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package me.teixayo.bedwars.core.cosmetic; public class CosmeticItems { public static final int RANDOM_BED_DESTROY= 0x1; public static final int GLYPH_BED_DESTROY = 0x2; public static final int THEIF_BED_DESTROY = 0x4; public static final int SQUID_MISSILE_BED_DESTROY = 0x8; public static final int LADY_BUG_BED_DESTROY = 0x10; public static final int TORNADO_BED_DESTROY = 0x20; public static final int FIREWORK_BED_DESTROY = 0x40; public static final int LAVA_EXPLOSION_BED_DESTROY = 0x80; public static final int BED_BUGS_BED_DESTROY = 0x100; public static final int FISHY_BED_DESTROY = 0x200; public static final int EGGSPLOSION_BED_DESTROY = 0x400; public static final int PRESENT_BED_DESTROY = 0x800; public static final int LIGHTING_STRIKE_BED_DESTROY = 0x1000; public static final int PUMPKIN_EXPLOSION_BED_DESTROY = 0x2000; public static final int PIGSPLOSION_BED_DESTROY = 0x4000; public static final int PIG_MISSILE_BED_DESTROY = 0x8000; public static final int RANDOM_BED_VICTORY_DANCE= 0x1; public static final int ANVIL_RAIN_VICTORY_DANCE = 0x2; public static final int SHOWED_IN_VICTORY_DANCE = 0x4; public static final int GUARDIANS_VICTORY_DANCE = 0x8; public static final int COLD_SNAP_VICTORY_DANCE = 0x10; public static final int FAN_BASE_VICTORY_DANCE = 0x20; public static final int RAINING_PIGS_VICTORY_DANCE = 0x40; public static final int RAINBOW_DOLLY_VICTORY_DANCE = 0x80; public static final int WITHER_RIDER_VICTORY_DANCE = 0x100; public static final int CHINESE_DRAGON_VICTORY_DANCE = 0x200; public static final int GHAST_RIDER_VICTORY_DANCE = 0x400; public static final int TWERK_HPOCALYPSE_VICTORY_DANCE = 0x800; public static final int DRAGON_RIDER_VICTORY_DANCE = 0x1000; public static final int TOY_STICK_VICTORY_DANCE = 0x2000; public static final int VEGGY_SPRINGLAZOR_VICTORY_DANCE = 0x4000; public static final int ABOMINABLE_SNOWMAN_VICTORY_DANCE = 0x8000; public static final int RANDOM_FINAL_KILL= 0x1; public static final int RAINBOW_FINAL_KILL = 0x2; public static final int TORNADO_FINAL_KILL = 0x4; public static final int COOKIE_FOUNTAIN_FINAL_KILL = 0x8; public static final int HEART_AURA_FINAL_KILL = 0x10; public static final int GIFT_EXPLOSION_FINAL_KILL = 0x20; public static final int BLACK_MARK_FINAL_KILL = 0x40; public static final int PUMPKIN_POPPER_FINAL_KILL = 0x80; public static final int BUNNY_EXPLOSION_FINAL_KILL = 0x100; public static final int LIT_FINAL_KILL = 0x200; public static final int COW_ROCKET_FINAL_KILL = 0x400; public static final int HEAD_ROCKET_FINAL_KILL = 0x800; public static final int FINAL_SMASH_FINAL_KILL = 0x1000; public static final int LIGHTING_STRIKE_FINAL_KILL = 0x2000; public static final int SNOWPLOSION_FINAL_KILL = 0x4000; public static final int BLOOD_EXPLOSION_FINAL_KILL = 0x8000; public static final int RANDOM_SHOPKEEPER= 0x1; public static final int SKELETON_SHOPKEEPER = 0x2; public static final int ZOMBIE_PIGMAN_SHOPKEEPER = 0x4; public static final int ZOMBIE_SHOPKEEPER = 0x8; public static final int VILLAGER_ZOMBIE_SHOPKEEPER = 0x10; public static final int WITHER_SKELETON_SHOPKEEPER = 0x20; public static final int BLAZE_SHOPKEEPER = 0x40; public static final int CREEPER_SHOPKEEPER = 0x80; public static final int WITCH_SHOPKEEPER = 0x100; public static final int SNOWMAN_SHOPKEEPER = 0x200; public static final int WITHER_SHOPKEEPER = 0x400; public static final int YOU_SHOPKEEPER = 0x800; public static final int RANDOM_PROJECTILE_TRAILS = 0x1; public static final int LAVA_PROJECTILE_TRAILS = 0x2; public static final int POTION_PROJECTILE_TRAILS = 0x4; public static final int WHITE_SMOKE_PROJECTILE_TRAILS = 0x8; public static final int NOTES_PROJECTILE_TRAILS = 0x10; public static final int GOLD_NUGGET_PROJECTILE_TRAILS = 0x20; public static final int DIAMOND_PROJECTILE_TRAILS = 0x40; public static final int GREEN_STAR_PROJECTILE_TRAILS = 0x80; public static final int FIREWORK_PROJECTILE_TRAILS = 0x100; public static final int PUMPKIN_PIE_PROJECTILE_TRAILS = 0x200; public static final int HEARTS_PROJECTILE_TRAILS = 0x400; public static final int RAINBOW_PROJECTILE_TRAILS = 0x800; public static final int JACK_O_LANTERN_PROJECTILE_TRAILS = 0x1000; public static final int GREEN_SPIRAL_PROJECTILE_TRAILS = 0x2000; public static final int NOTE_SPIRAL_PROJECTILE_TRAILS = 0x4000; public static final int BLACK_POTION_SPIRAL_PROJECTILE_TRAILS = 0x8000; public static final int FIREWORK_SPIRAL_PROJECTILE_TRAILS = 0x10000; public static final int DNA_PROJECTILE_TRAILS = 0x20000; public static final int RANDOM_GLYPH = 0x1; public static final int IRON_GLYPH = 0x2; public static final int GOLD_GLYPH = 0x4; public static final int DIAMOND_GLYPH = 0x8; public static final int EMERALD_GLYPH = 0x10; public static final int HI_GLYPH = 0x20; public static final int YES_GLYPH = 0x40; public static final int NO_GLYPH = 0x80; public static final int STAR_GLYPH = 0x100; public static final int SPECTRUM_GLYPH = 0x200; public static final int EARTH_GLYPH = 0x400; public static final int HEART_GLYPH = 0x800; public static final int RAINBOW_GLYPH = 0x1000; public static final int MOON_GLYPH = 0x2000; public static final int SPIDER_GLYPH = 0x4000; public static final int RANDOM_KILL_MESSAGE = 0x1; public static final int BQQ_KILL_MESSAGE = 0x2; public static final int WOOF_WOOF_KILL_MESSAGE = 0x4; public static final int MEMED_KILL_MESSAGE = 0x8; public static final int NOBLE_KILL_MESSAGE = 0x10; public static final int EGGY_KILL_MESSAGE = 0x20; public static final int TO_THE_MOON_KILL_MESSAGE = 0x40; public static final int ROAR_KILL_MESSAGE = 0x80; public static final int TRIUMPH_KILL_MESSAGE = 0x100; public static final int GLORIOUS_KILL_MESSAGE = 0x200; public static final int OLD_MAN_KILL_MESSAGE = 0x400; public static final int RANDOM_DEATH_CRIES = 0x1; public static final int BAZINGA_DEATH_CRIES = 0x2; public static final int DEFLATED_DEATH_CRIES = 0x4; public static final int DINOSAUR_DEATH_CRIES = 0x8; public static final int GRUMPY_DEATH_CRIES = 0x10; public static final int SAD_PUPPY_DEATH_CRIES = 0x20; public static final int BAT_DEATH_CRIES = 0x40; public static final int SQUEAL_DEATH_CRIES = 0x80; public static final int CAT_DEATH_CRIES = 0x100; public static final int AWW_DEATH_CRIES = 0x200; public static final int HOWL_DEATH_CRIES = 0x300; public static final int ARCADE_DEATH_CRIES = 0x400; public static final int MIRACLE_DEATH_CRIES = 0x800; public static final int RAGE_DEATH_CRIES = 0x1000; public static final int HAUNTED_DEATH_CRIES = 0x2000; public static final int GUARDIAN_DEATH_CRIES = 0x4000; }