throws System.Action
I didn't get any error and had searched for a while and couldn't get an answer.unknown
csharp
2 years ago
2.4 kB
38
Indexable
using System.Diagnostics;
using System.Dynamic;
using System.Net.Security;
using System.Reflection;
using System.Runtime.CompilerServices;
using Microsoft.VisualBasic;
//timer class
class Timer(){
public int hours = Variables.hours;
public int minutes = Variables.minutes;
public string timer = Variables.timer;
void CalcTime(){
if (minutes >= 60){
minutes = minutes - 60;
hours ++;
}
}
public void DisplayTime(){
timer = hours + "." + minutes;
}
}
//GameMenu Class
class GameMenu(){
Timer timer = new Timer();
void gSystem(){
Timer();
//These are long code
Console.WriteLine("\nToilet System : " + timer.DisplayTime + situation);
//output : "Toilet System : System.Actionpm... You had been locked in the toilet." without the quotation mark.
void Timer(){
void Timer(){
if (timer.hours == 7 && timer.minutes < 30){
situation = "pm... You had been locked in the toilet.";
}
else if (timer.hours == 7 && timer.minutes < 59){
situation = "0pm... Try to catch up with sounds.";
}else if (timer.hours == 8 && timer.minutes < 30){
situation = "0pm... You feel a bit fustrated.";
}else if (timer.hours == 8 && timer.minutes < 35){
situation = "0pm... You heard a faint sound in the distance.";
}else if (timer.hours == 8 && timer.minutes < 59){
situation = "pm... You heard footsteps outside of your toilet.";
}else if (timer.hours == 9 && timer.minutes < 15){
situation = "pm... You heard footsteps again but far... but now you feel a bit panic.";
}else if (timer.hours == 9 && timer.minutes < 30){
situation = "pm... The footsteps stop infront of your toilet.";
}else if (timer.hours == 9 && timer.minutes < 45){
situation = "pm... You feel weather getting really cold and uncomfortable.";
}else if (timer.hours == 9 && timer.minutes < 59){
situation = "pm... You get a very bad feeling about your situation.";
}else if (timer.hours == 10){
situation = "pm........";
GameOver();
}
}
}
}
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