Untitled
unknown
pascal
3 years ago
768 B
13
Indexable
//==============================================================================
if (par1 = 'xxxinfo') then
try
if (1=1) then begin
xzz:=0;
xww:=8;
xhh:=32;
for yyy:=0 to xhh-1 do
for xxx:=0 to xww-1 do
// lets skip 128 frames first ;) no need all pallete...
begin
if (xzz>127) then begin
XOBJX:=48;
xobject[XOBJX] := frontSprites.AddSprite;
xobject[XOBJX]^.ImageNumber := 48;
xobject[XOBJX]^.X := 364+(xxx*32); // centerizing
xobject[XOBJX]^.Y := (yyy*16)-128;
xobject[XOBJX]^.SpriteType := 0;
xobject[XOBJX]^.frame := xzz;
end;
xzz:=xzz+1;
end;
end;
{
if (xzz>127) then
begin
AddMessage('^1Removing SPrite !!!');
frontSprites.RemoveSprite(xobject[48]);
xzz:=0;
end;
}
except
sleep(0);
end;Editor is loading...