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unknown
java
3 years ago
976 B
31
Indexable
    public void onPlayerClickBed(PlayerInteractEvent event) {

        Player player = event.getPlayer();
        Block block;

        if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
        block = event.getClickedBlock();
        if (block == null || !Tag.BEDS.isTagged(block.getType())) return;

        Bed bed = getBed(block.getLocation());

        Bed.Part bedPart = bed.getPart();
        BlockFace blockFace = bed.getFacing();

        if (bed.isOccupied()) {return;}

        if (!(bedPart == Bed.Part.HEAD)) {block = block.getRelative(blockFace);}

        switch (blockFace) {
            case NORTH -> GSitAPI.createPose(block, player, Pose.SLEEPING, 0, true);
            case SOUTH -> GSitAPI.createPose(block, player, Pose.SLEEPING, 180, true);
            case EAST -> GSitAPI.createPose(block, player, Pose.SLEEPING, 90, true);
            case WEST -> GSitAPI.createPose(block, player, Pose.SLEEPING, -90, true);
        }
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