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void init_field_with_glider(int field[HEIGHT][WIDTH]) { // Очищаем поле for (int y = 0; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { field[y][x] = 0; } } // Добавляем глайдер int x = 10, y = 10; // Начальная позиция глайдера field[y][x+1] = 1; field[y+1][x+2] = 1; field[y+2][x] = 1; field[y+2][x+1] = 1; field[y+2][x+2] = 1; }
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