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19 days ago
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toggleezprone()    
{
if(self.ezprone==false)
    {
        self iPrintln("Fast Prone ^2ON");
        self.ezprone=true;
        self instantProneBind();
    }
    else if(self.ezprone==true)
    {
        self iPrintln("Fast Prone ^1OFF");
        self.ezprone=false;
        self notify("stop_prone");
        }
}

instantProneBind() /////WORK IN PROGRESS
{
 
    self endon("stop_prone");
    self endon("disconnect");
    for(;;)
    {
        self notifyOnPlayerCommand("ezp", "+stance"); ///////
        self waittill("ezp");
        self setStance("prone");
        wait 0.5; ////
}
}
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