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{ "event_type": "SET_BRUSH_COLOR", # Either simple color "color": { "r": 255, "g": 0, "b": 0 }, # or multiple colors "multicolor": { "seed": 1234, "scale": { # Either direct values "x": 0.1, "y": 0.2, # Or a range for random values "x_range": {"min": 0.1, "max": 1.6}, "y_range": {"min": 0.3, "max": 0.8} }, "offset": { # Either direct values "x": 42, "y": -152, # Or a range for random values "x_range": {"min": -380.5, "max": 10800.0}, "y_range": {"min": 200, "max": 400.5} }, "colors": [ # list containing colors to be applied to multicolor texture, each # color can also have a scale and offset specified, if not specified # "multi_color_scale" and "multi_color_offset" are used, in case they # are also not set then random generator is used { "color": { "r": 255, "g": 0, "b": 0 }, "scale": { # Either direct values "x": 0.1, "y": 0.2, # Or a range for random values "x_range": {"min": 0.1, "max": 1.6}, "y_range": {"min": 0.3, "max": 0.8} }, "offset": { # Either direct values "x": 42, "y": -152, # Or a range for random values "x_range": {"min": -380.5, "max": 10800.0}, "y_range": {"min": 200, "max": 400.5} } }, { "color": { "r": 0, "g": 255, "b": 0 }, "scale": { "x": 0.05, "y": 0.05 } }, { "color": { "r": 0, "g": 0, "b": 255 }, "offset": { "x": -10, "y": 320 } }, { "color": { "r": 255, "g": 0, "b": 255 } } ] } }