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on block break: if {currentEvent::eventRaw} = "mining": if event-block is stone, any ore, any deepslate ore or deepslate: add 2 to {mined::%uuid of player%} cancel drops drop 2 of drops of event-block at event-location else if {currentEvent::eventRaw} = "foraging": if event-block is any log: add 3 to {mined::%uuid of player%} cancel drops drop 3 of drops of event-block at event-location else: add 1 to {mined::%uuid of player%}
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