021.12.31-21.50.29:617][  0]LogPakFile: Precache HighWater 16MB

[2021.12.31-21.50.29:617][  0]LogPakFile: Precache HighWater 32MB

[2021.12.31-21.50.29:621][  0]LogINSAssetManager: Display: Preloading 811 cosmetic assets
[2021.12.31-21.50.31:962][  0]LogPakFile: Precache HighWater 48MB

[2021.12.31-21.50.31:967][  0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
[2021.12.31-21.50.32:554][  0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
[2021.12.31-21.50.32:559][  0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
[2021.12.31-21.50.32:560][  0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
[2021.12.31-21.50.32:563][  0]LogHydra: FHydra5Module::OnWorldInit World=Untitled
[2021.12.31-21.50.32:565][  0]LogGameStatsServer: Display: GameStatsServer INIT: Ready to issue login
[2021.12.31-21.50.32:571][  0]LogOnline: Display: Printing active map cycle with 56 entries:
[2021.12.31-21.50.32:575][  0]LogOnline: Display:       [0] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:576][  0]LogOnline: Display:       [1] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:577][  0]LogOnline: Display:       [2] Map: , Scenario: Scenario_Refinery_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:578][  0]LogOnline: Display:       [3] Map: , Scenario: Scenario_Refinery_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:578][  0]LogOnline: Display:       [4] Map: , Scenario: Scenario_Crossing_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:579][  0]LogOnline: Display:       [5] Map: , Scenario: Scenario_Crossing_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:579][  0]LogOnline: Display:       [6] Map: , Scenario: Scenario_Hideout_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:580][  0]LogOnline: Display:       [7] Map: , Scenario: Scenario_Hideout_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:581][  0]LogOnline: Display:       [8] Map: , Scenario: Scenario_Precinct_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:582][  0]LogOnline: Display:       [9] Map: , Scenario: Scenario_Precinct_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:582][  0]LogOnline: Display:       [10] Map: , Scenario: Scenario_Summit_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:583][  0]LogOnline: Display:       [11] Map: , Scenario: Scenario_Summit_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:590][  0]LogOnline: Display:       [12] Map: , Scenario: Scenario_Outskirts_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:595][  0]LogOnline: Display:       [13] Map: , Scenario: Scenario_Outskirts_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:596][  0]LogOnline: Display:       [14] Map: , Scenario: Scenario_Hillside_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:597][  0]LogOnline: Display:       [15] Map: , Scenario: Scenario_Hillside_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:599][  0]LogOnline: Display:       [16] Map: , Scenario: Scenario_Ministry_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:607][  0]LogOnline: Display:       [17] Map: , Scenario: Scenario_Ministry_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:613][  0]LogOnline: Display:       [18] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:613][  0]LogOnline: Display:       [19] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:615][  0]LogOnline: Display:       [20] Map: , Scenario: Scenario_Tell_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:616][  0]LogOnline: Display:       [21] Map: , Scenario: Scenario_Tell_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:623][  0]LogOnline: Display:       [22] Map: , Scenario: Scenario_Tideway_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:627][  0]LogOnline: Display:       [23] Map: , Scenario: Scenario_Tideway_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:627][  0]LogOnline: Display:       [24] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:628][  0]LogOnline: Display:       [25] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:629][  0]LogOnline: Display:       [26] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:630][  0]LogOnline: Display:       [27] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore
[2021.12.31-21.50.32:631][  0]LogOnline: Display:       [28] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:640][  0]LogOnline: Display:       [29] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:643][  0]LogOnline: Display:       [30] Map: , Scenario: Scenario_Refinery_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:644][  0]LogOnline: Display:       [31] Map: , Scenario: Scenario_Refinery_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:645][  0]LogOnline: Display:       [32] Map: , Scenario: Scenario_Crossing_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:646][  0]LogOnline: Display:       [33] Map: , Scenario: Scenario_Crossing_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:647][  0]LogOnline: Display:       [34] Map: , Scenario: Scenario_Hideout_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:648][  0]LogOnline: Display:       [35] Map: , Scenario: Scenario_Hideout_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:657][  0]LogOnline: Display:       [36] Map: , Scenario: Scenario_Precinct_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:661][  0]LogOnline: Display:       [37] Map: , Scenario: Scenario_Precinct_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:663][  0]LogOnline: Display:       [38] Map: , Scenario: Scenario_Summit_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:665][  0]LogOnline: Display:       [39] Map: , Scenario: Scenario_Summit_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:667][  0]LogOnline: Display:       [40] Map: , Scenario: Scenario_Outskirts_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:675][  0]LogOnline: Display:       [41] Map: , Scenario: Scenario_Outskirts_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:676][  0]LogOnline: Display:       [42] Map: , Scenario: Scenario_Hillside_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:677][  0]LogOnline: Display:       [43] Map: , Scenario: Scenario_Hillside_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:678][  0]LogOnline: Display:       [44] Map: , Scenario: Scenario_Ministry_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:679][  0]LogOnline: Display:       [45] Map: , Scenario: Scenario_Ministry_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:680][  0]LogOnline: Display:       [46] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:681][  0]LogOnline: Display:       [47] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:681][  0]LogOnline: Display:       [48] Map: , Scenario: Scenario_Tell_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:682][  0]LogOnline: Display:       [49] Map: , Scenario: Scenario_Tell_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:682][  0]LogOnline: Display:       [50] Map: , Scenario: Scenario_Tideway_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:690][  0]LogOnline: Display:       [51] Map: , Scenario: Scenario_Tideway_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:694][  0]LogOnline: Display:       [52] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:695][  0]LogOnline: Display:       [53] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:696][  0]LogOnline: Display:       [54] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:697][  0]LogOnline: Display:       [55] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore
[2021.12.31-21.50.32:699][  0]LogOnline: OSS: Creating online subsystem instance for: NWI
[2021.12.31-21.50.32:711][  0]LogOnline: OSS: Creating online subsystem instance for: EOS
[2021.12.31-21.50.32:725][  0]LogOnline: Display: OSS: AUTH : EOS Auth (Client-Server) Enabled
[2021.12.31-21.50.32:726][  0]LogEOSAntiCheat: Warning: Init: EOS Anti-Cheat is enabled.
[2021.12.31-21.50.32:727][  0]LogInit: Using OS detected language (es-ES).
[2021.12.31-21.50.32:728][  0]LogInit: Using OS detected locale (es-AR).
[2021.12.31-21.50.32:732][  0]LogInit: Valid culture detected: es in place of: (es-ES).
[2021.12.31-21.50.32:790][  0]LogOnline: OSS: Creating online subsystem instance for: HYDRA
[2021.12.31-21.50.32:797][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'SDK_VERSION' 5.6.0.0"
[2021.12.31-21.50.32:798][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'SDK_CONFIGURATION' Retail"
[2021.12.31-21.50.32:799][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'CLIENT_VERSION' 5.1.5.2"
[2021.12.31-21.50.32:809][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'PLATFORM' x64"
[2021.12.31-21.50.32:811][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'TITLE_ID' PF4BE"
[2021.12.31-21.50.32:812][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'TITLE_NAME' Hydra5"
[2021.12.31-21.50.32:813][  0]LogHydra: Display: UHydra5Interface::HydraConnectionStateChanged ConnectionState=OFFLINE, ErrorCode=0, ErrorMessage=""
[2021.12.31-21.50.32:815][  0]LogHydra: Display: UHydra5Interface::HydraLog Message="LEECH/CORE: hydra5 cpp version 5.6.0.0"
[2021.12.31-21.50.32:823][  0]LogInit: Display: Game Engine Initialized.
[2021.12.31-21.50.32:829][  0]LogMod: InitServerMods: 98145 queued for download.
[2021.12.31-21.50.32:831][  0]LogModKit: [FBatchModDownload] Querying metadata for batch download...
[2021.12.31-21.50.32:840][  0]LogInit: Display: Starting Game.
[2021.12.31-21.50.32:842][  0]LogNet: Browse: /Game/Maps/Farmhouse/Farmhouse?Name=Player?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309
[2021.12.31-21.50.32:844][  0]LogLoad: UINSGameInstance::OnBeginLoadMap(/Game/Maps/Farmhouse/Farmhouse?Name=Player?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309)
[2021.12.31-21.50.32:856][  0]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Farmhouse/Farmhouse
[2021.12.31-21.50.32:864][  0]LogStreaming: Error: Couldn't find file for package /NWI_Infected/ModData requested by async loading code. NameToLoad: /NWI_Infected/ModData
[2021.12.31-21.50.32:876][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.32:879][  0]LogStreaming: Error: Couldn't find file for package /ExampleContent/ModData requested by async loading code. NameToLoad: /ExampleContent/ModData
[2021.12.31-21.50.32:880][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.32:881][  0]LogStreaming: Error: Couldn't find file for package /ConsoleCertificationRequirements/ModData requested by async loading code. NameToLoad: /ConsoleCertificationRequirements/ModData
[2021.12.31-21.50.32:883][  0]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.32:893][  0]LogLoad: LoadMap: /Game/Maps/Farmhouse/Farmhouse?Name=Player?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309
[2021.12.31-21.50.32:894][  0]LogWorld: BeginTearingDown for /Temp/Untitled_25
[2021.12.31-21.50.32:896][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.12.31-21.50.32:948][  0]LogUObjectHash: Compacting FUObjectHashTables data took   6.20ms
[2021.12.31-21.50.32:983][  0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer.pak added to pak precacher.
[2021.12.31-21.50.34:396][  0]LogPakFile: Precache HighWater 64MB

[2021.12.31-21.50.34:397][  0]LogPakFile: Precache HighWater 80MB

[2021.12.31-21.50.34:402][  0]LogPakFile: Precache HighWater 96MB

[2021.12.31-21.50.34:405][  0]LogAIModule: Creating AISystem for world Farmhouse
[2021.12.31-21.50.34:406][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B3F1E48300), frame # 0
[2021.12.31-21.50.34:407][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B3F1E43440), frame # 0
[2021.12.31-21.50.34:409][  0]LogHydra: FHydra5Module::OnWorldInit World=Farmhouse
[2021.12.31-21.50.34:416][  0]LogLoad: Warning: Scenario 'Scenario_Farmhouse_Checkpoint_Security' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode''
[2021.12.31-21.50.34:429][  0]LogLoad: Warning: Overrode scenario gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' with child gamemode '/Script/Insurgency.INSCheckpointGameMode'.
[2021.12.31-21.50.34:431][  0]LogLoad: Game class is 'INSCheckpointGameMode'
[2021.12.31-21.50.34:433][  0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
[2021.12.31-21.50.34:435][  0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
[2021.12.31-21.50.34:442][  0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
[2021.12.31-21.50.34:445][  0]LogNet: Created socket for bind address: 0.0.0.0 on port 2310
[2021.12.31-21.50.34:445][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2021.12.31-21.50.34:446][  0]LogNet: GameNetDriver IpNetDriver_2147482546 IpNetDriver listening on port 2310
[2021.12.31-21.50.34:447][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Backdrop) is flushing async loading
[2021.12.31-21.50.34:554][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Decals) is flushing async loading
[2021.12.31-21.50.34:636][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Cables_Merged) is flushing async loading
[2021.12.31-21.50.34:665][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Landscape) is flushing async loading
[2021.12.31-21.50.35:048][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Props_Unmerged) is flushing async loading
[2021.12.31-21.50.35:753][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Structures_Merged_New) is flushing async loading
[2021.12.31-21.50.36:831][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Rocks_Merged) is flushing async loading
[2021.12.31-21.50.36:881][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_AI) is flushing async loading
[2021.12.31-21.50.36:905][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_KitSelectionroom_ins) is flushing async loading
[2021.12.31-21.50.36:928][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Doors) is flushing async loading
[2021.12.31-21.50.36:963][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_BlockingVolumes) is flushing async loading
[2021.12.31-21.50.36:990][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_KitSelectionroom_sec) is flushing async loading
[2021.12.31-21.50.37:002][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_DirtMounds_Merged) is flushing async loading
[2021.12.31-21.50.37:018][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Reflections) is flushing async loading
[2021.12.31-21.50.37:027][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Particles) is flushing async loading
[2021.12.31-21.50.37:060][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_DynamicProps) is flushing async loading
[2021.12.31-21.50.37:061][  0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak added to pak precacher.
[2021.12.31-21.50.37:497][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Sound) is flushing async loading
[2021.12.31-21.50.37:719][  0]LogWorld: Bringing World /Game/Maps/Farmhouse/Farmhouse.Farmhouse up for play (max tick rate 60) at 2021.12.31-18.50.37
[2021.12.31-21.50.37:829][  0]LogGameMode: Display: Attempting to initialize mutators from list: -ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security
[2021.12.31-21.50.37:832][  0]LogGameMode: Warning: Mutator path '-ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security' is invalid ().
[2021.12.31-21.50.37:864][  0]LogSession: ----- Register Server (SteamNWI) -----
[2021.12.31-21.50.37:865][  0]LogSession: ----- Register Server (EOS) -----
[2021.12.31-21.50.37:884][  0]LogOnlineSession: OSS: EOS_SessionModification_SetHostAddress(192.168.0.128:2310) returned (EOS_Success)
[2021.12.31-21.50.37:885][  0]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0)
[2021.12.31-21.50.37:886][  0]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1)
[2021.12.31-21.50.37:886][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0)
[2021.12.31-21.50.37:890][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12)
[2021.12.31-21.50.37:897][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value ()
[2021.12.31-21.50.37:899][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value ()
[2021.12.31-21.50.37:900][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value ()
[2021.12.31-21.50.37:902][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777)
[2021.12.31-21.50.37:903][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH)
[2021.12.31-21.50.37:910][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse)
[2021.12.31-21.50.37:917][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0)
[2021.12.31-21.50.37:917][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12)
[2021.12.31-21.50.37:918][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint)
[2021.12.31-21.50.37:919][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value ()
[2021.12.31-21.50.37:919][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value ()
[2021.12.31-21.50.37:920][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value ()
[2021.12.31-21.50.37:920][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value ()
[2021.12.31-21.50.37:922][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value ()
[2021.12.31-21.50.37:923][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value ()
[2021.12.31-21.50.37:926][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value ()
[2021.12.31-21.50.37:934][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value ()
[2021.12.31-21.50.37:934][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value ()
[2021.12.31-21.50.37:935][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value ()
[2021.12.31-21.50.37:936][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value ()
[2021.12.31-21.50.37:946][  0]LogOnlineSession: Error: OSS: EOS_SessionModification_AddAttribute() failed for attribute name (ModList) with EOS result code (EOS_InvalidParameters)
[2021.12.31-21.50.37:948][  0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()
[2021.12.31-21.50.37:949][  0]LogAI: Warning: AI difficulty set to 0.8
[2021.12.31-21.50.37:985][  0]LogWorld: Bringing up level for play took: 0.293487
[2021.12.31-21.50.37:989][  0]LogGameMode: Display: State: EnteringMap -> LoadingAssets
[2021.12.31-21.50.37:990][  0]LogGameState: Match State Changed from EnteringMap to LoadingAssets
[2021.12.31-21.50.37:991][  0]LogScenario: Display: Loading scenario 'Scenario_Farmhouse_Checkpoint_Security' (Specified)...
[2021.12.31-21.50.37:991][  0]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Farmhouse_Checkpoint_Security' (path: /Game/Game/Scenarios/Coop/Farmhouse/Scenario_Farmhouse_Checkpoint_Security.Scenario_Farmhouse_Checkpoint_Security)...
[2021.12.31-21.50.37:992][  0]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded.
[2021.12.31-21.50.37:992][  0]LogGameMode: Display: High priority async loading ENABLED
[2021.12.31-21.50.37:993][  0]LogAudioCues: Error: Unable to load banks at this time, deferring load.
[2021.12.31-21.50.37:995][  0]LogRcon: InitRconServer: Initialzing rcon server at 0.0.0.0:2308
[2021.12.31-21.50.38:002][  0]LogRcon: Rcon listening at 0.0.0.0:2308
[2021.12.31-21.50.38:006][  0]LogLoad: Took 5.113074 seconds to LoadMap(/Game/Maps/Farmhouse/Farmhouse)
[2021.12.31-21.50.38:007][  0]LogLoad: (Engine Initialization) Total time: 14.89 seconds
[2021.12.31-21.50.38:047][  0]LogINSAssetManager: Display: OnUpgradePreloadComplete : Loaded upgrades count : (16)/(16)
[2021.12.31-21.50.38:051][  0]LogMod: Warning: [NWI_Infected] Failed to load mod data for plugin (path: /NWI_Infected/ModData.ModData)
[2021.12.31-21.50.38:067][  0]LogMod: Warning: [ExampleContent] Failed to load mod data for plugin (path: /ExampleContent/ModData.ModData)
[2021.12.31-21.50.38:086][  0]LogMod: Warning: [ConsoleCertificationRequirements] Failed to load mod data for plugin (path: /ConsoleCertificationRequirements/ModData.ModData)
[2021.12.31-21.50.38:161][  1]LogMod: OnOnlineAuthStateChanged: LoggedIn
[2021.12.31-21.50.38:165][  1]LogModKit: [FBatchModDownload] Adding No Restricted Area Mutator [1.9][98145] to download queue.
[2021.12.31-21.50.38:167][  1]LogMod: OnModActivatedFromCloud: No Restricted Area Mutator [1.9][98145] bFromGameServer = true
[2021.12.31-21.50.38:168][  1]LogMod: MountMod: NoRestrictedArea in ../../../Insurgency/Mods/modio/98145/789711 (id: 98145, package: /NoRestrictedArea/, content: ../../../Insurgency/Plugins/NoRestrictedArea/Content)
[2021.12.31-21.50.38:181][  1]LogMod: MountPak: ../../../Insurgency/Mods/modio/98145/789711/NoRestrictedAreapakchunk0-WindowsClient.pak was successful
[2021.12.31-21.50.38:183][  1]LogModKit: [FBatchModDownload] Batch download completed with 1 completed, 0 failed.
[2021.12.31-21.50.38:185][  1]LogGameMode: Display: State: LoadingAssets -> LeavingMap
[2021.12.31-21.50.38:186][  1]LogGameState: Match State Changed from LoadingAssets to LeavingMap
[2021.12.31-21.50.38:187][  1]LogINSAssetManager: Display: Purging tracked asset handles.
[2021.12.31-21.50.38:196][  1]LogGameMode: ProcessServerTravel: Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security
[2021.12.31-21.50.38:198][  1]LogPakFile: New pak file ../../../Insurgency/Mods/modio/98145/789711/NoRestrictedAreapakchunk0-WindowsClient.pak added to pak precacher.
[2021.12.31-21.50.38:293][  1]LogWorld: SeamlessTravel to: /Game/Maps/Farmhouse/Farmhouse
[2021.12.31-21.50.38:319][  1]LogMod: [NoRestrictedArea] Mod data loaded
[2021.12.31-21.50.38:344][  1]LogMod: ScanModDataPaths: Read asset registry for /NoRestrictedArea/ at path ../../../Insurgency/Plugins/NoRestrictedArea/AssetRegistry.bin.
[2021.12.31-21.50.38:352][  1]LogMod: [NoRestrictedArea] Adding path "/NoRestrictedArea/Mutators" for primary asset type Mutator (found 1 assets)
[2021.12.31-21.50.38:371][  1]LogINSAssetManager: Display: Loading scenario factions...
[2021.12.31-21.50.38:436][  3]LogINSAssetManager: Display: Loading 496 scenario assets...
[2021.12.31-21.50.38:450][  4]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_PointShootGrip requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_PointShootGrip
[2021.12.31-21.50.38:465][  4]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:466][  4]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:469][  4]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser_Rail requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser_Rail
[2021.12.31-21.50.38:480][  4]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:482][  4]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:483][  4]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser
[2021.12.31-21.50.38:497][  4]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:499][  4]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:517][  5]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight_Rail requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight_Rail
[2021.12.31-21.50.38:528][  5]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:531][  5]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:537][  5]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight
[2021.12.31-21.50.38:540][  5]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:550][  5]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:572][  6]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight_Rail requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight_Rail
[2021.12.31-21.50.38:581][  6]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:585][  6]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:596][  6]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight
[2021.12.31-21.50.38:598][  6]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2021.12.31-21.50.38:600][  6]LogStreaming: Error: Found 0 dependent packages...
[2021.12.31-21.50.38:659][  7]LogINSAssetManager: Display: Scenario loading complete.
[2021.12.31-21.50.38:664][  7]LogScenario: Error: OnScenarioAssetsLoaded: Assets loaded in unexpected state, not continuing.
[2021.12.31-21.50.38:667][  8]LogWorld: BeginTearingDown for /Game/Maps/Farmhouse/Farmhouse
[2021.12.31-21.50.38:686][  8]LogWorld: UWorld::CleanupWorld for Farmhouse, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:927][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Backdrop, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:928][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Decals, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:932][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Cables_Merged, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:933][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Landscape, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:933][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Props_Unmerged, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:935][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Structures_Merged_New, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:935][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Rocks_Merged, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:936][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_AI, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:937][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_KitSelectionroom_ins, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:937][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Doors, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:939][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_BlockingVolumes, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:945][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_KitSelectionroom_sec, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:949][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_DirtMounds_Merged, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:950][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Reflections, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:951][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Particles, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:951][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_DynamicProps, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.38:952][  8]LogWorld: UWorld::CleanupWorld for Farmhouse_Sound, bSessionEnded=false, bCleanupResources=true
[2021.12.31-21.50.39:077][  8]LogFX: Warning: AINSSoldier::BeginDestroy - invalid Soldier
[2021.12.31-21.50.39:193][  8]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002B3F1E48300), frame # 8
[2021.12.31-21.50.39:193][  8]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002B3F1E43440), frame # 8
[2021.12.31-21.50.39:294][  8]LogUObjectHash: Compacting FUObjectHashTables data took  14.01ms
[2021.12.31-21.50.39:375][  8]LogAIModule: Creating AISystem for world Transition
[2021.12.31-21.50.39:380][  8]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B398691280), frame # 8
[2021.12.31-21.50.39:381][  8]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B3986913C0), frame # 8
[2021.12.31-21.50.39:382][  8]LogHydra: FHydra5Module::OnWorldInit World=Transition
[2021.12.31-21.50.39:384][  8]LogStats:     SeamlessTravel FlushLevelStreaming  -  0.002 s
[2021.12.31-21.50.39:386][  8]LogWorld: Bringing World /Game/Maps/Utility/Transition.Transition up for play (max tick rate 60) at 2021.12.31-18.50.39
[2021.12.31-21.50.39:387][  8]LogWorld: Bringing up level for play took: 0.001743
[2021.12.31-21.50.39:397][  8]LogWorld: StartLoadingDestination to: /Game/Maps/Farmhouse/Farmhouse
[2021.12.31-21.50.39:505][ 13]LogOnlineGame: Display: GameStats login, flagging XP as enabled.
[2021.12.31-21.50.39:509][ 13]LogGameStatsServer: Display: ----------------------------------------------------------
[2021.12.31-21.50.39:512][ 13]LogGameStatsServer: Display: --- GAME STATISTICS
[2021.12.31-21.50.39:513][ 13]LogGameStatsServer: Display: --- GameStats submission enabled! XP gains enabled.
[2021.12.31-21.50.39:516][ 13]LogGameStatsServer: Display: ----------------------------------------------------------
[2021.12.31-21.50.39:563][ 15]LogOnlineSession: Warning: STEAM (NWI): Empty session setting ModList  : OnlineService of type String
[2021.12.31-21.50.39:568][ 15]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1)
[2021.12.31-21.50.39:569][ 15]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success)
[2021.12.31-21.50.41:572][ 55]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1)
[2021.12.31-21.50.41:573][ 55]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0)
[2021.12.31-21.50.41:578][ 55]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1)
[2021.12.31-21.50.41:579][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0)
[2021.12.31-21.50.41:580][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12)
[2021.12.31-21.50.41:581][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value ()
[2021.12.31-21.50.41:582][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value ()
[2021.12.31-21.50.41:589][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value ()
[2021.12.31-21.50.41:596][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777)
[2021.12.31-21.50.41:598][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH)
[2021.12.31-21.50.41:600][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Transition)
[2021.12.31-21.50.41:601][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0)
[2021.12.31-21.50.41:603][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12)
[2021.12.31-21.50.41:614][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint)
[2021.12.31-21.50.41:616][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value ()
[2021.12.31-21.50.41:616][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value ()
[2021.12.31-21.50.41:617][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value ()
[2021.12.31-21.50.41:617][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value ()
[2021.12.31-21.50.41:629][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value ()
[2021.12.31-21.50.41:629][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value ()
[2021.12.31-21.50.41:630][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value ()
[2021.12.31-21.50.41:637][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value ()
[2021.12.31-21.50.41:637][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value ()
[2021.12.31-21.50.41:637][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value ()
[2021.12.31-21.50.41:638][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145)
[2021.12.31-21.50.41:638][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()
[2021.12.31-21.50.42:320][ 88]LogPakFile: Precache HighWater 112MB

[2021.12.31-21.50.43:631][150]LogWorld: BeginTearingDown for /Game/Maps/Utility/Transition
[2021.12.31-21.50.43:639][150]LogWorld: UWorld::CleanupWorld for Transition, bSessionEnded=true, bCleanupResources=true
[2021.12.31-21.50.43:720][150]LogFX: Warning: AINSSoldier::BeginDestroy - invalid Soldier
[2021.12.31-21.50.43:725][150]LogFX: Warning: AINSSoldier::BeginDestroy - invalid Soldier
[2021.12.31-21.50.43:729][150]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002B3986913C0), frame # 150
[2021.12.31-21.50.43:731][150]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002B398691280), frame # 150
[2021.12.31-21.50.43:752][150]LogUObjectHash: Compacting FUObjectHashTables data took  19.71ms
[2021.12.31-21.50.43:758][150]LogAIModule: Creating AISystem for world Farmhouse
[2021.12.31-21.50.43:761][150]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B389EC4340), frame # 150
[2021.12.31-21.50.43:761][150]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B389EC45C0), frame # 150
[2021.12.31-21.50.43:763][150]LogHydra: FHydra5Module::OnWorldInit World=Farmhouse
[2021.12.31-21.50.43:765][150]LogLoad: Warning: Scenario 'Scenario_Farmhouse_Checkpoint_Security' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode''
[2021.12.31-21.50.43:771][150]LogLoad: Warning: Overrode scenario gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' with child gamemode '/Script/Insurgency.INSCheckpointGameMode'.
[2021.12.31-21.50.43:773][150]LogLoad: Game class is 'INSCheckpointGameMode'
[2021.12.31-21.50.44:344][150]LogStats:     SeamlessTravel FlushLevelStreaming  -  0.570 s
[2021.12.31-21.50.44:379][150]LogWorld: Bringing World /Game/Maps/Farmhouse/Farmhouse.Farmhouse up for play (max tick rate 60) at 2021.12.31-18.50.44
[2021.12.31-21.50.44:489][150]LogGameMode: Display: Attempting to initialize mutators from list: -ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security
[2021.12.31-21.50.44:496][150]LogGameMode: Warning: Mutator path '-ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security' is invalid ().
[2021.12.31-21.50.44:498][150]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0)
[2021.12.31-21.50.44:499][150]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1)
[2021.12.31-21.50.44:499][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0)
[2021.12.31-21.50.44:500][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12)
[2021.12.31-21.50.44:500][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value ()
[2021.12.31-21.50.44:501][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value ()
[2021.12.31-21.50.44:501][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value ()
[2021.12.31-21.50.44:502][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777)
[2021.12.31-21.50.44:503][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH)
[2021.12.31-21.50.44:505][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse)
[2021.12.31-21.50.44:505][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0)
[2021.12.31-21.50.44:517][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12)
[2021.12.31-21.50.44:518][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint)
[2021.12.31-21.50.44:519][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value ()
[2021.12.31-21.50.44:519][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value ()
[2021.12.31-21.50.44:520][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value ()
[2021.12.31-21.50.44:521][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value ()
[2021.12.31-21.50.44:521][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value ()
[2021.12.31-21.50.44:522][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value ()
[2021.12.31-21.50.44:523][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value ()
[2021.12.31-21.50.44:532][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value ()
[2021.12.31-21.50.44:533][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value ()
[2021.12.31-21.50.44:534][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value ()
[2021.12.31-21.50.44:535][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145)
[2021.12.31-21.50.44:535][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()
[2021.12.31-21.50.44:566][150]LogSession: ----- Register Server (SteamNWI) -----
[2021.12.31-21.50.44:568][150]LogSession: ----- Register Server (EOS) -----
[2021.12.31-21.50.44:573][150]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0)
[2021.12.31-21.50.44:575][150]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1)
[2021.12.31-21.50.44:582][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0)
[2021.12.31-21.50.44:585][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12)
[2021.12.31-21.50.44:586][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value ()
[2021.12.31-21.50.44:587][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value ()
[2021.12.31-21.50.44:588][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value ()
[2021.12.31-21.50.44:589][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777)
[2021.12.31-21.50.44:589][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH)
[2021.12.31-21.50.44:590][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse)
[2021.12.31-21.50.44:591][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0)
[2021.12.31-21.50.44:592][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12)
[2021.12.31-21.50.44:606][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint)
[2021.12.31-21.50.44:608][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value ()
[2021.12.31-21.50.44:621][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value ()
[2021.12.31-21.50.44:623][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value ()
[2021.12.31-21.50.44:625][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value ()
[2021.12.31-21.50.44:626][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value ()
[2021.12.31-21.50.44:631][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value ()
[2021.12.31-21.50.44:635][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value ()
[2021.12.31-21.50.44:635][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value ()
[2021.12.31-21.50.44:636][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value ()
[2021.12.31-21.50.44:636][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value ()
[2021.12.31-21.50.44:637][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145)
[2021.12.31-21.50.44:638][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()
[2021.12.31-21.50.44:639][150]LogAI: Warning: AI difficulty set to 0.8
[2021.12.31-21.50.44:673][150]LogWorld: Bringing up level for play took: 0.328084
[2021.12.31-21.50.44:681][150]LogWorld: ----SeamlessTravel finished in 6.39 seconds ------
[2021.12.31-21.50.44:682][150]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0)
[2021.12.31-21.50.44:685][150]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1)
[2021.12.31-21.50.44:686][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0)
[2021.12.31-21.50.44:690][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12)
[2021.12.31-21.50.44:698][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value ()
[2021.12.31-21.50.44:700][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value ()
[2021.12.31-21.50.44:706][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value ()
[2021.12.31-21.50.44:707][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777)
[2021.12.31-21.50.44:709][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH)
[2021.12.31-21.50.44:715][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse)
[2021.12.31-21.50.44:721][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0)
[2021.12.31-21.50.44:722][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12)
[2021.12.31-21.50.44:722][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint)
[2021.12.31-21.50.44:725][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value ()
[2021.12.31-21.50.44:726][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value ()
[2021.12.31-21.50.44:735][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value ()
[2021.12.31-21.50.44:738][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value ()
[2021.12.31-21.50.44:739][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value ()
[2021.12.31-21.50.44:739][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value ()
[2021.12.31-21.50.44:741][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value ()
[2021.12.31-21.50.44:742][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value ()
[2021.12.31-21.50.44:750][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value ()
[2021.12.31-21.50.44:752][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value ()
[2021.12.31-21.50.44:753][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145)
[2021.12.31-21.50.44:754][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()
[2021.12.31-21.50.44:755][150]LogGameMode: Display: State: EnteringMap -> LoadingAssets
[2021.12.31-21.50.44:756][150]LogGameState: Match State Changed from EnteringMap to LoadingAssets
[2021.12.31-21.50.44:757][150]LogScenario: Display: Loading scenario 'Scenario_Farmhouse_Checkpoint_Security' (Specified)...
[2021.12.31-21.50.44:758][150]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Farmhouse_Checkpoint_Security' (path: /Game/Game/Scenarios/Coop/Farmhouse/Scenario_Farmhouse_Checkpoint_Security.Scenario_Farmhouse_Checkpoint_Security)...
[2021.12.31-21.50.44:776][150]LogINSAssetManager: Display: Loading scenario factions...
[2021.12.31-21.50.44:782][150]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded.
[2021.12.31-21.50.44:783][150]LogGameMode: Display: High priority async loading ENABLED
[2021.12.31-21.50.44:784][150]LogAudioCues: Error: Unable to load banks at this time, deferring load.
[2021.12.31-21.50.44:824][150]LogINSAssetManager: Display: Loading 496 scenario assets...
[2021.12.31-21.50.44:873][151]LogINSAssetManager: Display: Scenario loading complete.
[2021.12.31-21.50.44:873][151]LogScenario: Display: Successfully loaded scenario 'Scenario_Farmhouse_Checkpoint_Security' and 496 referenced assets.
[2021.12.31-21.50.44:880][151]LogWorldSettings: Loading lighting scenario 'Farmhouse_GlobalDay'...
[2021.12.31-21.50.44:882][151]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_GlobalDay) is flushing async loading
[2021.12.31-21.50.45:101][151]LogScenario: Warning: Skipping sublevel 'Farmhouse_CheckpointHardcore_Security' as it is not linked to a child gamemode of 'INSCheckpointGameMode_2147482072'
[2021.12.31-21.50.45:106][151]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Checkpoint_Security) is flushing async loading
[2021.12.31-21.50.45:179][151]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 255 to 1
[2021.12.31-21.50.45:186][151]LogObjectives: Ownership of objective 'ODCheckpoint_B' changed from 255 to 1
[2021.12.31-21.50.45:187][151]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 255 to 1
[2021.12.31-21.50.45:188][151]LogObjectives: Ownership of objective 'OCCheckpoint_D' changed from 255 to 1
[2021.12.31-21.50.45:189][151]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 255 to 1
[2021.12.31-21.50.45:190][151]LogObjectives: Ownership of objective 'OCCheckpoint_F' changed from 255 to 1
[2021.12.31-21.50.45:198][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A' but it has no player starts!
[2021.12.31-21.50.45:200][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA_RA' but it has no player starts!
[2021.12.31-21.50.45:201][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA1_Team2' but it has no player starts!
[2021.12.31-21.50.45:202][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA2_Team2' but it has no player starts!
[2021.12.31-21.50.45:203][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA3_Team2' but it has no player starts!
[2021.12.31-21.50.45:204][151]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 0 zones enabled (0 player starts), 0 disabled
[2021.12.31-21.50.45:223][151]LogTemp: Warning: Generated 104 spawn points for objective 'OCCheckpoint_A'
[2021.12.31-21.50.45:240][151]LogGameMode: Warning: Checkpoint: Generated 84 spawn points for counter-attack spawn 'SZCheckpointA1_Team2'
[2021.12.31-21.50.45:263][151]LogGameMode: Warning: Checkpoint: Generated 88 spawn points for counter-attack spawn 'SZCheckpointA2_Team2'
[2021.12.31-21.50.45:301][151]LogGameMode: Warning: Checkpoint: Generated 72 spawn points for counter-attack spawn 'SZCheckpointA3_Team2'
[2021.12.31-21.50.45:309][151]LogTemp: Warning: Generated 46 spawn points for objective 'ODCheckpoint_B'
[2021.12.31-21.50.45:319][151]LogTemp: Warning: Generated 74 spawn points for objective 'OCCheckpoint_C'
[2021.12.31-21.50.45:350][151]LogGameMode: Warning: Checkpoint: Generated 109 spawn points for counter-attack spawn 'SZCheckpointC1_Team2'
[2021.12.31-21.50.45:363][151]LogGameMode: Warning: Checkpoint: Generated 52 spawn points for counter-attack spawn 'SZCheckpointC2_Team2'
[2021.12.31-21.50.45:380][151]LogGameMode: Warning: Checkpoint: Generated 96 spawn points for counter-attack spawn 'SZCheckpointC3_Team2'
[2021.12.31-21.50.45:405][151]LogTemp: Warning: Generated 88 spawn points for objective 'OCCheckpoint_D'
[2021.12.31-21.50.45:425][151]LogGameMode: Warning: Checkpoint: Generated 89 spawn points for counter-attack spawn 'SZCheckpointD1_Team2'
[2021.12.31-21.50.45:439][151]LogGameMode: Warning: Checkpoint: Generated 85 spawn points for counter-attack spawn 'SZCheckpointD2_Team2'
[2021.12.31-21.50.45:458][151]LogGameMode: Warning: Checkpoint: Generated 115 spawn points for counter-attack spawn 'SZCheckpointD3_Team2'
[2021.12.31-21.50.45:466][151]LogTemp: Warning: Generated 75 spawn points for objective 'OCCheckpoint_E'
[2021.12.31-21.50.45:472][151]LogGameMode: Warning: Checkpoint: Generated 112 spawn points for counter-attack spawn 'SZCheckpointE1_Team2'
[2021.12.31-21.50.45:479][151]LogGameMode: Warning: Checkpoint: Generated 114 spawn points for counter-attack spawn 'SZCheckpointE2_Team2'
[2021.12.31-21.50.45:505][151]LogGameMode: Warning: Checkpoint: Generated 98 spawn points for counter-attack spawn 'SZCheckpointE3_Team2'
[2021.12.31-21.50.45:527][151]LogTemp: Warning: Generated 97 spawn points for objective 'OCCheckpoint_F'
[2021.12.31-21.50.45:559][151]LogGameMode: Warning: Checkpoint: Generated 82 spawn points for counter-attack spawn 'SZCheckpointF1_Team2'
[2021.12.31-21.50.45:571][151]LogGameMode: Warning: Checkpoint: Generated 116 spawn points for counter-attack spawn 'SZCheckpointF2_Team2'
[2021.12.31-21.50.45:579][151]LogGameMode: Warning: Checkpoint: Generated 112 spawn points for counter-attack spawn 'SZCheckpointF3_Team2'
[2021.12.31-21.50.45:641][151]LogSoundscape: Registering pending soundscape emitters/components.
[2021.12.31-21.50.45:642][151]LogSoundscape: Registered pending soundscape emitters/components.
[2021.12.31-21.50.45:651][151]LogGameMode: Display: Spawned team 0 of faction Security
[2021.12.31-21.50.45:652][151]LogGameMode: Display: Spawned team 1 of faction Insurgents
[2021.12.31-21.50.45:655][151]LogSpawning: Spawnzone 'SZCheckpoint_A' disabled for team 0
[2021.12.31-21.50.45:656][151]LogSpawning: Spawnzone 'SZCheckpoint_B' disabled for team 0
[2021.12.31-21.50.45:657][151]LogSpawning: Spawnzone 'SZCheckpoint_C' disabled for team 0
[2021.12.31-21.50.45:658][151]LogSpawning: Spawnzone 'SZCheckpoint_D' disabled for team 0
[2021.12.31-21.50.45:667][151]LogSpawning: Spawnzone 'SZCheckpoint_E' disabled for team 0
[2021.12.31-21.50.45:668][151]LogSpawning: Spawnzone 'SZCheckpoint_F' disabled for team 0
[2021.12.31-21.50.45:670][151]LogSpawning: Spawnzone 'SZCheckpointA_RA' disabled for team 1
[2021.12.31-21.50.45:670][151]LogSpawning: Spawnzone 'SZCheckpointB_RA' disabled for team 1
[2021.12.31-21.50.45:671][151]LogSpawning: Spawnzone 'SZCheckpointC_RA' disabled for team 1
[2021.12.31-21.50.45:672][151]LogSpawning: Spawnzone 'SZCheckpointD_RA' disabled for team 1
[2021.12.31-21.50.45:672][151]LogSpawning: Spawnzone 'SZCheckpointE_RA' disabled for team 1
[2021.12.31-21.50.45:672][151]LogSpawning: Spawnzone 'SZCheckpointF_RA' disabled for team 1
[2021.12.31-21.50.45:673][151]LogSpawning: Spawnzone 'SZCheckpointA1_Team2' disabled for team 1
[2021.12.31-21.50.45:675][151]LogSpawning: Spawnzone 'SZCheckpointA2_Team2' disabled for team 1
[2021.12.31-21.50.45:684][151]LogSpawning: Spawnzone 'SZCheckpointA3_Team2' disabled for team 1
[2021.12.31-21.50.45:686][151]LogSpawning: Spawnzone 'SZCheckpointC1_Team2' disabled for team 1
[2021.12.31-21.50.45:688][151]LogSpawning: Spawnzone 'SZCheckpointC2_Team2' disabled for team 1
[2021.12.31-21.50.45:689][151]LogSpawning: Spawnzone 'SZCheckpointC3_Team2' disabled for team 1
[2021.12.31-21.50.45:690][151]LogSpawning: Spawnzone 'SZCheckpointD1_Team2' disabled for team 1
[2021.12.31-21.50.45:692][151]LogSpawning: Spawnzone 'SZCheckpointD2_Team2' disabled for team 1
[2021.12.31-21.50.45:701][151]LogSpawning: Spawnzone 'SZCheckpointD3_Team2' disabled for team 1
[2021.12.31-21.50.45:702][151]LogSpawning: Spawnzone 'SZCheckpointE1_Team2' disabled for team 1
[2021.12.31-21.50.45:703][151]LogSpawning: Spawnzone 'SZCheckpointE2_Team2' disabled for team 1
[2021.12.31-21.50.45:704][151]LogSpawning: Spawnzone 'SZCheckpointE3_Team2' disabled for team 1
[2021.12.31-21.50.45:705][151]LogSpawning: Spawnzone 'SZCheckpointF1_Team2' disabled for team 1
[2021.12.31-21.50.45:706][151]LogSpawning: Spawnzone 'SZCheckpointF2_Team2' disabled for team 1
[2021.12.31-21.50.45:707][151]LogSpawning: Spawnzone 'SZCheckpointF3_Team2' disabled for team 1
[2021.12.31-21.50.45:708][151]LogGameMode: Error: Reinforcement system for invalid faction 255, ignoring
[2021.12.31-21.50.45:727][151]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart
[2021.12.31-21.50.45:733][151]LogGameMode: Display: State: LoadingAssets -> WaitingToStart
[2021.12.31-21.50.45:735][151]LogGameState: Match State Changed from LoadingAssets to WaitingToStart
[2021.12.31-21.50.45:735][151]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart
[2021.12.31-21.50.45:737][151]LogAI: Warning: AI difficulty set to 0.8
[2021.12.31-21.50.45:906][151]LogGameState: Round reset. Authority:3
[2021.12.31-21.50.45:954][151]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 1 to 1
[2021.12.31-21.50.45:960][151]LogObjectives: Ownership of objective 'ODCheckpoint_B' changed from 1 to 1
[2021.12.31-21.50.45:966][151]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 1 to 1
[2021.12.31-21.50.45:971][151]LogObjectives: Ownership of objective 'OCCheckpoint_D' changed from 1 to 1
[2021.12.31-21.50.45:975][151]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 1 to 1
[2021.12.31-21.50.45:985][151]LogObjectives: Ownership of objective 'OCCheckpoint_F' changed from 1 to 1
[2021.12.31-21.50.45:986][151]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0
[2021.12.31-21.50.45:987][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA_RA' but it has no player starts!
[2021.12.31-21.50.45:988][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA1_Team2' but it has no player starts!
[2021.12.31-21.50.45:989][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA2_Team2' but it has no player starts!
[2021.12.31-21.50.45:991][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA3_Team2' but it has no player starts!
[2021.12.31-21.50.45:992][151]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled
[2021.12.31-21.50.45:993][151]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0)
[2021.12.31-21.50.46:001][151]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1)
[2021.12.31-21.50.46:002][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0)
[2021.12.31-21.50.46:004][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12)
[2021.12.31-21.50.46:005][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value ()
[2021.12.31-21.50.46:006][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value ()
[2021.12.31-21.50.46:007][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value ()
[2021.12.31-21.50.46:007][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777)
[2021.12.31-21.50.46:008][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH)
[2021.12.31-21.50.46:009][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse)
[2021.12.31-21.50.46:018][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0)
[2021.12.31-21.50.46:019][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12)
[2021.12.31-21.50.46:019][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint)
[2021.12.31-21.50.46:020][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value ()
[2021.12.31-21.50.46:021][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value ()
[2021.12.31-21.50.46:022][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value ()
[2021.12.31-21.50.46:023][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value ()
[2021.12.31-21.50.46:025][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value ()
[2021.12.31-21.50.46:025][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value ()
[2021.12.31-21.50.46:025][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value ()
[2021.12.31-21.50.46:035][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value ()
[2021.12.31-21.50.46:036][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value ()
[2021.12.31-21.50.46:037][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value ()
[2021.12.31-21.50.46:037][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145)
[2021.12.31-21.50.46:037][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()