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{on "tag_supplies"
{if not user_control
{tags add "supplies"}
else user_control
{tags add "supplies"}
}
}
{on spawn
{delay 0.4
{if linked "ce_drop"
{tags add "no_scavenge"}
}
}
{delay 2
{if not able "select"
{tags add "not_selectable"}
}
}
{delay 5
{call "clear_bad_player_tags"}
}
{if user_control
{if tagged "sabotage_possible"
{tags remove "sabotage_possible"}
}
}
}
{on break
{if not tagged "exploded"
{if component "body"
{tags remove "_user_ally"}
}
}
}
{on "clear_bad_player_tags"
{if user_control
{tags remove "planetarget"}
{tags remove "ai_air_target"}
{tags remove "ignore_recrew"}
{tags remove "ignore_spawn_logic"}
{tags remove "stage2"}
{tags remove "stage3"}
{tags remove "stealing_supplies"}
{tags remove "_bot"}
{tags remove "_ai"}
{tags remove "bot"}
{tags remove "bot_tank"}
{tags remove "bot_car"}
{tags remove "bot_veh"}
{tags remove "in_spawn_zone_b_2_veh"}
{tags remove "in_spawn_zone_b_1_veh"}
{tags remove "in_spawn_zone_b_3_veh"}
{tags remove "in_spawn_zone_b_4_veh"}
{tags remove "in_spawn_zone_a_1_veh"}
{tags remove "in_spawn_zone_a_2_veh"}
{tags remove "in_spawn_zone_a_3_veh"}
{tags remove "in_spawn_zone_a_4_veh"}
{tags remove "moving_to_waypoint_graph"}
}
}
{on "tag_user_ally"
{tags add "_user_ally"}
{tags remove "_bot"}
{tags remove "_ai"}
{tags remove "bot"}
{tags remove "bot_car"}
{tags remove "bot_tank"}
{tags remove "bot_veh"}
}
{on "tag_squad_need_next_order"
{if tagged "bot_recon"
{delay 15
{tags remove "cmp_mg"}
{tags remove "ai_emplacement_defenses"}
{tags remove "_user"}
{tags remove "_user_ally"}
{tags add "_lua_need_next_order"}
{delay 12
{tags remove "_lua_need_next_order"}
}
}
else
{if tagged "engine_turned_off"
{call "engine_on"}
}
{tags remove "cmp_mg"}
{tags remove "ai_emplacement_defenses"}
{tags remove "_user"}
{tags remove "_user_ally"}
{tags add "_lua_need_next_order"}
{delay 12
{tags remove "_lua_need_next_order"}
}
}
}
{on "ignore_steal_supplies"
{tags add "stealing_supplies"}
{delay 60
{tags remove "stealing_supplies"}
}
}
{on "ignore_repair_75"
{tags add "ignore_repair"}
{tags remove "repair_target"}
{tags remove "repair_target_tank_crew"}
{delay 75
{tags remove "ignore_repair"}
}
}
{on "ignore_recrew_for_x_sec"
{tags add "ignore_recrew"}
{tags remove "recrew_action"}
{tags remove "recrew_action_tank_crew"}
{tags remove "recrew_action_defender_ai"}
{tags remove "vehicle_to_recrew_defender_ai"}
{tags remove "vehicle_to_recrew"}
{tags remove "vehicle_to_recrew_tank_crew"}
{delay 120
{tags remove "ignore_recrew"}
}
}
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