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-- Auto drop item on specific position -- Tags: hold flower sqm -- vBot scripting services: F.Almeida#8019 -- if you like it, consider making a donation: -- https://www.paypal.com/donate/?business=8XSU4KTS2V9PN&no_recurring=0&item_name=OTC+AND+OTS+SCRIPTS¤cy_code=USD -- START CONFIG: local itemIds = {2983,2984,2985} -- YOU CAN USE ABSOLUTE POSITIONS, RELATIVE POSITIONS OR BOTH local absolutePositions = {{x=33229,y=32392,z=7},{x=33234,y=32391,z=7}} local relativePositions = {"south","southwest"} -- END CONFIG -- Don't edit below this line unless you know what you're doing. -- Posible relative positions: local relative = { center = {0,0}, south = {0,1}, north = {0,-1}, west = {-1,0}, east = {1,0}, southeast = {1,1}, northeast = {1,-1}, southwest = {-1,1}, northwest = {-1,-1}, } local dropitem = macro(200,"Hold Flower",function() local positions = {} for p, pos in pairs(absolutePositions) do table.insert(positions,pos) end for o, off in pairs(relativePositions) do if relative[off:lower()] then local p = pos() local off = relative[off:lower()] local pos = {x = p.x + off[1] , y = p.y + off[2] , z = p.z} table.insert(positions,pos) end end for p, pos in pairs(positions) do local tile = g_map.getTile({x=pos.x,y=pos.y,z=pos.z}) local find = findPath(player:getPosition(), tile:getPosition(), 7, {ignoreNonPathable=true}) if tile and find then local topUse = tile:getTopUseThing() if topUse then local topId = topUse:getId() if not table.find(itemIds,topId) then for i, item in pairs(itemIds) do local dropItem = findItem(item) if dropItem then return g_game.move(dropItem,pos,1) end end end end end end end)