Untitled

 avatar
unknown
plain_text
13 days ago
1.5 kB
12
Indexable
#include "SDL3/SDL.h"
#include "SDL3_image/SDL_image.h"

int
main (int argc, char **argv)
{
  SDL_SetHint ("SDL_WINDOWS_DPI_AWARENESS", "1");
  SDL_Init (SDL_INIT_VIDEO);
  SDL_Window *win = SDL_CreateWindow ("minimal_repro_9grid_bug", 640, 480,
                                      SDL_WINDOW_RESIZABLE);
  SDL_Renderer *rend = SDL_CreateRenderer (win, NULL);
  SDL_SetRenderVSync (rend, true);
  SDL_SetHint (SDL_HINT_GPU_DRIVER, "vulkan");
  SDL_SetHint (SDL_HINT_RENDER_GPU_DEBUG, "1");
  SDL_SetRenderDrawBlendMode (rend, SDL_BLENDMODE_BLEND);
  SDL_Texture *larger_host = SDL_CreateTexture (
      rend, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 100, 100);
  SDL_Surface *ngrid_surface = IMG_Load ("dat/ngrid.png");
  SDL_Surface *stream;
  SDL_LockTextureToSurface (larger_host, NULL, &stream);
  SDL_BlitSurface (ngrid_surface, NULL, stream, &(SDL_Rect){ 0, 0, 50, 50 });
  SDL_UnlockTexture(larger_host);
  SDL_Event e;
  while (1)
    {
      while (SDL_PollEvent (&e) > 0)
        {
          if (e.type == SDL_EVENT_QUIT)
            {
              SDL_Quit ();
              exit (0);
            }
        }
      SDL_SetRenderDrawColor (rend, 55u, 55u, 23u, 255u);
      SDL_RenderClear (rend);
      SDL_RenderTexture9Grid (rend, larger_host,
                              &(SDL_FRect){ 0.f, 0.f, 50.f, 50.f }, 10, 10, 14,
                              10, 1.f, NULL);
      SDL_RenderPresent (rend);
    }
  return 0;
}
Leave a Comment