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#include <iostream>

using namespace std;

class Game{

public:
    //Running mostly in here
    //Constructor
    Game(){
        cout << "You encounter a bear in the woods, and you can choose what happens." << endl;
        cout << "1. RUN!" << endl;
        cout << "2. Use bear spray on its eyes." << endl;
        cout << "3. Poke it with a stick" << endl;
        choice = getInput(3);

    }

private:
    //adding variables here only access in Game class
    int choice;

private:
    //add methods like functions that we can call inside the game
    int getInput(int numChoices){
        while(true){
            int input = 0;
            cin >> input;
            cin.get();

            if(cin.fail()){
                cout << "Please enter a number: " << endl;
                cin.clear();
                cin.ignore(256, '\n');
            }
            else{
                if(input > 0 && input <= numChoices){
                    return input;
                }
                else{
                    cout << "Please enter a number between 1 and " + to_string(numChoices) << endl;
                }
            }
        }
    }
};



int main()
{
    new Game();
    return 0;
}
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