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public class SpawnPuyoScript : MonoBehaviour
{
public GameObject puyo2;
public GameObject puyoSpawn;
public PuyoScript puyoScript;
public GameObject activePuyo;
public bool Spawn = true;
public int color1;
public int color2;
public ColorScript colorScript;
public Customization customization;
void Start()
{
if (Spawn == true)
{
GameObject activePuyo = Instantiate(puyo2, puyoSpawn.transform.position, puyo2.transform.rotation);
Spawn = false;
}
}
// Update is called once per frame
void Update()
{
if (Spawn == true)
if (puyoScript.dropSet == -3)
{
GameObject activePuyo = Instantiate(puyo2, puyoSpawn.transform.position, puyo2.transform.rotation);
Spawn = false;
puyoScript.Fall = true;
}
}
}
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