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{on "tag_supplies" {if not user_control {tags add "supplies"} else user_control {tags add "supplies"} } } {on spawn {delay 0.4 {if linked "ce_drop" {tags add "no_scavenge"} } } {delay 2 {if not able "select" {tags add "not_selectable"} } } {delay 5 {call "clear_bad_player_tags"} } {if user_control {if tagged "sabotage_possible" {tags remove "sabotage_possible"} } } } {on break {if not tagged "exploded" {if component "body" {tags remove "_user_ally"} } } } {on "clear_bad_player_tags" {if user_control {tags remove "planetarget"} {tags remove "ai_air_target"} {tags remove "ignore_recrew"} {tags remove "ignore_spawn_logic"} {tags remove "stage2"} {tags remove "stage3"} {tags remove "stealing_supplies"} {tags remove "_bot"} {tags remove "_ai"} {tags remove "bot"} {tags remove "bot_tank"} {tags remove "bot_car"} {tags remove "bot_veh"} {tags remove "in_spawn_zone_b_2_veh"} {tags remove "in_spawn_zone_b_1_veh"} {tags remove "in_spawn_zone_b_3_veh"} {tags remove "in_spawn_zone_b_4_veh"} {tags remove "in_spawn_zone_a_1_veh"} {tags remove "in_spawn_zone_a_2_veh"} {tags remove "in_spawn_zone_a_3_veh"} {tags remove "in_spawn_zone_a_4_veh"} {tags remove "moving_to_waypoint_graph"} } } {on "tag_user_ally" {tags add "_user_ally"} {tags remove "_bot"} {tags remove "_ai"} {tags remove "bot"} {tags remove "bot_car"} {tags remove "bot_tank"} {tags remove "bot_veh"} } {on "tag_squad_need_next_order" {if tagged "bot_recon" {delay 15 {tags remove "cmp_mg"} {tags remove "ai_emplacement_defenses"} {tags remove "_user"} {tags remove "_user_ally"} {tags add "_lua_need_next_order"} {delay 12 {tags remove "_lua_need_next_order"} } } else {if tagged "engine_turned_off" {call "engine_on"} } {tags remove "cmp_mg"} {tags remove "ai_emplacement_defenses"} {tags remove "_user"} {tags remove "_user_ally"} {tags add "_lua_need_next_order"} {delay 12 {tags remove "_lua_need_next_order"} } } } {on "ignore_steal_supplies" {tags add "stealing_supplies"} {delay 60 {tags remove "stealing_supplies"} } } {on "ignore_repair_75" {tags add "ignore_repair"} {tags remove "repair_target"} {tags remove "repair_target_tank_crew"} {delay 75 {tags remove "ignore_repair"} } } {on "ignore_recrew_for_x_sec" {tags add "ignore_recrew"} {tags remove "recrew_action"} {tags remove "recrew_action_tank_crew"} {tags remove "recrew_action_defender_ai"} {tags remove "vehicle_to_recrew_defender_ai"} {tags remove "vehicle_to_recrew"} {tags remove "vehicle_to_recrew_tank_crew"} {delay 120 {tags remove "ignore_recrew"} } }
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