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csharp
5 months ago
426 B
37
Indexable
using UnityEngine;

// This is a simple example of how to spawn an enemy - Gatsby

public class MonsterSpawner : MonoBehaviour
{
    public GameObject enemyPrefab;

    void Update()
    {
        if (Input.GetKeyDown(KeyCode.E))
        {
            SpawnEnemy();
        }
    }

    void SpawnEnemy()
    {
        Instantiate(enemyPrefab, gameObject.transform.position, Quaternion.identity);
    }
}
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