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2 years ago
575 B
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extends Node2D

var score = 0
var game_over = false

func sopel_kolizja(body):
	if body.name == "Ground":
		score += 1
		$Control/Label.text = str(score)
	if body.name == "Player":
		$GeneratorSopli/Timer.stop()
		$Control/Button.visible = true
		$Control/Button.text = "Restart"
		for sopel in $GeneratorSopli.get_children():
			if sopel is Node2D:
				sopel.queue_free()
		


func _on_Button_pressed():
	score = 0
	$Control/Label.text = str(score)
	$GeneratorSopli/Timer.start()
	$Control/Button.visible = false
	pass # Replace with function body.