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02/15/2026 2:35 PM
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"C:\Users\canna\Desktop\Infinitesimal-alpha-v1\Modules\Options.ReturnCurrentTiming.lua"
return function()
local CurPrefTiming = LoadModule("Options.OverwriteTiming.lua")()
local n = nil
-- First, check the timings from our current timing window.
for _,v in ipairs(TimingWindow) do
local data = v()
if data.Name == CurPrefTiming then
data.Timings = LoadModule("Gameplay.UseTimingTable.lua")(data)
return data
end
end
-- We did not find anything. This might be cause as another theme used a custom timing process
-- that is not present on the base configuration's Timing.lua file.
if n == nil then
local fallbacktime = TimingWindow[1]()
Warn( ("[Options.ReturnCurrentTiming] Current Timing '%s' is not present on TimingWindows, using '%s' instead."):format( CurPrefTiming, fallbacktime.Name ) )
fallbacktime.Timings = LoadModule("Gameplay.UseTimingTable.lua")(fallbacktime)
return fallbacktime
end
return n
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