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public class SpawnPuyoScript : MonoBehaviour { public GameObject puyo2; public GameObject puyoSpawn; public PuyoScript puyoScript; public GameObject activePuyo; public bool Spawn = true; public int color1; public int color2; public ColorScript colorScript; public Customization customization; void Start() { if (Spawn == true) { GameObject activePuyo = Instantiate(puyo2, puyoSpawn.transform.position, puyo2.transform.rotation); Spawn = false; } } // Update is called once per frame void Update() { if (Spawn == true) if (puyoScript.dropSet == -3) { GameObject activePuyo = Instantiate(puyo2, puyoSpawn.transform.position, puyo2.transform.rotation); Spawn = false; puyoScript.Fall = true; } } }
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