keymap.h

December 3, 2021 at 12:23:19 PM PST
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/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

//      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Prt           Rotary(Mute)
//      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Del
//      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
//      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
//      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
//      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right


    // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without
    // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
    // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
    // if that's your preference.
    //
    // To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and
    // it'll be back to normal when you plug it back in.
    //
    // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
    // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
    // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
    [0] = LAYOUT(
        KC_ESC,     KC_BRID,    KC_BRIU,    KC_BRMD,    KC_BRMU,      RGB_VAD,    RGB_VAI,    KC_MRWD,    KC_MPLY,    KC_MFFD,    KC_MUTE,    KC_VOLD,    KC_VOLU,    RGB_TOG,                KC_MUTE,
        KC_GRV,     KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,       KC_MINS,    KC_EQL,     KC_BSPC,                KC_DEL,
        KC_TAB,     KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,       KC_LBRC,    KC_RBRC,    KC_BSLS,                KC_PGUP,
        KC_CAPS,    KC_A,       KC_S,       KC_D,       KC_F,       KC_G,       KC_H,       KC_J,       KC_K,       KC_L,       KC_SCLN,    KC_QUOT,                KC_ENT,                 KC_PGDN,
        KC_LSFT,                KC_Z,       KC_X,       KC_C,       KC_V,       KC_B,       KC_N,       KC_M,       KC_COMM,    KC_DOT,     KC_SLSH,                KC_RSFT,    KC_UP,      KC_END,
        KC_LCTL,    KC_LALT,    KC_LGUI,                                        KC_SPC,                                         KC_RGUI,    MO(1),      KC_RCTL,    KC_LEFT,    KC_DOWN,    KC_RGHT
    ),        

    [1] = LAYOUT(
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,            _______,
        _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, RGB_MOD, _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
    ),

};
// clang-format on

#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
    if (clockwise) {
      tap_code(KC_VOLU);
    } else {
      tap_code(KC_VOLD);
    }
    return true;
}
#endif // ENCODER_ENABLE