InventoryItemSlotUI

 avatar
user_3183455
csharp
14 days ago
432 B
1
Indexable
Never
 
using UnityEngine;
 
namespace CuongMono.Item.Inventory
{
    public class InventoryItemSlotUI : AInventoryItemSlotUI
    {
        [Header("Inventory Item Slot UI")]
        [SerializeField] protected Inventory inventory;
        public override InventoryItemSlot ItemSlot
        {
            get => (InventoryItemSlot)this.inventory.itemContainer.itemSlots[this.SlotIndex];
            set { }
        }
    }
}
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