Untitled
unknown
plain_text
5 months ago
840 B
3
Indexable
using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using Planetary; using UnityEngine.SceneManagement; public class InputCredentials : MonoBehaviour { [Header("Player Credentials")] [SerializeField] TMP_InputField player_name; [SerializeField] TMP_InputField pass; PPMaster master; // Start is called before the first frame update void Start() { master = GetComponent<PPMaster>(); //establish server connection } // Update is called once per frame void Update() { } public void Okay() { master.Init(player_name.ToString(), pass.ToString()); //authorize connection -> Init(userID , password) SceneManager.LoadScene("ServerConnection"); } }
Editor is loading...
Leave a Comment