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// CATEGORY:Sound // DESCRIPTION:Plays one of 3 random sounds when collided with // ARCHIVED BY:Ferd Frederix string sound1 = "female wake up 1"; string sound2 = "female wake up 2"; string sound3 = "female wake up 3"; string sound4 = "female wake up 4"; string sound5 = "female wake up 5"; string sound6 = "snore"; string sound7 = "snore2"; string sound8 = "snore3"; list sounds; default { state_entry() { // initialize a list with all the sounds available sounds = [sound1, sound2, sound3, sound4, sound5, sound6, sound7, sound8]; } collision_start(integer chargeval) { // randomize the list list shuffled = llListRandomize(sounds, 1); // the list is randomized at every collision. // so we cant predict what will be the 1st element (element at pos 0) string sound_choosed = llList2String(shuffled, 0); llSay (0, "play this song: " + sound_choosed); } } // END //
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