Untitled
unknown
java
3 years ago
976 B
35
Indexable
public void onPlayerClickBed(PlayerInteractEvent event) {
Player player = event.getPlayer();
Block block;
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
block = event.getClickedBlock();
if (block == null || !Tag.BEDS.isTagged(block.getType())) return;
Bed bed = getBed(block.getLocation());
Bed.Part bedPart = bed.getPart();
BlockFace blockFace = bed.getFacing();
if (bed.isOccupied()) {return;}
if (!(bedPart == Bed.Part.HEAD)) {block = block.getRelative(blockFace);}
switch (blockFace) {
case NORTH -> GSitAPI.createPose(block, player, Pose.SLEEPING, 0, true);
case SOUTH -> GSitAPI.createPose(block, player, Pose.SLEEPING, 180, true);
case EAST -> GSitAPI.createPose(block, player, Pose.SLEEPING, 90, true);
case WEST -> GSitAPI.createPose(block, player, Pose.SLEEPING, -90, true);
}Editor is loading...