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toggleezprone()
{
if(self.ezprone==false)
{
self iPrintln("Fast Prone ^2ON");
self.ezprone=true;
self instantProneBind();
}
else if(self.ezprone==true)
{
self iPrintln("Fast Prone ^1OFF");
self.ezprone=false;
self notify("stop_prone");
}
}
instantProneBind() /////WORK IN PROGRESS
{
self endon("stop_prone");
self endon("disconnect");
for(;;)
{
self notifyOnPlayerCommand("ezp", "+stance"); ///////
self waittill("ezp");
self setStance("prone");
wait 0.5; ////
}
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